Arcade Collecting > Pinball
Making an RFM/SWEP1 combo plunger/launcher
jasonbar:
Howdy-
I'm putting together a combination plunger & ball launcher for my Revenge From Mars/Star Wars: Episode I Pinball 2000 cabinet.
I've got the shooter rod assembly & a momentary NO pushbutton, but I'm unsure of which coil & hardware to use.
What is typically done with this mod?
Thank you,
-Jason
ChadTower:
Just curious. Why would you want that? It's not like you can hot swap the game. Do you want a real plunger for RFM?
jasonbar:
It's slick.
It's fun.
It saves time when swapping the games.
It removes the need for any tools when swapping games.
I don't intend to use the plunger in RFM.
There's a product out there that adds a lit "Launch Ball" button underneath a normal plunger assembly, but that part I've got figured out already (and it's currently out of stock). I'm not the only person who wants to do this...
:]
Thanks,
-Jason
ChadTower:
I've done that swap multiple times. It takes 3 minutes to swap the plunger. ;D
By the time you figure out a solution you'll have used up enough time to swap the plunger a couple dozen times.
jasonbar:
I didn't say it was rational or logical.
My argument was that it is slick & fun. :]
Thanks,
-Jason
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