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Intel vs. AMD (MAME Emulation)

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nick3092:


--- Quote from: Haze on June 16, 2012, 02:30:42 pm ---running a 32-bit version of XP on a 64-bit system with 8gb of RAM is just stupid however you look at it tho, you're just throwing a very significant amount of your cash down the drain.

--- End quote ---

+1 to this.  Half of your memory is sitting there doing nothing on a 32-bit OS.  You should really consider a 64-bit OS.  I've never used XP64, but I've heard it has poor driver support.  I personally use 64-bit 7 on any PC I've built in the last ~3 years.

mytymaus007:

Windows 7 is the best OS that microsoft has made hands down64bit of course

BadMouth:


--- Quote from: c0dehunter on June 16, 2012, 11:07:17 am ---The thing that I don't understand is that how can a 31 years old game, such as FROGGER run any faster/better on an Intel platform and 'smoke' an AMD system?
--- End quote ---

Frogger will run the same on an i2500k or the cheapest single core budget CPU.
Same goes for all the classics and 2D fighters.

It's not until you get to the 3D games that you will see the difference.
(The CPU is emulating both a faster processor and the 3D video card that was in the original machine).
If you can run NFL Blitz at full speed, you're doing better than most.
If you can run Ridge Racer at full speed, you're among the best.

As far as flagship CPU models go, Intel is way out front and the architecture is so small now that there isn't much room for AMD to leapfrog again.
Look at some of the charts on tomshardware for unbiased performance tests and see how your processor stacks up:
http://www.tomshardware.com/charts/desktop-cpu-charts-2010/benchmarks,112.html

That said, everything I've built for emulation or jukebox has used an AMD because it provided a better value at the time.
I have 3.4Ghz Athlon X3 budget builds (around $250 for the whole PC) in two of my setups and they run everything but the most demanding 3D games.
(Tekken 3 runs fine, NFL Blitz is playable, but has some sound issues.  Ridge Racer isn't playable.)

Right now, it isn't worth it to me to spend hundreds more just to have 3 or 4 more games playable.
(and another batch on the edge of playable  :angry:  )
You are never going to have everything in MAME playable at 100% speed.  It's just not possible.
There will always be things that are emulated before there are computers fast enough to run the emulation at full speed.

I'd put the number you'll be fine at much higher than 90%.
Seriously, there are probably only going to be three or four games that you'd even think of playing that won't run at 100% on your computer,
but would on an i2500k.

c0dehunter:


--- Quote ---running a 32-bit version of XP on a 64-bit system with 8gb of RAM is just stupid however you look at it tho, you're just throwing a very significant amount of your cash down the drain.
--- End quote ---


--- Quote ---Windows 7 is the best OS that microsoft has made hands down64bit of course
--- End quote ---

Not when I am running CRT_Emudriver and 15KHz. They don't have support for Windows x64 bit.

nick3092:

I am not familiar with either of these as I am not running an arcade monitor (assuming they are based on the 15kh reference). But unless they are actual drivers, it is a moot point.  You can still run 32 bit apps under a 64 bit os.

And even if that's not the case, you still wasted money on the extra 4gb of memory.

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