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Author Topic: Pac-Man Battle Royale Replica  (Read 174769 times)

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Le Chuck

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Re: Pac-Man Battle Royale Replica
« Reply #120 on: July 19, 2012, 04:02:46 pm »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!

Ditto.   :applaud:

I concur.  :laugh:

And I just agree.  :applaud:

These folks are right.

SpaceHedgehog

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Re: Pac-Man Battle Royale Replica
« Reply #121 on: July 20, 2012, 04:22:16 pm »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!

Ditto.   :applaud:

I concur.  :laugh:

And I just agree.  :applaud:

These folks are right.

I can't disagree - awesome work :cheers:
Click a pic for a video tour 

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #122 on: July 21, 2012, 12:42:46 pm »
Thanks for all the compliments. I'm glad to say that the cabinet is finally done. Still have to do the computer and screen part, but no more woodworking etc.



And a close up


Louis Tully

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Re: Pac-Man Battle Royale Replica
« Reply #123 on: July 21, 2012, 01:28:38 pm »
v
« Last Edit: February 12, 2015, 05:47:13 am by Louis Tully »

Le Chuck

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Re: Pac-Man Battle Royale Replica
« Reply #124 on: July 21, 2012, 01:33:19 pm »
It's awesome.  :applaud: Have another version of that game for me to test yet?  ;D

Woodshop Flunky

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Re: Pac-Man Battle Royale Replica
« Reply #125 on: July 21, 2012, 02:35:17 pm »
Incredible results!  :applaud:

Complete mini arcade cabinet plans available.

yaksplat

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Re: Pac-Man Battle Royale Replica
« Reply #126 on: July 21, 2012, 08:35:13 pm »
Extremely well done!!   :applaud:

In case i missed it, was there any mention of plans, and if they would become available?
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GameKing

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Re: Pac-Man Battle Royale Replica
« Reply #127 on: July 22, 2012, 11:15:45 am »
WOW :applaud:very awesome! In which city do you live? Love to see this beauty in real life ;D
Check Out my King's building project: Donkey Kong, My Game Room

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #128 on: July 22, 2012, 03:36:59 pm »
Added two randomly moving opponents (which don't kill you yet) and some glowy stuff.



download



Le Chuck

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Re: Pac-Man Battle Royale Replica
« Reply #129 on: July 22, 2012, 03:43:12 pm »
Added two randomly moving opponents (which don't kill you yet) and some glowy stuff.



download




Nice update, what I'm getting on my system: no bounce off the blue opponents, they pass right through everyone.  When any opponent moves off the top of the screen they flash teal for a second before entering the bottom of the field.  Yellow and Pink opponents have a tether to either top corner of the screen. 

Keep it coming, looking good. 

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #130 on: July 23, 2012, 06:47:18 am »
Still can't get this to work on my cocktail arcade.  :badmood:
Video card is coming in today   ;D


Well done on the build and the software is starting to come alive.
(Also saw your Galaga replica)   :applaud: :applaud:


 :cheers:

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #131 on: July 23, 2012, 05:29:40 pm »
Okay, got the first version to play without the new video card. But the revised version just showed a black screen on the left corner.  ???  Here's where I'm hoping to play it on.
 :cheers:
« Last Edit: July 23, 2012, 10:42:30 pm by jmike »

arno

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Re: Pac-Man Battle Royale Replica
« Reply #132 on: July 24, 2012, 05:27:53 am »
You've made it a really nice cabinet Sjaak!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #133 on: July 25, 2012, 01:36:18 pm »
« Last Edit: July 25, 2012, 01:48:17 pm by Sjaak »

Vigo

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Re: Pac-Man Battle Royale Replica
« Reply #134 on: July 25, 2012, 02:03:56 pm »
And the cabinet looks amazing, what joysticks you have in there?

Drnick

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Re: Pac-Man Battle Royale Replica
« Reply #135 on: July 25, 2012, 02:24:08 pm »

Vigo

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Re: Pac-Man Battle Royale Replica
« Reply #136 on: July 25, 2012, 02:31:54 pm »
Thanks! I missed that. The LS-32's look great in there.  :)

Le Chuck

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Re: Pac-Man Battle Royale Replica
« Reply #137 on: July 25, 2012, 06:52:58 pm »
Just noticed on this latest game update that after a collision the two collide-able opponents both have speed reduced by about half and don't seem to regain full speed at any time.  Color switch on moving off screen is gone, transitions looking better.  Ghosting trail behind the two non-collide-able opponents looks okay but is a bit jerky still. 

thatpurplestuff

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Re: Pac-Man Battle Royale Replica
« Reply #138 on: July 26, 2012, 11:17:20 am »
Just wanted to say that this build is awesome. The cabinet itself is incredible, but you're taking it to the next level with your own freakin software.  Very cool!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #139 on: July 27, 2012, 03:22:03 pm »
Player Ghost collision working
Power Pills working

The hard part is almost over


HaRuMaN

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Re: Pac-Man Battle Royale Replica
« Reply #140 on: July 27, 2012, 04:12:25 pm »
Nice!

Le Chuck

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Re: Pac-Man Battle Royale Replica
« Reply #141 on: July 27, 2012, 05:27:25 pm »
Player Ghost collision working
Power Pills working

The hard part is almost over


No download link?  I am disappoint. 

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #142 on: July 28, 2012, 02:53:14 pm »
 :notworthy:
       Wow you really did it Sjaak. Awesome!


 :cheers

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #143 on: July 30, 2012, 03:26:18 pm »
To all beta testers: new version available

DeLuSioNal29

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Re: Pac-Man Battle Royale Replica
« Reply #144 on: July 30, 2012, 06:11:56 pm »
Down the line, have you considered swapping out your program with the real PCB for this game (or a PC version if it comes out).

D
Stop by my Youtube channel and leave a comment:

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #145 on: July 31, 2012, 09:12:07 am »
Down the line, have you considered swapping out your program with the real PCB for this game (or a PC version if it comes out).

D

I don't think a PC version will ever come out. Namco never released a PC version of the Pac Man Championship edition games. And even if they did, then it probabbly wouldn't work with 4 joysticks and led buttons.

If I could get a PCB, I probably wouldn't use it, because my own version of the game will have everything the original has and some extra stuff, like the possibility to design your own levels and lot's of configurable options (game speed, nr of ghosts, etc)

yaksplat

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Re: Pac-Man Battle Royale Replica
« Reply #146 on: July 31, 2012, 11:29:00 am »
If I could get a PCB, I probably wouldn't use it, because my own version of the game will have everything the original has and some extra stuff, like the possibility to design your own levels and lot's of configurable options (game speed, nr of ghosts, etc)

mad skills!

You'd better be making this open source ;)

As a software engineer, i'd like to see the code required to make a game like this.  I've never touched games on the code side.
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Seith

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Re: Pac-Man Battle Royale Replica
« Reply #147 on: July 31, 2012, 01:37:04 pm »
This is really cool, I have to say.

Since I started building my cab, i've had a couple developer friends show interest in making games to run on my project when it's done, but I never thought to do something on this level!  Awesome work so far, Sjaak!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #148 on: August 01, 2012, 12:37:25 pm »
A quick preview of the game. Still lots to do, but it's getting there.


yaksplat

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Re: Pac-Man Battle Royale Replica
« Reply #149 on: August 01, 2012, 12:45:02 pm »
That looks like a lot of fun.
Check out my current 3 machine build:
http://yaksplat.wordpress.com

Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

Woodshop Flunky

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Re: Pac-Man Battle Royale Replica
« Reply #150 on: August 01, 2012, 02:28:47 pm »
That is soooo cool!  :afro:

Complete mini arcade cabinet plans available.

thatpurplestuff

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Re: Pac-Man Battle Royale Replica
« Reply #151 on: August 04, 2012, 04:22:05 pm »
Man that software is looking great!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #152 on: August 08, 2012, 03:26:35 pm »


HaRuMaN

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Re: Pac-Man Battle Royale Replica
« Reply #153 on: August 08, 2012, 03:51:57 pm »
 :o

shponglefan

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Re: Pac-Man Battle Royale Replica
« Reply #154 on: August 08, 2012, 04:21:58 pm »
Wow! :D

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #155 on: August 08, 2012, 07:06:45 pm »
 :notworthy:  that's awesome. Looks just like the arcade one
 :applaud:

opt2not

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Re: Pac-Man Battle Royale Replica
« Reply #156 on: August 09, 2012, 02:39:42 am »
Niiiiiiice!

 :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #157 on: August 09, 2012, 03:52:41 pm »
This is so cool.  How many lines of code? How many hours of debugging?  Do you have sound/music?

Seith

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Re: Pac-Man Battle Royale Replica
« Reply #158 on: August 09, 2012, 04:02:24 pm »
Quite amazing!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #159 on: August 10, 2012, 03:45:52 am »
This is so cool.  How many lines of code? How many hours of debugging?  Do you have sound/music?

There is not a lot of code, the main game code is just 375 lines, player code 336 lines and ghost code 272 lines.

# Lines of code : 1,744
# Methods : 203
# C# source files : 23
# Lines of comment : 460
# Classes : 28


The game is written in C# with some DirectX shaders (HLSL) for the player glow, the straight and wavy lines to the players and the glow around the maze. Debugging and coding is taking a lot of time, I think I already spent almost 100 hours on that. And of course I have some help with testing from two people on this forum.

« Last Edit: August 10, 2012, 03:58:43 am by Sjaak »