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Arcade homebrew

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ArcadeHomebrewer:

Is there any arcade specific arcade projects that i should look into on that page? All i see is a giant list of links with not much specifically for arcades. Any assistance would be greatly appreciated.

Sincerely,

ArcadeHomebrewer

404:

unfortunately, no. You just might be the very first person i've heard of doing a project like this. If i were you I would first find a 6502 based development platform the basics you need. Good debugging, good support, video out, audio etc and then go from there.

Gray_Area:

I would ask the gents over at MAMEWorld. The first thing they might say, given you're wanting write in assembly, is learn to emulate it. Focus on a game(s) that used it.

Actually, you might just ask Don Hodges.

paigeoliver:

Is there any reason why you would specifically target such an impossible to find platform to run your game as Bega's Battle? There are probably only about 10-20 of those machines kicking around the entire world.

cgbartek:

Cool idea. I wish you luck on learning 6502 ASM, low level programming isn't terribly easy to grasp. I would gravitate toward the Gamemaker route that others have mentioned, then put it on a cheap PC... this would be a much easier way to create the game, or at the very least prototype it before you create it in assembler. This hobby doesn't have much of a homebrew scene, but then again probably because there's so much hardware out there.

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