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| taking the plunge - 4/8 auto switching joysticks |
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| tony.silveira:
--- Quote from: PL1 on June 17, 2012, 11:41:43 am --- --- Quote from: tony.silveira on June 15, 2012, 08:57:27 pm ---this'll be my first try at adding automation to my cab --- End quote --- Umm, what about that pop-up/flip-over keypad you were working on? ;D Scott --- End quote --- you remembered! it's on the backburner. i think i will have to save that bit for when i redo my panel. i dont want to just cut into my current panel to do that as i feel the lines will need to be exact for the flip over panel. hopefully i'll be able to start the new panel top in 2-4 weeks. here is my list of what i want to do: 1. auto 4/8 sticks - current panel (parts on order) 2. 8 flush mount LED's around each stick, light up to show player if game is 4/8 way - new panel (parts on hand) 3. flip over keypads (also potential flip over micro keyboard) - new panel (parts on hand) 4. actuator to push out my spinner for driving games - current panel (need actuator) 5. motorcycle handlebar (got this from unclet) add on, like my star wars yoke - new panel i could do #5 on my current panel but i have a thought (that would also make me redo my star wars yoke) on how to better handle the plug in attachments. currently, i have the sidewinder hack installed in my star wars yoke. for that and the motorcycle handlebars, i want to have the sidewinder hacks inside my control panel. then i want to mount a vga connector, centered towards the top, on my panel that sidewinder hacks will be wired to. then, each attachment (star wars, motorcycle) will have a vga connector on the bottom. when i pop the add-on on, the vga's should connect. i'm thinking of doing it this way because i want my system and mame to always "see" the controllers plugged in. that way i can avoid the system assigning a different controller ID each time i plug something in ugh, so many ideas, so little time... |
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