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| santiago:
--- Quote from: sirwoogie on July 06, 2012, 02:54:21 pm ---Out of curiosity, why is shipping not an option for you? Obviously the price is up a little for your distance, but are there other restrictions here (tariff, taxes, etc.)? --- End quote --- Well, mainly because this country have taxes (50% of the price you paid), so a 60 USD I-PAC becomes 90 USD that is around 500 ARS (1/5 of a minimum salary). Pretty expensive. And second, I have never ordered something in the USA and I'd be afraid (is normal to get thing stoled in Argentina's customs) |
| paigeoliver:
My main cabinet has that EXACT button curve and I think it was a big mistake. The placement doesn't feel natural at all, and you find yourself having to look at the panel to find the buttons on titles that have more than 2. I have found that even shifted admin controls are a no go. Put a couple of kids on the cabinet and they will pull up that config menu and promptly ruin your default configuration within 5 minutes. I have my two admin buttons on the underside of the control panel where no one can see them. |
| Xiaou2:
The Curved button layout is the most repeated mistake that builders make. Your Keyboard keys are not curved, and if they were, you would easily lose your place. Its the same for Arcade buttons. It looks like it would be more comfy, fitting your hand better... and even looking nicer... however, it just does not work out well. I speak from experience. The fingers never lay flat, and if they did, it would be hard to push the buttons at all. Bend the fingers at the 1st knuckle, and they all line up in a near perfect line. Again, look at your PC Keyboard, and how comfortable it is to use naturally. As for a spinner, you could make one yourself with a hacked mouse. Making an arcade Trackball would be a little more difficult to build, but not impossible. Just grab a pool ball, and make some custom rollers out of wood or metal bar, and some roller bearings. Use an old ball mouse, and put the optical discs on the roller ends. |
| shponglefan:
--- Quote from: Xiaou2 on July 07, 2012, 12:58:18 am ---The Curved button layout is the most repeated mistake that builders make. Your Keyboard keys are not curved, and if they were, you would easily lose your place. Its the same for Arcade buttons. It looks like it would be more comfy, fitting your hand better... and even looking nicer... however, it just does not work out well. I speak from experience. The fingers never lay flat, and if they did, it would be hard to push the buttons at all. Bend the fingers at the 1st knuckle, and they all line up in a near perfect line. Again, look at your PC Keyboard, and how comfortable it is to use naturally. --- End quote --- Speaking also from experience, I've found that putting the first row of buttons slightly lower than the rest is the most comfortable. Since even bent, the index finger lines up below the rest of the fingers. A lot of arcade controller companies (Qanba, Madcatz, Hori, etc) tend to do this for that very reason. It does come down to personal preference, though. Everyone's fingers are different. But comparisons to keyboards is a bit silly, since ergonomic keyboards do have angled keys. While most people type on a regular keyboard because that's what we are used to, doesn't mean it's necessarily optimal. |
| Xiaou2:
If you look at Most Popular Ergonomic Keyboards, you will see that the buttons are almost always in a perfectly straight line. The only thing that changes for the most part, is a split angle between the individual hands. Meaning, half of the keyboard is angled to match the angle of that hands arm. --- Quote --- A lot of arcade controller companies (Qanba, Madcatz, Hori, etc) tend to do this for that very reason. --- End quote --- Actually, Im fairly certain is was pretty much done for looks and lack of space. Japanese control panels are very short and space is cramped. As for fingers, my index (2nd), and 4th finger are almost the same height when bent. Only the middle finger is slightly higher. However, that is solved because of the layout of the fingers and hand. The shorter fingers point towards the keys from a small angle, while the middle finger is directly vertically above the key. The result is that all fingers easily conform to the correct shape. This is even more so, when you are using buttons spaced apart in the typical Streetfighter 2 layout. Edit: Ok, I can see why you may want to drop only the leftmost buttons a little... and thats ONLY if you are using a 4button layout... If you place your fingers on your keyboard, every other key.. Trying to span 4 keys at once is a task for the large handed, and even then, isnt the most comfy. By shifting the index finger (1st) one key below, keeping all the others in a straight line... the reach is lessened, and the angle of the wrist is more natural. However, all that said, I would Never curve the rest of the layout. You middle finger will end up hitting the edge of the button, instead of the middle of the button, and its both uncomfortable, and at times, causes you to missfire. Edit 2: Posted Pic for reference. Also, note that even with 6 button SF layouts, that there should be very minimal spacing between the buttons. Basically, you have almost no room to turn the button nut. Thats helps with wing-spanning all 3 buttons at once... especially if your fingers/hand is smaller... as well as keeping you from accidentally pressing dead space between the buttons. |
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