Main > Project Announcements
Sega Blast City Revival - Done
<< < (16/17) > >>
yotsuya:

--- Quote from: Malenko on January 04, 2017, 09:14:06 am ---for seweeus? yay PM incoming.

--- End quote ---
Charge him double for it!!!
dgame:
Too late, I already sent out the Ken in blue. Should arrive by Saturday. Always willing to support the addiction collection.  :cheers:
Malenko:
$0 x 2 = $0


Thanks mang, its nice to be on the receiving end of charity for a change  :cheers:
dgame:
No problem.
dgame:
This is the MaLa layout I made and adapted for this project. It is 4:3 scalable. My cabinet runs MaLa at 640x480 so I used large text. Not the prettiest thing but very functional.

Along with the usual objects, the joystick, buttons, and player icons also change dynamically with the list selection by using definables. The two player icons move slightly farther apart for 2P alternate games. There are second joystick graphics that appear to the right of the buttons for double joystick games.

To test the layout remove the .txt extension from the mala_layout_file.mll.txt and copy the mala_layout_file.mll into your MaLa layout folder. Extract the defines folder  from the mala_layout_defines.zip file. Point MaLa to the extracted defines folder using Options / Configuration  --> MAME Config (Tab) --> Pictures and Videos (Tab) enter your own path to the extracted defines folder, select Controls, Buttons, and Players for Definable 1, 2, and 3 respectively See mala_layout_definables.png for configuration example.  Select mala_layout_file at Options / Configuration  --> GUI (Tab) --> Layouts (Tab) --> Available layouts (menu) --> mala_layout_file


Navigation
Message Index
Next page
Previous page

Go to full version