| Main > Main Forum |
| Are there any 4-player arcade games that require a 6 button layout? |
| (1/2) > >> |
| DFitz1138:
Trying to design my first control panel. I have the shape decided and working on laying out where the buttons will be before I cut anything. It's going to be a 4 player setup. 3 4 1 2 The setup above is the order for the players. Are there any 4-player games that need a 6-button layout like what you would see in fighting games like street fighter? Wondering if I should give players 3 and 4 6-buttons or just 4. Any advice or info would be greatly appreciated. |
| CheffoJeffo:
Nope. Most buttons in arcade games for P3 and P4 is 4 (and that's only for a couple of games). |
| RyoriNoTetsujin:
--- Quote from: CheffoJeffo on June 05, 2012, 11:03:50 am ---Nope. Most buttons in arcade games for P3 and P4 is 4 (and that's only for a couple of games). --- End quote --- Yup. The D&D games are the only 4-player-simultaneous games that I can think of that take up to 4 buttons per player. |
| BadMouth:
Guilty Gear Isuka uses 5. It's playable with Demul, but not worth the hassle of the extra buttons IMO. If I were building a 4 player panel, I'd probably only use 3 buttons for P3 & P4. Most people who put more buttons for P3 & P4 are doing it for console emulators. (N64, Dreamcast, Gamecube) See if there are any games for those systems you'd like to be able to play with 4 players, then see how many buttons the games actually require. (think Mario Party, Super Smash Bros, & sports games) |
| MTPPC:
--- Quote from: DFitz1138 on June 05, 2012, 10:54:20 am --- It's going to be a 4 player setup. 3 4 1 2 --- End quote --- Just make sure that all four joysticks are angled the same. People say that when player 3 and 4 joysticks are angled different than 1 and 2 it's almost unplayable. |
| Navigation |
| Message Index |
| Next page |