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8 buttons vs 6 buttons
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fantoboy:
Making a cp for a cabinet, I want a Street Fighter layout.  It will be for both Xbox 360 and pc.  My gut says go with 6 buttons.  But there's the 360 as well as console emulators.  For those of you who have cabinets, do you find that you need the 8 buttons?  Did you build a 6 button layout and find yourself needing the 8?  Or did you build an 8 button and never actually use the last two?
tony.silveira:
me personally i did 8, for two reasons, first is the vectrex, my fave system.  second i think 8 symmetrical buttons helps with console emu's.  here is my layout:

1   2   3   4
5   6   7   8

take snes for instance.  i map my buttons 2,3,6,7 to the snes face buttons.  then i map the shoulder buttons to 1 and 4

playstation, same thing, face buttons to 2,3,6,7, shoulder buttons to 1,4 and 5,8
fantoboy:
Yeah, I know some consoles can use 8.  Do you actually find yourself using all 8 a lot?  I was wondering if most games that I'd be playing at a cabinet like fighting games would only use 6 or less even though the system has more than 6 buttons.
tony.silveira:
heck, most games i play are probably 3 buttons or less but it doesn't hurt to have the ability to play more.
fantoboy:
Yeah- that's my point.  I know all buttons CAN be utilized, but do you actually use them? SNES can be done on a 6 button layout with no problem.  So there's PSone, N64, and xbox/360.  When playing those, do you find the 8 buttons necessary?  I doubt I'll be playing many RPGs and games like that on the cabinet.  Mostly action like fighters, shooters, and beat em ups.  So I'm thinking 8 won't be necessary. 
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