Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Pac-Man Battle Royale Replica  (Read 173723 times)

0 Members and 3 Guests are viewing this topic.

gbeef

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 325
  • Last login:October 22, 2018, 03:32:26 pm
    • arcadepix.com
Re: Pac-Man Battle Royale Replica
« Reply #160 on: August 16, 2012, 08:31:20 pm »
 :applaud: :applaud: :applaud: :applaud: :applaud: :applaud:
WOW! this really looks awesome!


My cabs
4 Player Arcade
X-men Arcade Remixed
My Pin Cab Attack of the PINZ cab
My Racing Cabinet Cab [URL=http://forum.arcadecontrols.com/index.php?topic=

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #161 on: August 23, 2012, 01:06:49 pm »

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:March 06, 2022, 07:30:46 pm
  • Delicious!
Re: Pac-Man Battle Royale Replica
« Reply #162 on: August 23, 2012, 01:08:44 pm »
That is awesome!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Pac-Man Battle Royale Replica
« Reply #163 on: August 23, 2012, 02:12:08 pm »
This is the nuts Sjaak!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #164 on: September 01, 2012, 04:12:05 am »
Still working on the software, which is coming along nicely. Cabinet is mostly done, but I still need to install a pc.

Overview of the cost so far:


william22

  • Guest
  • Trade Count: (0)
Re: Pac-Man Battle Royale Replica
« Reply #165 on: September 13, 2012, 02:52:25 am »
Dear Sjaak.
Amazing what you created. Respect.
Are you planning to release the game with or without sourcecode?
Greetings from Holland!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #166 on: September 13, 2012, 07:10:25 am »
Dear Sjaak.
Amazing what you created. Respect.
Are you planning to release the game with or without sourcecode?
Greetings from Holland!

I don't think Namco would appreciate it if I release a pc/xbox version of their game. I created it for personal use only to use with the cabinet replica. Also, not many people own a 4 player cocktail cabinet with a Full HD screen.

steveh

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 340
  • Last login:January 29, 2024, 09:33:42 am
    • thecrazysteve.com
Re: Pac-Man Battle Royale Replica
« Reply #167 on: September 13, 2012, 09:58:30 am »
Put me down for a beta test.

yaksplat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 551
  • Last login:March 13, 2021, 03:50:10 pm
    • Random Projects
Re: Pac-Man Battle Royale Replica
« Reply #168 on: September 13, 2012, 10:22:36 am »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.
Check out my current 3 machine build:
http://yaksplat.wordpress.com

Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

Vigo

  • the Scourage of Carpathia
  • Global Moderator
  • Trade Count: (+24)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 6417
  • Last login:March 21, 2024, 08:20:28 am
Re: Pac-Man Battle Royale Replica
« Reply #169 on: September 13, 2012, 11:02:31 am »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.

I just played the pedestal as well. Great game. Quarter eater though. I'm also curious on how the versions compare. Visually, it seems to be as stunning as the arcade version from the screenshots you posted.  :cheers:

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Pac-Man Battle Royale Replica
« Reply #170 on: September 13, 2012, 11:26:18 am »
Namco does absolutely nothing to protect their IP.  You could distribute that game for $10/copy on www.bootlegnamcopacman.com and never get shut down.  If you do so, I want 5%.

 :cheers:




I'm sure joymonkey would dispute that.  He heard from Namco in an awful hurry.


Don't listen to him.  He just wants the game for free.




Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #171 on: September 13, 2012, 02:23:32 pm »
For those who want to help testing, there's instruction below on how to install a older version of the game. If you can get it running let me know what kind of hardware you have and how the performance is.

Quote

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.


jingyen

  • Trade Count: (0)
  • Newbie
  • *
  • Offline Offline
  • Posts: 1
  • Last login:September 26, 2012, 12:01:13 am
  • I want to build my own arcade controls!
Re: Pac-Man Battle Royale Replica
« Reply #172 on: September 13, 2012, 03:46:26 pm »
Running an older Sony Vaio VPCZ1 - i5 Intel 580M 2.67GHz - 8 GB RAM - Nvidia GeForce GT 330M

Frames    Time (ms)    Min    Max    Avg
201   3292   66   73   61.057


For those who want to help testing, there's instruction below on how to install a older version of the game. If you can get it running let me know what kind of hardware you have and how the performance is.

Quote

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.


Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #173 on: September 13, 2012, 04:57:11 pm »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.

There's a couple of very small differences. Still working on some of the timing (when do ghost leave the center, how long can you stay powered up, etc.) and there's no big pac man yet when you win a round. And I need to make a lot more levels (only have 5 now). But the rest is identical to the original.


william22

  • Guest
  • Trade Count: (0)
Re: Pac-Man Battle Royale Replica
« Reply #174 on: September 13, 2012, 06:07:40 pm »
I don't think Namco would appreciate it if I release a pc/xbox version of their game. I created it for personal use only to use with the cabinet replica. Also, not many people own a 4 player cocktail cabinet with a Full HD screen.
I understand you're not want to publish it on the net. Maybe some day in private. I always love to see a gamemakers work.
To bad my skills are at Delphi.
Wish you al the best.
Thank you for reply.

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #175 on: September 16, 2012, 07:32:09 am »
Working on some nice additions to the game:

Configuration Menu - 5 different soundtracks


Paint your opponents - Better graphics for the Ghosts


Big levels


Final scores

jmike

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1017
  • Last login:June 26, 2023, 05:14:03 am
Re: Pac-Man Battle Royale Replica
« Reply #176 on: September 16, 2012, 10:52:08 am »
That paint your opponents feature looks awesome  :applaud: :applaud:.
Also changing the music is a good idea, definitely not on the arcade version.


Amazing work. The graphics are looking very smooth.

 :notworthy: :notworthy:

CoryBee

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2093
  • Last login:October 21, 2023, 07:12:25 pm
  • Bopity Boopy
Re: Pac-Man Battle Royale Replica
« Reply #177 on: September 16, 2012, 10:42:56 pm »
Maybe you might be interested in releasing it for someone who wants to build a similar one. I have played the arcade version and this one is already starting to look better.  :notworthy: Epic Build!

Le Chuck

  • Saint, make a poll!
  • Wiki Contributor
  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5509
  • Last login:March 26, 2024, 08:00:17 pm
  • <insert personal text here>
Re: Pac-Man Battle Royale Replica
« Reply #178 on: September 16, 2012, 11:02:19 pm »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:   


CoryBee

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2093
  • Last login:October 21, 2023, 07:12:25 pm
  • Bopity Boopy
Re: Pac-Man Battle Royale Replica
« Reply #179 on: September 16, 2012, 11:20:43 pm »
Then you could call it Banana-Royale.

 :laugh2: I would play the ---steaming pile of meadow muffin--- out of Banana-Royale!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #180 on: September 17, 2012, 06:03:55 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

I like the idea of a contest. That saves me from a lot of graphic redesign.

Who would be interested in a redesign contest?

jmike

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1017
  • Last login:June 26, 2023, 05:14:03 am
Re: Pac-Man Battle Royale Replica
« Reply #181 on: September 17, 2012, 06:35:40 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

I like the idea of a contest. That saves me from a lot of graphic redesign.

Who would be interested in a redesign contest?

That sounds like a great idea. There's a lot of talented people on this forum with some unique ideas. 

 :applaud: :applaud:

Le Chuck

  • Saint, make a poll!
  • Wiki Contributor
  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5509
  • Last login:March 26, 2024, 08:00:17 pm
  • <insert personal text here>
Re: Pac-Man Battle Royale Replica
« Reply #182 on: September 17, 2012, 08:50:05 am »
If you post up the needed animation frames for each type of characters I bet you get some really great submissions. I have a few ideas myself, aside from Banana-Royale TM. I say open it up!

yaksplat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 551
  • Last login:March 13, 2021, 03:50:10 pm
    • Random Projects
Re: Pac-Man Battle Royale Replica
« Reply #183 on: September 17, 2012, 09:05:58 am »
Now if this game became completely skinnable, that would be very interesting.

I like where this is going.  Although i do like the original as well :)
Check out my current 3 machine build:
http://yaksplat.wordpress.com

Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Pac-Man Battle Royale Replica
« Reply #184 on: September 17, 2012, 09:58:51 am »



You could also sell customized versions.  I bet people would be willing to pay for a version that had kids and parents' faces, for example.

vanrose72

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 172
  • Last login:June 25, 2018, 11:19:32 am
Re: Pac-Man Battle Royale Replica
« Reply #185 on: September 17, 2012, 11:34:33 am »


"And you know what they call a Quarter Pounder with Cheese in Paris?"

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Pac-Man Battle Royale Replica
« Reply #186 on: September 17, 2012, 01:29:12 pm »



[Insert Paris Hilton joke here]

Namco

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 621
  • Last login:March 08, 2024, 06:12:56 pm
  • Now addicted to Williams pins... all of them.
    • Freddo Mame Project
Re: Pac-Man Battle Royale Replica
« Reply #187 on: September 17, 2012, 02:43:08 pm »
Hey guys, this is Namco. I approve of this, just make sure to PM me and send me a copy once you've finished coding and you have all the bugs worked out.  ;)

yaksplat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 551
  • Last login:March 13, 2021, 03:50:10 pm
    • Random Projects
Re: Pac-Man Battle Royale Replica
« Reply #188 on: September 17, 2012, 03:13:00 pm »
Well, now that that's settled....
Check out my current 3 machine build:
http://yaksplat.wordpress.com

Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

MacGyver

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 317
  • Last login:December 18, 2023, 12:49:00 am
    • Project Build
Re: Pac-Man Battle Royale Replica
« Reply #189 on: September 18, 2012, 06:01:39 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

Also remember to release the game as "Definitely not PacSomething"  and make all the ghosts and Pacmen completely different.  But make the graphics for the title and characters in PNG format and in a folder named "graphics"  ;D  Now if someone was to release a custom set of Pacman knock-off PNGs afterwards, well that wouldn't be on your head.  How can you control what the rest of the world does?   >:D   

Looks great so far BTW.

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #190 on: September 19, 2012, 07:26:40 am »
Banana Royale Design Contest can be found here

william22

  • Guest
  • Trade Count: (0)
Re: Pac-Man Battle Royale Replica
« Reply #191 on: September 19, 2012, 08:36:26 am »
Quote
Banana Royale Design Contest can be found here
Thanks Sjaak. Great Idea.

xvsanx

  • Trade Count: (0)
  • Newbie
  • *
  • Offline Offline
  • Posts: 1
  • Last login:October 10, 2012, 01:15:13 am
  • I want to build my own arcade controls!
Re: Pac-Man Battle Royale Replica
« Reply #192 on: October 10, 2012, 01:16:09 am »
registered to say thank you!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #193 on: October 11, 2012, 05:34:55 am »
registered to say thank you!

You're welcome

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #194 on: October 29, 2012, 08:01:59 am »
A small update:

Just finished building a box for the Battle Royale "marquee", still need to paint it yellow and install the led lighting.



jmike

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1017
  • Last login:June 26, 2023, 05:14:03 am
Re: Pac-Man Battle Royale Replica
« Reply #195 on: October 29, 2012, 09:04:03 am »
Nicely done. Is that a donkey Kong marquee I see?

 ;)

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #196 on: October 30, 2012, 06:05:52 am »
Nicely done. Is that a donkey Kong marquee I see?

 ;)

Yes, cabinet isn't done yet, but I already ordered the marquee and sideart. I have to start a thread on that soon...

BuschWolff

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 6
  • Last login:December 18, 2014, 05:10:10 pm
  • I want to build my own arcade controls!
Re: Pac-Man Battle Royale Replica
« Reply #197 on: October 31, 2012, 07:12:26 pm »
Great Build! love it

Awesome craftsmanship!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Pac-Man Battle Royale Replica
« Reply #198 on: November 02, 2012, 07:11:23 am »
I just installed 2 meters of led strip in this thing and it looks amazing.


opt2not

  • Trade Count: (+15)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6173
  • Last login:February 15, 2024, 07:31:21 pm
Re: Pac-Man Battle Royale Replica
« Reply #199 on: November 02, 2012, 02:55:33 pm »
Wow, it really does!  :applaud: