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Why current age 'video gaming' is a joke
shmokes:
I admittedly have skipped most of your arguments, but I sense that perhaps y'all may be conflating various IP concepts. Game mechanics are virtually unprotectable. You can't copyright an idea, only a particular expression of an idea. An idea can be patented, but that's unrealistic. You'd have to have a separate patent for each game mechanic you wished to protect, and it'd have to be something totally unique, innovative and not obvious. Think of the most innovative game mechanics of the last 20 years. You'd never get a patent for most of them. Before Portal, I guarantee that there were other games with portals or wormholes or warp zones that transported you from one part of a level to another. The prior art would invalidate the patent.
Trademarks can last forever, but a trademark can be invalidated by disuse, so actual characters are primarily protected by copyright, but that's no problem. No reason anyone needs to appropriate someone else's characters for a game. Just make your own. I really don't think IP laws are hindering development or innovation in the videogame industry. In the tech industry and pharma industry, sure, but not videogames.
404:
--- Quote from: shmokes on July 07, 2012, 03:14:09 pm ---I admittedly have skipped most of your arguments, but I sense that perhaps y'all may be conflating various IP concepts. Game mechanics are virtually unprotectable. You can't copyright an idea, only a particular expression of an idea. An idea can be patented, but that's unrealistic. You'd have to have a separate patent for each game mechanic you wished to protect, and it'd have to be something totally unique, innovative and not obvious. Think of the most innovative game mechanics of the last 20 years. You'd never get a patent for most of them. Before Portal, I guarantee that there were other games with portals or wormholes or warp zones that transported you from one part of a level to another. The prior art would invalidate the patent.
Trademarks can last forever, but a trademark can be invalidated by disuse, so actual characters are primarily protected by copyright, but that's no problem. No reason anyone needs to appropriate someone else's characters for a game. Just make your own. I really don't think IP laws are hindering development or innovation in the videogame industry. In the tech industry and pharma industry, sure, but not videogames.
--- End quote ---
I'm not even sure where anyone keeps bringing up anything about game mechanics and copyrights. My argument was never about the mechanics of a game being copyright-able. I'm speaking on principle here. When you have a game that is blatantly copying another in such a way as some of these so called "retro indy" games have is nothing more than copying and sadly is not as original as most people give them credit for.
If a 5 year old 3D FPS game is being copied by an FPS that is about to be released it seems everyone is up in arms about it. A game that is 25 years old and someone comes along and suddenly blatantly copies it seems that some people leave the copying subject up to debate. Not to mention more and more classics are becoming easily accessible outside of the what some of us know as the emu scene. It's all just my opinion guys, nothing to get your feelings hurt over.
Xiaou2:
--- Quote ---I'm not even sure where anyone keeps bringing up anything about game mechanics and copyrights
--- End quote ---
Because you said these Indie games were Copies... but with different graphics / sounds / levels ... which basically leaves One thing: Game Mechanics.
--- Quote ---If a 5 year old 3D FPS game is being copied by an FPS that is about to be released
--- End quote ---
Umm.. All FPS games are pretty much the SAME game. They have been the same, for like +10yrs. I wish they would go away, so that good games could be made in their place.
shmokes:
--- Quote from: Xiaou2 on July 07, 2012, 08:42:40 pm ---
Umm.. All FPS games are pretty much the SAME game. They have been the same, for like +10yrs. I wish they would go away, so that good games could be made in their place.
--- End quote ---
That's just silliness. Far Cry is not Halo is not Portal is not Half Life is not Deus Ex is not Thief is not Bioshock. There's as much room for innovation in the first person perspective as there is in the 2D side-scroller.
Malenko:
--- Quote from: shmokes on July 07, 2012, 11:40:53 pm ---That's just silliness. Far Cry is not Halo is not Portal is not Half Life is not Deus Ex is not Thief is not Bioshock. There's as much room for innovation in the first person perspective as there is in the 2D side-scroller.
--- End quote ---
^I'm with this Chad on this one ^
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