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Author Topic: Pac-Man Battle Royale Replica  (Read 73049 times)

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Sjaak

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Pac-Man Battle Royale Replica
« on: March 22, 2012, 06:33:51 am »


When I first saw this game, I knew I had to build one. It's sort of a cocktail cabinet, but higher and you can play the game with up to 4 people.

Using pictures I found online I have created plans for this cabinet and as soon as my workshop is ready, I'll start building. This will be my third build, before this I created a Galaga cabinet and a pac-man style cocktail (with a Tron theme).
« Last Edit: March 22, 2012, 06:37:25 am by Sjaak »

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #1 on: March 22, 2012, 07:06:18 am »
Looks good. I played the giant one at a Dave and Busters. I also thought about building this cocktail but I don't think the game available? Just asking because that would determine where you place the joysticks.

 Either way, will keep on eye on your progress.


 :cheers:

Unstupid

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Re: Pac-Man Battle Royale Replica
« Reply #2 on: March 22, 2012, 08:12:36 am »
Wow.. Pinky is Hot!  :D

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #3 on: March 22, 2012, 08:17:42 am »
Can't wait to see your progress! So glad someone is taking on one of these cabinets!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

PIZZ

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Re: Pac-Man Battle Royale Replica
« Reply #4 on: March 22, 2012, 09:19:53 am »
Thats one cab id love to take on  :lol

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Re: Pac-Man Battle Royale Replica
« Reply #5 on: March 22, 2012, 02:37:28 pm »
Wow.. Pinky is Hot!  :D

Pinky's a Butterface, but still hot overall!
***Build what you dig, bro. Build what you dig.***

SNAAKE

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Re: Pac-Man Battle Royale Replica
« Reply #6 on: March 22, 2012, 06:38:36 pm »
nice milf :cheers:

racecar

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Re: Pac-Man Battle Royale Replica
« Reply #7 on: March 22, 2012, 08:17:21 pm »
Played this at Timezone in Australia game is very fun!

Milf looks fun to  ;D

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #8 on: March 28, 2012, 10:37:47 am »
Finished drawing the cabinet in autocad last night


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Re: Pac-Man Battle Royale Replica
« Reply #9 on: March 28, 2012, 12:23:36 pm »
The question is, what game are you going to run
in there. Pac-man CE DX is the only pac game in that screen format and it's still only 1P.

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #10 on: March 28, 2012, 12:46:47 pm »
Finished drawing the cabinet in autocad last night

Nice!

The question is, what game are you going to run
in there. Pac-man CE DX is the only pac game in that screen format and it's still only 1P.

In another thread, I think he mentioned creating his own Battle Royale version.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Seith

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Re: Pac-Man Battle Royale Replica
« Reply #11 on: March 28, 2012, 01:58:51 pm »
In another thread, I think he mentioned creating his own Battle Royale version.

I wait with baited breath for this when it is released!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #12 on: March 28, 2012, 02:01:13 pm »

The question is, what game are you going to run
in there. Pac-man CE DX is the only pac game in that screen format and it's still only 1P.

In another thread, I think he mentioned creating his own Battle Royale version.

Correct, I'm creating my own version of Battle Royale for the PC (Windows). I'm using C# (Visual Studio 2010 Express) and the XNA framework (Microsoft XNA Game Studio 4.0). Updates on the game will also be in this thread.

rooter

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Re: Pac-Man Battle Royale Replica
« Reply #13 on: March 28, 2012, 03:41:55 pm »

The question is, what game are you going to run
in there. Pac-man CE DX is the only pac game in that screen format and it's still only 1P.

In another thread, I think he mentioned creating his own Battle Royale version.

Correct, I'm creating my own version of Battle Royale for the PC (Windows). I'm using C# (Visual Studio 2010 Express) and the XNA framework (Microsoft XNA Game Studio 4.0). Updates on the game will also be in this thread.

I like XNA, myself.  This would make a good Xbox Live game.

Nimbus

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Re: Pac-Man Battle Royale Replica
« Reply #14 on: March 29, 2012, 04:58:45 pm »
I also planned on building this game as well. I love the cabinet design. However, I ran into the same problem as people here mentioned in that the game is not available. Are you going to make your version of the game available to others? If so, it is time to fire up the CNC router....  :applaud:

fantoboy

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Re: Pac-Man Battle Royale Replica
« Reply #15 on: March 31, 2012, 02:53:19 am »
I believe you can buy Pac-Man Battle Royale for iPad.  iPad has an hdmi-out adapter.  You could probably make something using that....

dextercf

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Re: Pac-Man Battle Royale Replica
« Reply #16 on: March 31, 2012, 03:38:39 am »
This got my interest, as I also love that 4-player pac cabinet.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #17 on: March 31, 2012, 04:38:18 am »
I believe you can buy Pac-Man Battle Royale for iPad.  iPad has an hdmi-out adapter.  You could probably make something using that....

The iPad version is free, but you can only play one level and the controls on the touch screen suck.

I also planned on building this game as well. I love the cabinet design. However, I ran into the same problem as people here mentioned in that the game is not available. Are you going to make your version of the game available to others? If so, it is time to fire up the CNC router....  :applaud:

Distributing the game would be illegal. I'm developing it for personal use only. Maybe you could help with the development, I could probably use some beta-testers in a couple of weeks.

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #18 on: March 31, 2012, 06:48:53 pm »
Can't wait until you start with the build.  :notworthy:
Also I'd like to help out with the beta testing if you need another person  ;D


 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #19 on: March 31, 2012, 07:34:19 pm »
I'm sure you'll find no shortage of beta testers here, (including me) and even more on the UG forums if you really wanted...... ;)

Generic Eric

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Re: Pac-Man Battle Royale Replica
« Reply #20 on: March 31, 2012, 08:33:01 pm »
I'd beta test

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #21 on: March 31, 2012, 08:54:27 pm »
I'll alpha test and... ceta...? test as well!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

mebronx2000

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Re: Pac-Man Battle Royale Replica
« Reply #22 on: March 31, 2012, 10:11:04 pm »
I believe you can buy Pac-Man Battle Royale for iPad.  iPad has an hdmi-out adapter.  You could probably make something using that....

The iPad version is free, but you can only play one level and the controls on the touch screen suck.

I also planned on building this game as well. I love the cabinet design. However, I ran into the same problem as people here mentioned in that the game is not available. Are you going to make your version of the game available to others? If so, it is time to fire up the CNC router....  :applaud:

Distributing the game would be illegal. I'm developing it for personal use only. Maybe you could help with the development, I could probably use some beta-testers in a couple of weeks.
looks great i would like to test it also !!!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #23 on: April 11, 2012, 05:49:30 am »
Cut two of the side parts yesterday...


Pinball Wizard

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Re: Pac-Man Battle Royale Replica
« Reply #24 on: April 13, 2012, 04:13:08 pm »
I'd beta test that xD

Looks like a professionally built game! Awesome work.
Where's my gold star :P

Unstupid

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Re: Pac-Man Battle Royale Replica
« Reply #25 on: April 13, 2012, 06:46:34 pm »
Wasn't real impressed with the game.  We had more fun dodging the ghosts and eating the pellets than trying to eat each other.  The Pac-Man DX thing is a much, much, MUCH better game.

I think the problem is that you are just not good at playing with others!   :D

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #26 on: April 20, 2012, 02:43:36 pm »
Got these in the mail today


Unstupid

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Re: Pac-Man Battle Royale Replica
« Reply #27 on: April 20, 2012, 02:44:54 pm »
Those JLF's?

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #28 on: April 20, 2012, 03:08:11 pm »
Those JLF's?

No, these are Seimitsu LS-32's

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #29 on: April 20, 2012, 03:35:35 pm »
Nice picture!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

Pinball Wizard

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Re: Pac-Man Battle Royale Replica
« Reply #30 on: April 20, 2012, 04:17:53 pm »
Oh my jesus those are some nice looking sticks!
Where's my gold star :P

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #31 on: April 25, 2012, 07:16:43 am »
Today I tried fitting the parts together.



Next up:

Cutting the holes for the screen, control panels, cup holders, ventilation

jmike

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Re: Pac-Man Battle Royale Replica
« Reply #32 on: April 25, 2012, 07:33:22 am »
 :applaud: :applaud:
          that looks great! Are you going with the same color scheme? Cup holders? I thought about that once then decided it wasn't worth the clean-up if a spill occurred.



 :cheers:

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #33 on: April 25, 2012, 08:07:01 am »
:applaud: :applaud:
          that looks great!

+1, coming together nicely.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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Re: Pac-Man Battle Royale Replica
« Reply #34 on: April 25, 2012, 09:17:55 am »
Very nice cab, i would also be more than willing to help and be a tester for the software.

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dfmaverick

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Re: Pac-Man Battle Royale Replica
« Reply #35 on: April 25, 2012, 05:54:20 pm »
Are you adding a metal bracketed base like the original?

If not, is it stable enough so that it doesn't easily tip if leaned upon?

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #36 on: April 26, 2012, 05:40:17 pm »
Are you adding a metal bracketed base like the original?

If not, is it stable enough so that it doesn't easily tip if leaned upon?

Yes, I will add a metal base. If you lean on the top it will fall over. And the metal base will also give a bit of extra height.

:applaud: :applaud:
          that looks great! Are you going with the same color scheme? Cup holders? I thought about that once then decided it wasn't worth the clean-up if a spill occurred.


Color scheme will be yellow and black, like the original. I think I will add the cupholders, because the original also has them. Not sure yet what I will use to create the cupholders...suggestions welcome.

dextercf

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Re: Pac-Man Battle Royale Replica
« Reply #37 on: April 27, 2012, 10:46:49 am »
looking great!

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #38 on: May 04, 2012, 06:23:54 am »
Small update


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Re: Pac-Man Battle Royale Replica
« Reply #39 on: May 04, 2012, 02:24:51 pm »

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #41 on: May 04, 2012, 07:51:22 pm »
Looking great! 

http://www.pokertablematerials.com/poker-table-cup-holders.html



Thanks, just what I needed


Those cups are pretty sweet!! Might just get a pair for the cocktail arcade in progress.

 :cheers:

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #42 on: May 06, 2012, 05:48:52 am »
Putting all the parts together


jmike

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Re: Pac-Man Battle Royale Replica
« Reply #43 on: May 06, 2012, 07:59:22 pm »
 :applaud: :applaud: :applaud:
That thing is looking sweet! Just a suggestion, you might want to paint the inside of yellow sides. I see it's still white. Once you put the legs/feet on it will show more. (I could be wrong  :dunno)

Keep it up!

 :cheers:

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #44 on: May 07, 2012, 03:11:04 pm »
That thing is looking sweet! Just a suggestion, you might want to paint the inside of yellow sides. I see it's still white. Once you put the legs/feet on it will show more. (I could be wrong  :dunno)

Keep it up!

You have an eye for detail! You're right, the inside is still white. Forgot to paint that...  :banghead:

But it's the part where the steel legs will attach, so you will not see that part.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #45 on: May 27, 2012, 10:51:54 am »
Just got back from Disney Quest where they have 2 pac man battle royale and 1 deluxe. Got some great pictures. Will post more when I get back from holiday.


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Re: Pac-Man Battle Royale Replica
« Reply #46 on: May 27, 2012, 01:36:14 pm »
Disney Quest, I spent a good day in there playing everything they had. (Don't let my Bro know about the place though, I won't get him out of there for 2 weeks).   The build is looking good and I am truly looking forward to seeing it in action especially with your own version of the software running.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #47 on: June 02, 2012, 05:38:21 am »
Today, the 32" screen for the cabinet arrived. It's a LG 32LK450. I placed it on top of a cocktail cabinet for reference.


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Re: Pac-Man Battle Royale Replica
« Reply #48 on: June 02, 2012, 04:47:52 pm »
Disney Quest, I spent a good day in there playing everything they had. (Don't let my Bro know about the place though, I won't get him out of there for 2 weeks).   The build is looking good and I am truly looking forward to seeing it in action especially with your own version of the software running.

Yup Yup what he said :D and i dont have more than perhaps 1/2 a day to cruise there :) not if i want a GREAT holiday and i dont like the idea of my misses grabbing my quarters from my pocket No serriiiiiiiii!!!! lol
looks great so far going to be fun seeing what you have planned for the tv :)

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #49 on: June 03, 2012, 10:02:11 am »
Ready to fit the 32" screen


Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #50 on: June 03, 2012, 11:12:38 am »
and i dont like the idea of my misses grabbing my quarters from my pocket

All the games in Disney Quest are set to free play, so you don't need any quarters!

Drnick

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Re: Pac-Man Battle Royale Replica
« Reply #51 on: June 04, 2012, 03:59:57 pm »
and i dont like the idea of my misses grabbing my quarters from my pocket

All the games in Disney Quest are set to free play, so you don't need any quarters!


Nooooo,  You let him into the secret of Disney Quest, I'll never get him out of there now  :laugh2: :laugh2: :laugh2:

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Re: Pac-Man Battle Royale Replica
« Reply #52 on: June 04, 2012, 05:14:00 pm »
I hate cocktail cabs. Until now. That is 1 cool looking unit! & the work you've completed looks great! Congrats, good luck, & keep up the posts!
"Godzilla is a warning. A warning to each and every one of us. When mankind falls into conflict with nature, monsters are born."
Professor Hayashida

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #53 on: June 06, 2012, 01:45:13 pm »
I hate cocktail cabs. Until now. That is 1 cool looking unit! & the work you've completed looks great! Congrats, good luck, & keep up the posts!

Thanks, hope to have this 95% finished within 2 weeks.


Found an interesting site on how to use the hotel mode on the LG screen. It's now setup to automatically switch on when the cab is powered on (no need to use the remote control) and automagically switch to the RGB PC input.


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Re: Pac-Man Battle Royale Replica
« Reply #54 on: June 07, 2012, 06:33:25 am »
Wow, that's a great looking project. it also gave me a neat idea for a slim 2 player cocktail cabinet  :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #55 on: June 10, 2012, 11:52:47 am »
Not taking the thunder away or anything. Thought this would be an interesting look over. Not only does the "small" cocktail style look great, so does the monster brethren.
Quote
Installed Dimensions: 100"W x 82"D x 109"H

http://www.namcoamerica.com/game.php?gameid=33

So when do you start on the Deluxe model?

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #56 on: June 11, 2012, 06:57:38 am »
So when do you start on the Deluxe model?

I saw that one at Disney Quest and it's very impressive (and very big). Does anyone have the plans/blueprints for that one?  ;)

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Re: Pac-Man Battle Royale Replica
« Reply #57 on: June 23, 2012, 04:57:56 am »
Installed the glass for the playfield. T-molding should be here next week.


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Re: Pac-Man Battle Royale Replica
« Reply #58 on: June 23, 2012, 12:59:39 pm »
A quick video of the LG Television in action. It's just showing a video of Pac Man Championship Edition DX.

Pac Man Battle Royale Replica
« Last Edit: June 23, 2012, 01:03:08 pm by Sjaak »

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #59 on: June 23, 2012, 03:54:08 pm »
All we care about is your version of Battle Royale

Here I was thinking that you guys really cared about me   ;)

Working on the software. I've got a simple version running (just players that can move around and bump into each other). Players look like blocks now as does the maze because I haven't started on the graphics yet.


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Re: Pac-Man Battle Royale Replica
« Reply #60 on: June 23, 2012, 04:11:43 pm »
All we care about is your version of Battle Royale

That not true!

Well...

That's mostly not true.

uh...

Is it done yet?

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #61 on: June 23, 2012, 04:17:53 pm »
I love this build! How are the viewing angles on the TV?
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #62 on: June 23, 2012, 04:25:16 pm »
I love this build! How are the viewing angles on the TV?

Viewing angles for the players are perfect. When you get further away, the screen loses some of the brightness, but that is also because I use grey tinted glass. It's basically what you see in the video for all sides.

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Re: Pac-Man Battle Royale Replica
« Reply #63 on: June 23, 2012, 07:26:50 pm »
I love this build! How are the viewing angles on the TV?

Viewing angles for the players are perfect. When you get further away, the screen loses some of the brightness, but that is also because I use grey tinted glass. It's basically what you see in the video for all sides.

Very cool. I'm curious, what are you using for game creation? I'm going to do a homebrew (eventually) using Game Maker.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #64 on: June 24, 2012, 12:44:44 pm »
I love this build! How are the viewing angles on the TV?

Viewing angles for the players are perfect. When you get further away, the screen loses some of the brightness, but that is also because I use grey tinted glass. It's basically what you see in the video for all sides.

Awesome work! Can't wait to see more pics. Were did you get the tinted glass/how much did it run you? I need to purchase something similar for my cocktail arcade. (finally going to start working on it again)

 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #65 on: June 24, 2012, 03:38:38 pm »
What software is that. great build BTW? Is that mame?!


My cabs
4 Player Arcade
X-men Arcade Remixed
My Pin Cab Attack of the PINZ cab
My Racing Cabinet Cab [URL=http://forum.arcadecontrols.com/index.php?topic=

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #66 on: June 25, 2012, 03:57:12 pm »
Very cool. I'm curious, what are you using for game creation? I'm going to do a homebrew (eventually) using Game Maker.

I use Visual C# Express with the XNA 4.0 framework and HLSL for the shaders (the glow around the pacman and other glowy stuff)


Awesome work! Can't wait to see more pics. Were did you get the tinted glass/how much did it run you? I need to purchase something similar for my cocktail arcade. (finally going to start working on it again)

 :cheers:

I got the glass at a local glass/windows retailer. It was about 80 euros (or $100).


What software is that. great build BTW? Is that mame?!

It's not running software yet, it was just a youtube video op pac man championship edition dx. I'm going to run mame on it and my own version of pac man battle royale...

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Re: Pac-Man Battle Royale Replica
« Reply #67 on: June 26, 2012, 12:02:12 am »
This is looking awesome. I would love to build a cabinet like this, but very few games can be played upside down on the opposite side other than PMBR. Can't wait to see how your "game" turns out!!

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Re: Pac-Man Battle Royale Replica
« Reply #68 on: July 03, 2012, 01:57:18 pm »
Finished with the yellow color of the top panel


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Re: Pac-Man Battle Royale Replica
« Reply #69 on: July 03, 2012, 03:20:58 pm »
Very nice. Me likey.
Man, will my cab EVER be finished?

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Re: Pac-Man Battle Royale Replica
« Reply #70 on: July 03, 2012, 03:38:18 pm »
Looking really good. I just seen this cocktail cab on the net about a week ago for the first time and thought I had to make one, it was between the cab im working on now or the pacman cab. Ill prob make a smaller version of one with a 22" screen sometime.

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Re: Pac-Man Battle Royale Replica
« Reply #71 on: July 04, 2012, 09:44:36 am »
 :applaud: :applaud:
      That yellow looks great. A+ on the paint job Sjaak! This thing is really impressive. I see 2 monitors in the back, gathering parts for the next project are we  ;)

Keep it going.

 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #72 on: July 04, 2012, 03:23:50 pm »
Started working on the artwork for the control panel. All the images were created with Adobe Illustrator.


Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #73 on: July 04, 2012, 03:27:14 pm »
Wow, fantastic!  :applaud:
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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Re: Pac-Man Battle Royale Replica
« Reply #74 on: July 04, 2012, 04:10:30 pm »
That looks really great so far!   :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #75 on: July 04, 2012, 05:03:11 pm »
Artwork looks excellent ... good job  :cheers:
Click a pic for a video tour 

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Re: Pac-Man Battle Royale Replica
« Reply #76 on: July 05, 2012, 12:15:14 pm »
Started working on the artwork for the control panel. All the images were created with Adobe Illustrator.

Great work, Sjaak!  :applaud:

I'm curious: Did you take photos of the art and duplicate it in Illustrator, or is this all from memory?

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Re: Pac-Man Battle Royale Replica
« Reply #77 on: July 05, 2012, 03:01:23 pm »

Great work, Sjaak!  :applaud:

I'm curious: Did you take photos of the art and duplicate it in Illustrator, or is this all from memory?

I wish my memory was that good  :D

I mostly used pictures of the cabinet that were on the namco website. And I took some pictures of the cabinet myself (for the warning label).

vanrose72

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Re: Pac-Man Battle Royale Replica
« Reply #78 on: July 05, 2012, 03:58:10 pm »
I wish my memory was that good  :D

I mostly used pictures of the cabinet that were on the namco website. And I took some pictures of the cabinet myself (for the warning label).

Your work looks spot-on. Kudos to you for attempting this project, especially the game design aspect. I can't imagine the hours of programming it will take to recreate this game.

That gets me to thinking about Toru Iwatani's design of the original Pac-Man, particularly the ghost AI:

"When you play the game, it might seem as if the four ghosts are actively chasing you ... Instead, itís only Blinky, the red ghost, who doggedly pursues you throughout the game. Pinky, the pink ghost (naturally), simply wants to position itself at a point thatís 32 pixels in front of Pac-Manís mouth. The blue ghost, Inky, is seeking to position itself at a similar fixed spot. And Clyde, the orange ghost, moves completely at random."

http://www.cnbc.com/id/41888021/Five_Things_You_Never_Knew_About_Pac_Man

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Re: Pac-Man Battle Royale Replica
« Reply #79 on: July 05, 2012, 10:25:25 pm »
Shweet looking cab - liking the way this is turning out.  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #80 on: July 06, 2012, 05:48:13 am »

That gets me to thinking about Toru Iwatani's design of the original Pac-Man, particularly the ghost AI:


I've been studying some of the gameplay videos of battle royale, but it look like the ghosts move randomly. It wouldn't be fair of course to chase one player when there are 4 pac men(?).

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Re: Pac-Man Battle Royale Replica
« Reply #81 on: July 06, 2012, 05:55:27 am »
And another update:

I made some HPL control panel overlays and attached the joysticks and buttons. The HPL looks really good, almost a shame to cover with the control panel stickers. I also photoshopped one of the control panel graphics on the picture, to see how it's gonna look.



Up next:

  • Finish the artwork for under the glass and getting everything printed.
  • Installing t-molding
  • Steel legs for support (I will probably install some wheels under the legs, because this thing is getting heavy)
  • Installing the pc and screen
« Last Edit: July 06, 2012, 06:59:45 am by Sjaak »

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Re: Pac-Man Battle Royale Replica
« Reply #82 on: July 06, 2012, 08:32:12 am »
I've been studying some of the gameplay videos of battle royale, but it look like the ghosts move randomly. It wouldn't be fair of course to chase one player when there are 4 pac men(?).

Very good point! I've never played Battle Royale, but it seems like defeating fellow players would be more of a challenge than killing the ghosts anyway.

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Re: Pac-Man Battle Royale Replica
« Reply #83 on: July 06, 2012, 09:23:09 am »
Very nice build!  I really like the whole concept.  :applaud:

Complete mini arcade cabinet plans available.

Sjaak

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Re: Pac-Man Battle Royale Replica
« Reply #84 on: July 08, 2012, 02:04:23 pm »
T-Molding is looking great!


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Re: Pac-Man Battle Royale Replica
« Reply #85 on: July 08, 2012, 02:36:02 pm »
looking really good. I wish I had your skills,can't wait to see this finished.  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #86 on: July 09, 2012, 08:57:54 am »
T-Molding is looking great!

I've been waiting to see this. It does look great!

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Re: Pac-Man Battle Royale Replica
« Reply #87 on: July 11, 2012, 11:21:18 am »
I attached the steel support bars to the underside of the cabinet. I used 4 10mm (0.4") bolts on each side.

The original cabinet has leg levelers, but I preferred wheels, because I want to move it around.

Artwork is in the mail, so I hope to have it soon. After that I have to install the pc and finish the pac man battle royale software.


Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #88 on: July 11, 2012, 11:57:15 am »
Nice, out of curiosity, what was your source for artwork and the steel supports on the bottom?
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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Re: Pac-Man Battle Royale Replica
« Reply #89 on: July 11, 2012, 12:33:55 pm »

I put those wheels on a couple of my cabs.  They don't really keep it stable.  The fact that they rotate, and the wheel is not centered on the bracket, means when someone yanks hard on a stick it will move the cab an inch or so.  I imagine with four stick yankers that cab is going to be constantly moving in a 2" radius on the floor.   ;D

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Re: Pac-Man Battle Royale Replica
« Reply #90 on: July 11, 2012, 01:44:54 pm »
Nice, out of curiosity, what was your source for artwork and the steel supports on the bottom?

I got some pictures from the Namco website and found lots of pictures online. Using those pictures and the manual for the machine I created detailed plans in AutoCAD and all the artwork in Illustrator.


I put those wheels on a couple of my cabs.  They don't really keep it stable.  The fact that they rotate, and the wheel is not centered on the bracket, means when someone yanks hard on a stick it will move the cab an inch or so.  I imagine with four stick yankers that cab is going to be constantly moving in a 2" radius on the floor.   ;D

I just did a yank test and it's stable as a rock. All four wheels have brakes and the whole thing weighs a ton, so no movement. I'll retest with four stick yankers when I find some.
« Last Edit: July 11, 2012, 01:46:52 pm by Sjaak »

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Re: Pac-Man Battle Royale Replica
« Reply #91 on: July 11, 2012, 01:45:58 pm »
double post

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Re: Pac-Man Battle Royale Replica
« Reply #92 on: July 11, 2012, 01:56:10 pm »
 :applaud: :applaud:
         Can't wait to see this thing finished. I have those wheels on my 4-player cab, I guess it's also too heavy to move around during gameplay.

I know plenty of people volunteered to test out the battle royal software but I think the first person should be someone who's been following your project from the beginning. I don't know, maybe the one who replied first to your post. Wonder who that was   ::)



 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #93 on: July 11, 2012, 02:09:50 pm »
I just did a yank test and it's stable as a rock. All four wheels have brakes and the whole thing weighs a ton, so no movement. I'll retest with four stick yankers when I find some.


It's the swivel action on the wheels and the fact that they aren't centered.  Brakes aren't going to stop the wheels from swiveling.  If someone yanks hard enough that the wheel can swivel the cab will move.

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #94 on: July 11, 2012, 03:29:08 pm »
Nice, out of curiosity, what was your source for artwork and the steel supports on the bottom?

I got some pictures from the Namco website and found lots of pictures online. Using those pictures and the manual for the machine I created detailed plans in AutoCAD and all the artwork in Illustrator.


Very cool. Who do you have printing the artwork, and did a metal shop make the supports for you?

Maybe a silly question, but are you also fabricating the overhead sign and curved metal pole?

Sorry for all the questions, just love the build!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #95 on: July 12, 2012, 02:22:16 pm »
Very cool. Who do you have printing the artwork, and did a metal shop make the supports for you?

Maybe a silly question, but are you also fabricating the overhead sign and curved metal pole?

Sorry for all the questions, just love the build!

Printing the artwork (stickers) is done by posterxxl.com (in the Netherlands they also print stickers). I've ordered from them before and the print quality is very good.

The steel support is just a square steel tube (75cm x 6cm x 6cm). I ordered the two parts online. I then drilled some 10mm holes for the nuts and bolts to attach the wheel and to connect it to the underside and side of the cabinet.

I thought about doing the sign and the pole because they look real cool, but they won't fit in the game room. So instead I'm going to do just the sign and make it wall mountable and just mount it over the cabinet.


It's the swivel action on the wheels and the fact that they aren't centered.  Brakes aren't going to stop the wheels from swiveling.  If someone yanks hard enough that the wheel can swivel the cab will move.

I think that if I put it on a more slippery floor that could happen, but it's almost impossible to swivel the rubber wheels on the carpet.

I know plenty of people volunteered to test out the battle royal software but I think the first person should be someone who's been following your project from the beginning. I don't know, maybe the one who replied first to your post. Wonder who that was   ::)

I haven't forgotten about you and all the other testers. First version (just pac men that can move around a maze and don't look like pac men yet) is coming soon

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Re: Pac-Man Battle Royale Replica
« Reply #96 on: July 13, 2012, 02:57:56 am »
I know plenty of people volunteered to test out the battle royal software but I think the first person should be someone who's been following your project from the beginning. I don't know, maybe the one who replied first to your post. Wonder who that was   ::)

I think that those volunteering to test the software should be able to actually build a cabinet like this, which I plan on doing.  :cheers: I really hope to test this out as well in a dedicated cabinet!

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Re: Pac-Man Battle Royale Replica
« Reply #97 on: July 13, 2012, 03:03:33 am »
Just wanna say, this project kicks so much ass.
Every time you update us with a picture, in my head I'm saying "yes! Do it! Do it! Do it!".
Very similar to the originals, great job so far.

How are you going to do the hanging marquee over-head?

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Re: Pac-Man Battle Royale Replica
« Reply #98 on: July 13, 2012, 07:09:39 am »
I know plenty of people volunteered to test out the battle royal software but I think the first person should be someone who's been following your project from the beginning. I don't know, maybe the one who replied first to your post. Wonder who that was   ::)

I think that those volunteering to test the software should be able to actually build a cabinet like this, which I plan on doing.  :cheers: I really hope to test this out as well in a dedicated cabinet!

Planning on building?? we all have plans on building many types of of cabinets but most fall short and few get built.


Sjaak,
      your progress has got me working on my cocktail arcade again. Can wait for your next update.
     (Love the artwork so far!)

 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #99 on: July 13, 2012, 03:38:25 pm »
How are you going to do the hanging marquee over-head?

I'm going to do a wall mounted marquee instead of the one on the pole. Started working on the artwork today, this is what I got sofar



Still need to do the flames in the background and the star thingy in the middle could be better...

wp34

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Re: Pac-Man Battle Royale Replica
« Reply #100 on: July 13, 2012, 06:44:05 pm »

I'm going to do a wall mounted marquee instead of the one on the pole. Started working on the artwork today, this is what I got sofar


That's a good idea.  Your artwork is looking good so far.   :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #101 on: July 13, 2012, 10:34:44 pm »
That sign would look awesome if you carved it, or had it carved.  Either or.  Totally should go 3D tho. 

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Re: Pac-Man Battle Royale Replica
« Reply #102 on: July 14, 2012, 10:21:10 am »
Marquee artwork is done. Still waiting for the control panel stickers, should be here early next week.


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Re: Pac-Man Battle Royale Replica
« Reply #103 on: July 14, 2012, 12:54:07 pm »
Urgh.  Are you committed to those flames?

Um, thread title says replica, and they are on the original...

Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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gbeef

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Re: Pac-Man Battle Royale Replica
« Reply #104 on: July 14, 2012, 01:00:54 pm »
Sweet progress.... do you have a link to the thread where your diving the software side of things?
Very nice replica, fine attention to detail. :applaud:


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yaksplat

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Re: Pac-Man Battle Royale Replica
« Reply #105 on: July 14, 2012, 01:02:07 pm »
Project looks awesome so far.  Well Done!
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Re: Pac-Man Battle Royale Replica
« Reply #106 on: July 14, 2012, 04:54:39 pm »
Marquee artwork is done. Still waiting for the control panel stickers, should be here early next week.

Beautiful, beautiful work, Sjaak!
Woodworking, illustration, game design. Is there anything you can't do? :)

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Re: Pac-Man Battle Royale Replica
« Reply #107 on: July 15, 2012, 01:25:10 am »
I think that those volunteering to test the software should be able to actually build a cabinet like this, which I plan on doing.  :cheers: I really hope to test this out as well in a dedicated cabinet!

Planning on building?? we all have plans on building many types of of cabinets but most fall short and few get built.

I own a CNC router.  ;) I've vectorized and repro'ed several arcade cabinets already. I've been wanting to build this cab for a while now, but without the game to go with it there was no reason. I will DEFINITELY be building a cab like this if I can test the software...

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Re: Pac-Man Battle Royale Replica
« Reply #108 on: July 15, 2012, 06:10:26 am »



The game is nowhere near completion, graphics code isn't optimized at all, there debugging information all over the screen. But you can move two blocks around a maze and bump into each other (use the arrow keys for one and aswd for the other).

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.

Well Fed Games

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Re: Pac-Man Battle Royale Replica
« Reply #109 on: July 15, 2012, 07:33:57 pm »
Sorry, my display capabilities are crap... only goes up to 1300 x something.  :(
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Re: Pac-Man Battle Royale Replica
« Reply #110 on: July 15, 2012, 11:39:06 pm »
This is looking more amazing each update!
Kludged together a MAME cab 10 years ago, it got a makeover January 2012

2012 - built a cocktail Pacman near-repro running 60-odd vertical games Link

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Re: Pac-Man Battle Royale Replica
« Reply #111 on: July 16, 2012, 08:41:41 am »
Sjaak - got the game running on Intel Dual 2.1 with 4gb ram running W764 and stock HP video card.  Skipped once or twice but other than that the blocks did behave as expected with good movement and bounce off.  Look forward to your next update.  If you need any other info let me know. 

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Re: Pac-Man Battle Royale Replica
« Reply #112 on: July 16, 2012, 04:17:05 pm »




Pac-Man Battle Royale for the Atari 2600 kicked so much ass!
***Build what you dig, bro. Build what you dig.***

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Re: Pac-Man Battle Royale Replica
« Reply #113 on: July 17, 2012, 03:24:02 pm »
Stickers are in...



And a preview of the sticker under the playfield glass


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Re: Pac-Man Battle Royale Replica
« Reply #114 on: July 18, 2012, 07:02:58 am »

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Re: Pac-Man Battle Royale Replica
« Reply #115 on: July 19, 2012, 08:41:41 am »
Almost done, I just need to drill some big holes for the XL cupholders.



The control panel is actually a piece of black HPL with a sticker on top of it. The HPL covers the hole from the top mounted joystick.




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Re: Pac-Man Battle Royale Replica
« Reply #116 on: July 19, 2012, 08:49:14 am »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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Re: Pac-Man Battle Royale Replica
« Reply #117 on: July 19, 2012, 09:03:40 am »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!

Ditto.   :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #118 on: July 19, 2012, 11:34:32 am »
And I just agree.  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #119 on: July 19, 2012, 11:55:03 am »
I concur.  :laugh:

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Re: Pac-Man Battle Royale Replica
« Reply #120 on: July 19, 2012, 04:02:46 pm »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!

Ditto.   :applaud:

I concur.  :laugh:

And I just agree.  :applaud:

These folks are right.

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Re: Pac-Man Battle Royale Replica
« Reply #121 on: July 20, 2012, 04:22:16 pm »
I feel like I am just repeating myself at this point, but I will say it anyway- looks great!

Ditto.   :applaud:

I concur.  :laugh:

And I just agree.  :applaud:

These folks are right.

I can't disagree - awesome work :cheers:
Click a pic for a video tour 

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Re: Pac-Man Battle Royale Replica
« Reply #122 on: July 21, 2012, 12:42:46 pm »
Thanks for all the compliments. I'm glad to say that the cabinet is finally done. Still have to do the computer and screen part, but no more woodworking etc.



And a close up


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Re: Pac-Man Battle Royale Replica
« Reply #123 on: July 21, 2012, 01:28:38 pm »
v
« Last Edit: February 12, 2015, 05:47:13 am by Louis Tully »

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Re: Pac-Man Battle Royale Replica
« Reply #124 on: July 21, 2012, 01:33:19 pm »
It's awesome.  :applaud: Have another version of that game for me to test yet?  ;D

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Re: Pac-Man Battle Royale Replica
« Reply #125 on: July 21, 2012, 02:35:17 pm »
Incredible results!  :applaud:

Complete mini arcade cabinet plans available.

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Re: Pac-Man Battle Royale Replica
« Reply #126 on: July 21, 2012, 08:35:13 pm »
Extremely well done!!   :applaud:

In case i missed it, was there any mention of plans, and if they would become available?
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Re: Pac-Man Battle Royale Replica
« Reply #127 on: July 22, 2012, 11:15:45 am »
WOW :applaud:very awesome! In which city do you live? Love to see this beauty in real life ;D
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Re: Pac-Man Battle Royale Replica
« Reply #128 on: July 22, 2012, 03:36:59 pm »
Added two randomly moving opponents (which don't kill you yet) and some glowy stuff.



download



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Re: Pac-Man Battle Royale Replica
« Reply #129 on: July 22, 2012, 03:43:12 pm »
Added two randomly moving opponents (which don't kill you yet) and some glowy stuff.



download




Nice update, what I'm getting on my system: no bounce off the blue opponents, they pass right through everyone.  When any opponent moves off the top of the screen they flash teal for a second before entering the bottom of the field.  Yellow and Pink opponents have a tether to either top corner of the screen. 

Keep it coming, looking good. 

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Re: Pac-Man Battle Royale Replica
« Reply #130 on: July 23, 2012, 06:47:18 am »
Still can't get this to work on my cocktail arcade.  :badmood:
Video card is coming in today   ;D


Well done on the build and the software is starting to come alive.
(Also saw your Galaga replica)   :applaud: :applaud:


 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #131 on: July 23, 2012, 05:29:40 pm »
Okay, got the first version to play without the new video card. But the revised version just showed a black screen on the left corner.  ???  Here's where I'm hoping to play it on.
 :cheers:
« Last Edit: July 23, 2012, 10:42:30 pm by jmike »

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Re: Pac-Man Battle Royale Replica
« Reply #132 on: July 24, 2012, 05:27:53 am »
You've made it a really nice cabinet Sjaak!

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Re: Pac-Man Battle Royale Replica
« Reply #133 on: July 25, 2012, 01:36:18 pm »
« Last Edit: July 25, 2012, 01:48:17 pm by Sjaak »

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Re: Pac-Man Battle Royale Replica
« Reply #134 on: July 25, 2012, 02:03:56 pm »
And the cabinet looks amazing, what joysticks you have in there?

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Re: Pac-Man Battle Royale Replica
« Reply #135 on: July 25, 2012, 02:24:08 pm »

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Re: Pac-Man Battle Royale Replica
« Reply #136 on: July 25, 2012, 02:31:54 pm »
Thanks! I missed that. The LS-32's look great in there.  :)

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Re: Pac-Man Battle Royale Replica
« Reply #137 on: July 25, 2012, 06:52:58 pm »
Just noticed on this latest game update that after a collision the two collide-able opponents both have speed reduced by about half and don't seem to regain full speed at any time.  Color switch on moving off screen is gone, transitions looking better.  Ghosting trail behind the two non-collide-able opponents looks okay but is a bit jerky still. 

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Re: Pac-Man Battle Royale Replica
« Reply #138 on: July 26, 2012, 11:17:20 am »
Just wanted to say that this build is awesome. The cabinet itself is incredible, but you're taking it to the next level with your own freakin software.  Very cool!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

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Re: Pac-Man Battle Royale Replica
« Reply #139 on: July 27, 2012, 03:22:03 pm »
Player Ghost collision working
Power Pills working

The hard part is almost over


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Re: Pac-Man Battle Royale Replica
« Reply #140 on: July 27, 2012, 04:12:25 pm »
Nice!

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Re: Pac-Man Battle Royale Replica
« Reply #141 on: July 27, 2012, 05:27:25 pm »
Player Ghost collision working
Power Pills working

The hard part is almost over


No download link?  I am disappoint. 

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Re: Pac-Man Battle Royale Replica
« Reply #142 on: July 28, 2012, 02:53:14 pm »
 :notworthy:
       Wow you really did it Sjaak. Awesome!


 :cheers

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Re: Pac-Man Battle Royale Replica
« Reply #143 on: July 30, 2012, 03:26:18 pm »
To all beta testers: new version available

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Re: Pac-Man Battle Royale Replica
« Reply #144 on: July 30, 2012, 06:11:56 pm »
Down the line, have you considered swapping out your program with the real PCB for this game (or a PC version if it comes out).

D
Stop by my Youtube channel and leave a comment:

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Re: Pac-Man Battle Royale Replica
« Reply #145 on: July 31, 2012, 09:12:07 am »
Down the line, have you considered swapping out your program with the real PCB for this game (or a PC version if it comes out).

D

I don't think a PC version will ever come out. Namco never released a PC version of the Pac Man Championship edition games. And even if they did, then it probabbly wouldn't work with 4 joysticks and led buttons.

If I could get a PCB, I probably wouldn't use it, because my own version of the game will have everything the original has and some extra stuff, like the possibility to design your own levels and lot's of configurable options (game speed, nr of ghosts, etc)

yaksplat

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Re: Pac-Man Battle Royale Replica
« Reply #146 on: July 31, 2012, 11:29:00 am »
If I could get a PCB, I probably wouldn't use it, because my own version of the game will have everything the original has and some extra stuff, like the possibility to design your own levels and lot's of configurable options (game speed, nr of ghosts, etc)

mad skills!

You'd better be making this open source ;)

As a software engineer, i'd like to see the code required to make a game like this.  I've never touched games on the code side.
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Re: Pac-Man Battle Royale Replica
« Reply #147 on: July 31, 2012, 01:37:04 pm »
This is really cool, I have to say.

Since I started building my cab, i've had a couple developer friends show interest in making games to run on my project when it's done, but I never thought to do something on this level!  Awesome work so far, Sjaak!

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Re: Pac-Man Battle Royale Replica
« Reply #148 on: August 01, 2012, 12:37:25 pm »
A quick preview of the game. Still lots to do, but it's getting there.

Pac Man Battle Royale Test

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Re: Pac-Man Battle Royale Replica
« Reply #149 on: August 01, 2012, 12:45:02 pm »
That looks like a lot of fun.
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Re: Pac-Man Battle Royale Replica
« Reply #150 on: August 01, 2012, 02:28:47 pm »
That is soooo cool!  :afro:

Complete mini arcade cabinet plans available.

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Re: Pac-Man Battle Royale Replica
« Reply #151 on: August 04, 2012, 04:22:05 pm »
Man that software is looking great!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

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Re: Pac-Man Battle Royale Replica
« Reply #152 on: August 08, 2012, 03:26:35 pm »


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Re: Pac-Man Battle Royale Replica
« Reply #153 on: August 08, 2012, 03:51:57 pm »
 :o

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Re: Pac-Man Battle Royale Replica
« Reply #154 on: August 08, 2012, 04:21:58 pm »
Wow! :D

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Re: Pac-Man Battle Royale Replica
« Reply #155 on: August 08, 2012, 07:06:45 pm »
 :notworthy:  that's awesome. Looks just like the arcade one
 :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #156 on: August 09, 2012, 02:39:42 am »
Niiiiiiice!

 :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #157 on: August 09, 2012, 03:52:41 pm »
This is so cool.  How many lines of code? How many hours of debugging?  Do you have sound/music?

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Re: Pac-Man Battle Royale Replica
« Reply #158 on: August 09, 2012, 04:02:24 pm »
Quite amazing!

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Re: Pac-Man Battle Royale Replica
« Reply #159 on: August 10, 2012, 03:45:52 am »
This is so cool.  How many lines of code? How many hours of debugging?  Do you have sound/music?

There is not a lot of code, the main game code is just 375 lines, player code 336 lines and ghost code 272 lines.

# Lines of code : 1,744
# Methods : 203
# C# source files : 23
# Lines of comment : 460
# Classes : 28


The game is written in C# with some DirectX shaders (HLSL) for the player glow, the straight and wavy lines to the players and the glow around the maze. Debugging and coding is taking a lot of time, I think I already spent almost 100 hours on that. And of course I have some help with testing from two people on this forum.

« Last Edit: August 10, 2012, 03:58:43 am by Sjaak »

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Re: Pac-Man Battle Royale Replica
« Reply #160 on: August 16, 2012, 08:31:20 pm »
 :applaud: :applaud: :applaud: :applaud: :applaud: :applaud:
WOW! this really looks awesome!


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Re: Pac-Man Battle Royale Replica
« Reply #161 on: August 23, 2012, 01:06:49 pm »
PMBR Test 3

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Re: Pac-Man Battle Royale Replica
« Reply #162 on: August 23, 2012, 01:08:44 pm »
That is awesome!
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #163 on: August 23, 2012, 02:12:08 pm »
This is the nuts Sjaak!

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Re: Pac-Man Battle Royale Replica
« Reply #164 on: September 01, 2012, 04:12:05 am »
Still working on the software, which is coming along nicely. Cabinet is mostly done, but I still need to install a pc.

Overview of the cost so far:


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Re: Pac-Man Battle Royale Replica
« Reply #165 on: September 13, 2012, 02:52:25 am »
Dear Sjaak.
Amazing what you created. Respect.
Are you planning to release the game with or without sourcecode?
Greetings from Holland!

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Re: Pac-Man Battle Royale Replica
« Reply #166 on: September 13, 2012, 07:10:25 am »
Dear Sjaak.
Amazing what you created. Respect.
Are you planning to release the game with or without sourcecode?
Greetings from Holland!

I don't think Namco would appreciate it if I release a pc/xbox version of their game. I created it for personal use only to use with the cabinet replica. Also, not many people own a 4 player cocktail cabinet with a Full HD screen.

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Re: Pac-Man Battle Royale Replica
« Reply #167 on: September 13, 2012, 09:58:30 am »
Put me down for a beta test.

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Re: Pac-Man Battle Royale Replica
« Reply #168 on: September 13, 2012, 10:22:36 am »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.
Check out my current 3 machine build:
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Re: Pac-Man Battle Royale Replica
« Reply #169 on: September 13, 2012, 11:02:31 am »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.

I just played the pedestal as well. Great game. Quarter eater though. I'm also curious on how the versions compare. Visually, it seems to be as stunning as the arcade version from the screenshots you posted.  :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #170 on: September 13, 2012, 11:26:18 am »
Namco does absolutely nothing to protect their IP.  You could distribute that game for $10/copy on www.bootlegnamcopacman.com and never get shut down.  If you do so, I want 5%.

 :cheers:




I'm sure joymonkey would dispute that.  He heard from Namco in an awful hurry.


Don't listen to him.  He just wants the game for free.




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Re: Pac-Man Battle Royale Replica
« Reply #171 on: September 13, 2012, 02:23:32 pm »
For those who want to help testing, there's instruction below on how to install a older version of the game. If you can get it running let me know what kind of hardware you have and how the performance is.

Quote

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.


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Re: Pac-Man Battle Royale Replica
« Reply #172 on: September 13, 2012, 03:46:26 pm »
Running an older Sony Vaio VPCZ1 - i5 Intel 580M 2.67GHz - 8 GB RAM - Nvidia GeForce GT 330M

Frames    Time (ms)    Min    Max    Avg
201   3292   66   73   61.057


For those who want to help testing, there's instruction below on how to install a older version of the game. If you can get it running let me know what kind of hardware you have and how the performance is.

Quote

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.


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Re: Pac-Man Battle Royale Replica
« Reply #173 on: September 13, 2012, 04:57:11 pm »
I just played the pedestal version of this game in an arcade.  Wow, it's a lot of fun.  I'll be intereseted to see how your version compares to the arcade version.

There's a couple of very small differences. Still working on some of the timing (when do ghost leave the center, how long can you stay powered up, etc.) and there's no big pac man yet when you win a round. And I need to make a lot more levels (only have 5 now). But the rest is identical to the original.

Pac Man Battle Royale (PC Version)

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Re: Pac-Man Battle Royale Replica
« Reply #174 on: September 13, 2012, 06:07:40 pm »
I don't think Namco would appreciate it if I release a pc/xbox version of their game. I created it for personal use only to use with the cabinet replica. Also, not many people own a 4 player cocktail cabinet with a Full HD screen.
I understand you're not want to publish it on the net. Maybe some day in private. I always love to see a gamemakers work.
To bad my skills are at Delphi.
Wish you al the best.
Thank you for reply.

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Re: Pac-Man Battle Royale Replica
« Reply #175 on: September 16, 2012, 07:32:09 am »
Working on some nice additions to the game:

Configuration Menu - 5 different soundtracks


Paint your opponents - Better graphics for the Ghosts


Big levels


Final scores

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Re: Pac-Man Battle Royale Replica
« Reply #176 on: September 16, 2012, 10:52:08 am »
That paint your opponents feature looks awesome  :applaud: :applaud:.
Also changing the music is a good idea, definitely not on the arcade version.


Amazing work. The graphics are looking very smooth.

 :notworthy: :notworthy:

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Re: Pac-Man Battle Royale Replica
« Reply #177 on: September 16, 2012, 10:42:56 pm »
Maybe you might be interested in releasing it for someone who wants to build a similar one. I have played the arcade version and this one is already starting to look better.  :notworthy: Epic Build!

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Re: Pac-Man Battle Royale Replica
« Reply #178 on: September 16, 2012, 11:02:19 pm »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:   


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Re: Pac-Man Battle Royale Replica
« Reply #179 on: September 16, 2012, 11:20:43 pm »
Then you could call it Banana-Royale.

 :laugh2: I would play the ---steaming pile of meadow muffin--- out of Banana-Royale!

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Re: Pac-Man Battle Royale Replica
« Reply #180 on: September 17, 2012, 06:03:55 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

I like the idea of a contest. That saves me from a lot of graphic redesign.

Who would be interested in a redesign contest?

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Re: Pac-Man Battle Royale Replica
« Reply #181 on: September 17, 2012, 06:35:40 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

I like the idea of a contest. That saves me from a lot of graphic redesign.

Who would be interested in a redesign contest?

That sounds like a great idea. There's a lot of talented people on this forum with some unique ideas. 

 :applaud: :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #182 on: September 17, 2012, 08:50:05 am »
If you post up the needed animation frames for each type of characters I bet you get some really great submissions. I have a few ideas myself, aside from Banana-Royale TM. I say open it up!

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Re: Pac-Man Battle Royale Replica
« Reply #183 on: September 17, 2012, 09:05:58 am »
Now if this game became completely skinnable, that would be very interesting.

I like where this is going.  Although i do like the original as well :)
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Re: Pac-Man Battle Royale Replica
« Reply #184 on: September 17, 2012, 09:58:51 am »



You could also sell customized versions.  I bet people would be willing to pay for a version that had kids and parents' faces, for example.

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Re: Pac-Man Battle Royale Replica
« Reply #185 on: September 17, 2012, 11:34:33 am »


"And you know what they call a Quarter Pounder with Cheese in Paris?"

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Re: Pac-Man Battle Royale Replica
« Reply #186 on: September 17, 2012, 01:29:12 pm »



[Insert Paris Hilton joke here]

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Re: Pac-Man Battle Royale Replica
« Reply #187 on: September 17, 2012, 02:43:08 pm »
Hey guys, this is Namco. I approve of this, just make sure to PM me and send me a copy once you've finished coding and you have all the bugs worked out.  ;)

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Re: Pac-Man Battle Royale Replica
« Reply #188 on: September 17, 2012, 03:13:00 pm »
Well, now that that's settled....
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Re: Pac-Man Battle Royale Replica
« Reply #189 on: September 18, 2012, 06:01:39 am »
I'm no lawyer but I think if you altered the ghosts and pacmen to different original characters and did some creative titling that you could possibly do a release and avoid any unpleasantness.  Especially if it was released as freeware.  Given that you had no access to NAMCO code and did all this from scratch as long there aren't ghosts and pacmen I really don't see how they'd have a leg to stand on. 

For your purposes there is no reason to go through that work to change all that and I think at this point your wise to be keeping this to yourself but the gameplay really is coming along so well that it is a shame no to put your work out there in some fashion.  I am sure most folks here would like playing your version even if it was monkeys chasing 4 sentient bananas or something.  Then you could call it Banana-Royale.  Just an idea.  Hell, have a contest to redesign the characters for a public release.  Winner gets his face/avatar as a piece of bonus fruit or something.

Just something to think about!  :cheers:

Also remember to release the game as "Definitely not PacSomething"  and make all the ghosts and Pacmen completely different.  But make the graphics for the title and characters in PNG format and in a folder named "graphics"  ;D  Now if someone was to release a custom set of Pacman knock-off PNGs afterwards, well that wouldn't be on your head.  How can you control what the rest of the world does?   >:D   

Looks great so far BTW.

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Re: Pac-Man Battle Royale Replica
« Reply #190 on: September 19, 2012, 07:26:40 am »
Banana Royale Design Contest can be found here

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Re: Pac-Man Battle Royale Replica
« Reply #191 on: September 19, 2012, 08:36:26 am »
Quote
Banana Royale Design Contest can be found here
Thanks Sjaak. Great Idea.

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Re: Pac-Man Battle Royale Replica
« Reply #192 on: October 10, 2012, 01:16:09 am »
registered to say thank you!

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Re: Pac-Man Battle Royale Replica
« Reply #193 on: October 11, 2012, 05:34:55 am »
registered to say thank you!

You're welcome

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Re: Pac-Man Battle Royale Replica
« Reply #194 on: October 29, 2012, 08:01:59 am »
A small update:

Just finished building a box for the Battle Royale "marquee", still need to paint it yellow and install the led lighting.



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Re: Pac-Man Battle Royale Replica
« Reply #195 on: October 29, 2012, 09:04:03 am »
Nicely done. Is that a donkey Kong marquee I see?

 ;)

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Re: Pac-Man Battle Royale Replica
« Reply #196 on: October 30, 2012, 06:05:52 am »
Nicely done. Is that a donkey Kong marquee I see?

 ;)

Yes, cabinet isn't done yet, but I already ordered the marquee and sideart. I have to start a thread on that soon...

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Re: Pac-Man Battle Royale Replica
« Reply #197 on: October 31, 2012, 07:12:26 pm »
Great Build! love it

Awesome craftsmanship!

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Re: Pac-Man Battle Royale Replica
« Reply #198 on: November 02, 2012, 07:11:23 am »
I just installed 2 meters of led strip in this thing and it looks amazing.


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Re: Pac-Man Battle Royale Replica
« Reply #199 on: November 02, 2012, 02:55:33 pm »
Wow, it really does!  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #200 on: November 02, 2012, 04:17:23 pm »
That does look amazing!  :applaud:

I may have missed it, but what did you make the box out of?

Complete mini arcade cabinet plans available.

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Re: Pac-Man Battle Royale Replica
« Reply #201 on: November 03, 2012, 11:47:27 am »
I may have missed it, but what did you make the box out of?

The box is made of 10mm MDF. It measures 70cm x 50 cm (27" x 20"). I used the bottom part as a template to route two pieces of plexi. The black edge is just a aluminum corner profile painted black.


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Re: Pac-Man Battle Royale Replica
« Reply #202 on: November 03, 2012, 08:58:57 pm »
Again... this is so cool.

I think it's amazing that you coded your own version of the game itself.

My son saw the commercial for "Wreck-It-Ralph" the other day and asked if I could put it on his machine.  I told him the game didn't really exist.

Reading your thread makes me want to code my own.

Great job!  :cheers:

Complete mini arcade cabinet plans available.

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Re: Pac-Man Battle Royale Replica
« Reply #203 on: November 18, 2012, 06:39:45 pm »
Joined JUST to test this and just say in the almost 25 years I have been in the Arcade Industry this is one of the most incredible Projects I have ever seen. (in scope and in execution)

That Said running solid 60 FPS on:
Phenom II X6  1090T Black Edition
16GB DDR 3 Ram
Geforce GT 240 (X2 in SLI)

Going to give it a whirl on the Media Center PC as well.

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Re: Pac-Man Battle Royale Replica
« Reply #204 on: December 02, 2012, 12:11:11 pm »
Wow!!! Every aspect of your project is unbelievable. The cabinet is beautifully done and the game looks spot on. Congratulations.

I tested the third version that you posted, and I got 58 fps in an i7 3770k (no overclock) with on board video. Are you still accepting beta testers? :drool

Anyway, congratulations again.     

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Re: Pac-Man Battle Royale Replica
« Reply #205 on: December 02, 2012, 01:02:51 pm »
This is just getting better and better. I know I'm just repeating what others have already said, but for one person to execute the whole software/hardware thing is a rarity. The effort put into this is truly astounding and will no doubt be commended. So good to see someone going the extra mile!  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #206 on: December 02, 2012, 04:17:16 pm »
As mentioned by many others before me: This built is just simply amazing!  :applaud:

If my project turns out only half as nice as this one I'm a happy man ;)

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Re: Pac-Man Battle Royale Replica
« Reply #207 on: December 09, 2012, 04:16:47 pm »
2012-12-09 14:04:57 - WindowsGame1
Frames: 862 - Time: 43790ms - Avg: 19.685 - Min: 18 - Max: 23

Toshiba Satellite AMD Turion X2 with Windows 7. My screen res does not go high enough so I could not see the entire screen and the guys did not follow the lines. I will try on my other computer later. My son is doing homework on it now.

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Re: Pac-Man Battle Royale Replica
« Reply #208 on: December 09, 2012, 11:13:43 pm »
2012-12-09 21:04:23 - WindowsGame1
Frames: 3597 - Time: 60000ms - Avg: 59.950 - Min: 58 - Max: 62

Core2Quad 9800gt windows7 x64 4gb ram.

Runs much better on my desktop frame rate wise but looks the same to me. My monitor only does 1680x1050 so not 1080p. The pacman is off set so it is hard to tell where I am on the map. When I run into the other player and they bounce off each other, my player slows down to about half for the rest of the test.

Man, you are awesome, I wish I knew how to just program a game like this. Your wood working is amazing too. If you need anymore testing done, let me know.

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Re: Pac-Man Battle Royale Replica
« Reply #209 on: December 10, 2012, 02:43:55 pm »
it's sooo coool i can dieee!

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Re: Pac-Man Battle Royale Replica
« Reply #210 on: December 12, 2012, 12:00:48 pm »
I would love to see some finished pics of this.  :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #211 on: December 22, 2012, 11:15:09 am »
[DUTCH-mode]
Mag ik eens komen kijken naar het resultaat?
[/DUTCH-mode]

Have a nice christmas everyone!

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Re: Pac-Man Battle Royale Replica
« Reply #212 on: January 26, 2013, 09:33:15 am »
I would love to see some finished pics of this.  :applaud:


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Re: Pac-Man Battle Royale Replica
« Reply #213 on: January 26, 2013, 09:47:05 am »
Great to see it plugged in?  I take it that it's working and complete now?  When was it done?

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Re: Pac-Man Battle Royale Replica
« Reply #214 on: January 26, 2013, 10:08:45 am »
Love it. Amazing mancave.  :notworthy:

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Re: Pac-Man Battle Royale Replica
« Reply #215 on: January 26, 2013, 10:09:56 am »
Great to see it plugged in?  I take it that it's working and complete now?  When was it done?

This was actually done last year, but I have been too busy with other projects. Here is a video of the cabinet in action, complete with blinky buttons.

MVI 2814

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Re: Pac-Man Battle Royale Replica
« Reply #216 on: January 26, 2013, 11:48:46 am »
Unless you post a photo of a MILFy butterface touching the marquee, I'm calling this NOT done.  >:D
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Re: Pac-Man Battle Royale Replica
« Reply #217 on: January 26, 2013, 03:10:25 pm »
Unless you post a photo of a MILFy butterface touching the marquee, I'm calling this NOT done.  >:D
:lol

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Re: Pac-Man Battle Royale Replica
« Reply #218 on: March 24, 2013, 01:53:44 pm »
@Sjaak
Friend got his game
otimo and beautiful
when you will provide
for agent to drooling here
« Last Edit: March 24, 2013, 01:57:15 pm by michel almeida »
Want a super arcade

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Re: Pac-Man Battle Royale Replica
« Reply #219 on: April 21, 2013, 03:04:10 pm »
I understand the fear of being sued by Nanco
I wanted very much a copy and play with my friends but the decision is yours!
really cool and I loved your project

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Re: Pac-Man Battle Royale Replica
« Reply #220 on: May 02, 2013, 04:57:56 pm »
Just saw this, prototype for an update for Pac Man Battle Royale...

Pac-Man Battle Royale Arcade Prototype - Tournament Edition

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Re: Pac-Man Battle Royale Replica
« Reply #221 on: May 02, 2013, 05:54:34 pm »
Just saw this, prototype for an update for Pac Man Battle Royale...

Pac-Man Battle Royale Arcade Prototype - Tournament Edition


Hey Sjaak, thanks for the video. Love the new changes on the game.
Are you planning in updating your version?

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Re: Pac-Man Battle Royale Replica
« Reply #222 on: May 03, 2013, 11:05:10 am »
Hey Sjaak, thanks for the video. Love the new changes on the game.
Are you planning in updating your version?

Yes, for sure. I already had one cpu player. Shouldn't be hard to make that 3. And I like the new statistics at the end of the game. And the crown of course


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Re: Pac-Man Battle Royale Replica
« Reply #223 on: May 06, 2013, 07:48:42 am »
How close is your version to the arcade version then Sjaak?, i take it the ghosts and other pac-men have different behavior to the arcade version?

I have played the arcade version a bit, but i guess its too late to be a 'Beta tester' for this now  :'(??

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Re: Pac-Man Battle Royale Replica
« Reply #224 on: May 19, 2013, 11:04:08 pm »
Sjaak, very nice work on the cabinet and the software. 

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Re: Pac-Man Battle Royale Replica
« Reply #225 on: May 20, 2013, 09:35:31 am »
Incredible project.
Love the marquee and the LED lighting.
I've been using that stuff and its awesome.

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Re: Pac-Man Battle Royale Replica
« Reply #226 on: May 24, 2013, 10:16:33 pm »
Sjaak, I would be happy to beta test it. Message me if you want me to help out!

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Pac-Man Battle Royale Replica
« Reply #227 on: June 18, 2013, 10:32:38 pm »
Finally got to play PMBR at an arcade in Disney Orlando yesterday. They had two tabletops, and on one, two joysticks were set to eight Ė way. Pretty sad.

Really fun, though. I got to play it and Fix-it Felix with my nephew and I was bragging about Sjaak's builds.  :)
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Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #228 on: June 19, 2013, 02:43:19 am »
Finally got to play PMBR at an arcade in Disney Orlando yesterday. They had two tabletops, and on one, two joysticks were set to eight Ė way. Pretty sad.

Really fun, though. I got to play it and Fix-it Felix with my nephew and I was bragging about Sjaak's builds.  :)

Did you also see the deluxe version? The one with the big screen.

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Pac-Man Battle Royale Replica
« Reply #229 on: June 19, 2013, 07:21:41 am »
No, didn't get to play the deluxe version. I thought they had one there (Based on a video walk-through from a few months ago) but I may have just missed it somehow. Would've liked to try it out.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

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Re: Pac-Man Battle Royale Replica
« Reply #230 on: June 29, 2013, 10:01:04 am »
 :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #231 on: July 01, 2013, 05:09:00 pm »
Epic !

ps  : I want to build my own arcade controls! : job done man ^^

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Re: Pac-Man Battle Royale Replica
« Reply #232 on: August 11, 2013, 05:29:13 pm »



The game is nowhere near completion, graphics code isn't optimized at all, there debugging information all over the screen. But you can move two blocks around a maze and bump into each other (use the arrow keys for one and aswd for the other).

The game only runs on 1920x1080 Full HD resolution, so you need a PC/Graphic card that can handle that. There will not be a version which supports other resolutions.

To run the game, you need the following runtimes
Microsoft .NET Framework 4
Microsoft XNA Framework Redistributable 4.0

You might also need DirectX 9.0c
DirectX End-User Runtime Web Installer

For performance measuring you can use Fraps

And of course you need the game as well.

I would like to get some input on all the various machines it runs on, so if you get it running, let me know what processor/graphic card/windows version/directx version you have and how it performs.

I've only seen three versions of the game on this thread. The game is running perfectly fine on my computer. I'm running an i7 2600K with a GTX 570 Superclocked HD. The resolution was not a issue for me either. Any word on when we can get proper playable version of the game? I know that your currently working on Banana Royale, to avoid the Namco copyright problems, etc.

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Re: Pac-Man Battle Royale Replica
« Reply #233 on: August 12, 2013, 03:41:27 am »
I've only seen three versions of the game on this thread. The game is running perfectly fine on my computer. I'm running an i7 2600K with a GTX 570 Superclocked HD. The resolution was not a issue for me either. Any word on when we can get proper playable version of the game? I know that your currently working on Banana Royale, to avoid the Namco copyright problems, etc.

Any chance you can post a picture of your arcade cabinet?

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Re: Pac-Man Battle Royale Replica
« Reply #234 on: August 13, 2013, 02:41:15 pm »
Just came across this thread. This is so rad. Sadly, I've yet to play Pac-Man Battle Royale. Looks like a pretty fun game.

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Re: Pac-Man Battle Royale Replica
« Reply #235 on: September 24, 2013, 10:28:04 am »
here the photo of my bomberman table top !
design is not finished yet :)
may i could test this with pacman ?
plz  :notworthy:




ps : not enough space to build a bigger one & IPS screen are not cheap ^^
« Last Edit: September 24, 2013, 10:29:36 am by dess »

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Re: Pac-Man Battle Royale Replica
« Reply #236 on: September 24, 2013, 01:07:20 pm »
Sjaak,
         finally started building my pacman-battle royal replica. I know I contacted you asking how to mount the monitor...(been slacking off all summer). But here's a quick pic. Will start a thread soon.
I do have some more side pieces cut, just not in this pic.

Not sure I want to mount all 4-joysticks permanently, maybe have a removable side control panel when in use.


 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #237 on: September 25, 2013, 03:10:10 am »
Sjaak,
         finally started building my pacman-battle royal replica. I know I contacted you asking how to mount the monitor...(been slacking off all summer). But here's a quick pic. Will start a thread soon.
I do have some more side pieces cut, just not in this pic.

Not sure I want to mount all 4-joysticks permanently, maybe have a removable side control panel when in use.


 :cheers:

Finally  ;) Can't wait to see more pictures.

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Re: Pac-Man Battle Royale Replica
« Reply #238 on: September 25, 2013, 05:21:51 am »
Mooi man!

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Re: Pac-Man Battle Royale Replica
« Reply #239 on: January 08, 2014, 04:54:12 am »
Working on a version of the software with customizable graphics, sounds and levels for the Banana Royale contest. I did some testing with alternate graphics.

What if Pac Man Battle Royale had been released in 1987.......

Pac Man Battle Royale 8 bit

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Re: Pac-Man Battle Royale Replica
« Reply #240 on: January 08, 2014, 07:22:28 am »
 :applaud: :applaud:
        Nice work Sjaak!  Love that tracking "how many items you ate" at the end.
That way you can all out the players that just avoided everything...  ;D


(I know I still owe you a finished Pac-Man Battle Royal cocktail pic) It's coming...  :-[

 :cheers:

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Re: Pac-Man Battle Royale Replica
« Reply #241 on: January 08, 2014, 01:33:07 pm »
 :applaud: I really dig the old graphics look.

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Re: Pac-Man Battle Royale Replica
« Reply #242 on: January 08, 2014, 01:39:57 pm »
No kidding. That is awesome!

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Re: Pac-Man Battle Royale Replica
« Reply #243 on: January 09, 2014, 09:35:16 pm »
Why wasn't Pac Man Battle Royale released in 1987?
FIXT

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Re: Pac-Man Battle Royale Replica
« Reply #244 on: January 09, 2014, 09:59:13 pm »
Love your work Sjaak  :applaud:

I really want to build one of these.  Been messing around in Sketchup trying to get the dimensions right before I start cutting.  Still trying to figure out the proper way to mount the monitor.  I think I'm gonna go with another joystick at the end of the table for classic vertical games too.


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Re: Pac-Man Battle Royale Replica
« Reply #245 on: January 10, 2014, 12:04:40 am »
Very impressive work, dude!  That is so clean and polished looking that you could easily sell the final product (obviously with a different default skin).  Great stuff!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

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Re: Pac-Man Battle Royale Replica
« Reply #246 on: January 10, 2014, 04:06:21 am »
Very impressive work, dude!  That is so clean and polished looking that you could easily sell the final product (obviously with a different default skin).  Great stuff!

Or sell it for free!

Updated Banana Royale thread

Love your work Sjaak  :applaud:

I really want to build one of these.  Been messing around in Sketchup trying to get the dimensions right before I start cutting.  Still trying to figure out the proper way to mount the monitor.  I think I'm gonna go with another joystick at the end of the table for classic vertical games too.

Looking good! Just put the monitor on the U shaped box that goes under the playfield. There should be enough room.
« Last Edit: January 10, 2014, 05:12:16 am by Sjaak »

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Re: Pac-Man Battle Royale Replica
« Reply #247 on: January 10, 2014, 05:10:30 am »
Sjaak nice work man, I love it@   :applaud: :notworthy:
"Every arcade we restore preserves history that we will never experience again..."

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Re: Pac-Man Battle Royale Replica
« Reply #248 on: January 10, 2014, 11:06:46 am »
Very impressive work, dude!  That is so clean and polished looking that you could easily sell the final product (obviously with a different default skin).  Great stuff!

Or sell it for free!

Updated Banana Royale thread

Ummm... I freakin love you?!  That's awesome man!  I'm going to be building a cocktail in the near future and you've just forced me to make it 4 player.

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

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Re: Pac-Man Battle Royale Replica
« Reply #249 on: January 10, 2014, 11:52:54 am »
Working on a version of the software with customizable graphics, sounds and levels for the Banana Royale contest. I did some testing with alternate graphics.

What if Pac Man Battle Royale had been released in 1987.......

Pac Man Battle Royale 8 bit


Awesome.  Just awesome. :applaud:

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Re: Pac-Man Battle Royale Replica
« Reply #250 on: September 12, 2015, 11:46:51 am »
Last part of 2015 right now... how's this project coming along?
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Re: Pac-Man Battle Royale Replica
« Reply #251 on: September 12, 2015, 03:25:07 pm »
Do pac man 256

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Re: Pac-Man Battle Royale Replica
« Reply #252 on: September 13, 2015, 06:08:11 am »
Last part of 2015 right now... how's this project coming along?

The big cabinet was finished a while ago. I was at Eurocade 2015 yesterday running a custom tournament version.



The Banana Royale spinoff is pretty much done, but I don't think anyone is interested in that version anymore.

The 8 bit version needs some 8 bit sound effects, but since I'm crap at doing sound and music, that's going to have to wait.

Do pac man 256

And I'm working on a 256 version with the original graphics with a special Pac Man 256 cabinet.

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Re: Pac-Man Battle Royale Replica
« Reply #253 on: September 13, 2015, 08:35:18 am »
Interest waned because you never updated it.  I put in hours on that monster version and then nothing. No sound update. No nada.

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Re: Pac-Man Battle Royale Replica
« Reply #254 on: October 06, 2015, 01:03:39 am »
Awesome project Sjaak!

I was searching custom made Pac-Man Battle Royale on Google and ended up here. I'd like to build one myself and was wondering if you could share the cut layout or exterior dimensions of the cabinet, it would help a lot!


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Re: Pac-Man Battle Royale Replica
« Reply #255 on: February 11, 2016, 10:26:13 pm »
Hi Sjaak,

A couple of friends and myself are looking to build our own Battle Royale clone arcade cabinet for some great basement fun. Are you willing to share/sell your binaries and/or source code?

I have another project of building a bar top cabinet, with pallet wood, for my RetroPie project. This one will only involve USB ports/joysticks though (more like a portable console with a cool look and feel).

Thanks! :)

Simon

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Re: Pac-Man Battle Royale Replica
« Reply #256 on: February 12, 2016, 10:44:02 am »
Based on past experience, his Battle Royale software is not for sale or distribution. Just FYI.
***Build what you dig, bro. Build what you dig.***

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Re: Pac-Man Battle Royale Replica
« Reply #257 on: April 26, 2016, 09:11:37 am »
Hi Sjaak,

A couple of friends and myself are looking to build our own Battle Royale clone arcade cabinet for some great basement fun. Are you willing to share/sell your binaries and/or source code?

I have another project of building a bar top cabinet, with pallet wood, for my RetroPie project. This one will only involve USB ports/joysticks though (more like a portable console with a cool look and feel).

Thanks! :)

Simon

Unfortunately the game crashes for me randomly at times...I've been able to figure out a little bit with attaching VS to try and debug the error, but to figure out what needs solved is not exactly simple considering it's been run through a code obscuring program: https://confuser.codeplex.com/

Glad I didn't spend too much time messing around with customizing it before finding out that Sjaak is moving on from it. The last published version I can find isn't stable for me, and even if it were, it has the timer limitation. Maybe one day I'll learn game development principles enough to build my own version, but I was hoping I could learn some from poking around.

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Re: Pac-Man Battle Royale Replica
« Reply #258 on: July 20, 2016, 04:05:54 pm »
You can buy the boards from NAMCO for about $2800 if you don't have exchanges or around $1600 if you have boards to exchange. Was there any progress on getting a bug free version for the PC?
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Re: Pac-Man Battle Royale Replica
« Reply #259 on: August 01, 2016, 02:37:19 pm »
Hi Sjaak,

A couple of friends and myself are looking to build our own Battle Royale clone arcade cabinet for some great basement fun. Are you willing to share/sell your binaries and/or source code?

I have another project of building a bar top cabinet, with pallet wood, for my RetroPie project. This one will only involve USB ports/joysticks though (more like a portable console with a cool look and feel).

Thanks! :)

Simon

Unfortunately the game crashes for me randomly at times...I've been able to figure out a little bit with attaching VS to try and debug the error, but to figure out what needs solved is not exactly simple considering it's been run through a code obscuring program: https://confuser.codeplex.com/

Glad I didn't spend too much time messing around with customizing it before finding out that Sjaak is moving on from it. The last published version I can find isn't stable for me, and even if it were, it has the timer limitation. Maybe one day I'll learn game development principles enough to build my own version, but I was hoping I could learn some from poking around.

Same for me, except I spent all the time to bring in the classic sprites from pac-man, and even make the baby pac sprite.  It just crashes at completely random times.  It could be first maze,...it could be after you've all gone through every maze and restarted, or it could be at the last maze.  It's really weird.  Can't some programming genius fix this problem?  Or please Sjaak, just jump back in long enough to fix that random crashing thing?  This is soooooo much better than the official version, and there is so much fun the community could have with the ability to make your own custom mazes.

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Re: Pac-Man Battle Royale Replica
« Reply #260 on: August 01, 2016, 02:59:03 pm »
I'm curious what version of the software you are running and where you got it, since I never released the software...

Is it the Banana Royale software?

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Re: Pac-Man Battle Royale Replica
« Reply #261 on: August 01, 2016, 09:07:50 pm »
Yes it's the last version you linked to in the other Banana Royale thread. BananaRoyale5.zip 

Our family is having a blast with this!  We just have to keep restarting the program.  We just got through all the rounds and then made it through 5 seconds of the next first round and it crashed. 

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Re: Pac-Man Battle Royale Replica
« Reply #262 on: August 02, 2016, 04:19:03 am »
Yes it's the last version you linked to in the other Banana Royale thread. BananaRoyale5.zip 

Our family is having a blast with this!  We just have to keep restarting the program.  We just got through all the rounds and then made it through 5 seconds of the next first round and it crashed.

That's not a crash, there is a timer limitation on the program (probably 5 minutes). Nothing I can do about that, because I don't have the source code anymore.

I can try to see if I can put the 8 bit version online (without the graphics), which is a much better version since it supports the Tiled level editor (http://www.mapeditor.org/) and has less sprites. But that will take some days.

Titchgamer

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Re: Pac-Man Battle Royale Replica
« Reply #263 on: August 02, 2016, 07:53:48 am »
I would really like to play BR properly with friends but the version they realeased on Museum is utter ****!

I mean you cant change the keys and you cant have multiplayer so its basiclly useless!

Very sad :(

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Re: Pac-Man Battle Royale Replica
« Reply #264 on: August 03, 2016, 01:48:25 am »
Yes it's the last version you linked to in the other Banana Royale thread. BananaRoyale5.zip 

Our family is having a blast with this!  We just have to keep restarting the program.  We just got through all the rounds and then made it through 5 seconds of the next first round and it crashed.

That's not a crash, there is a timer limitation on the program (probably 5 minutes). Nothing I can do about that, because I don't have the source code anymore.

I can try to see if I can put the 8 bit version online (without the graphics), which is a much better version since it supports the Tiled level editor (http://www.mapeditor.org/) and has less sprites. But that will take some days.

Oh wow, had no idea that was a timer.  Bummer about loosing the source code.  If you throw the 8 bit version up will it still take the same sprite folders that the bananaroyale5.zip has so one could just transfer their work over and have it function properly?  That would be great! 

I'm sure there's still a lot of interest in this, it just might not be noticeable (views, vs. actual comments).  For me, your masterful adaptation is hands down the best version out there. 
Here's what I came up with for our Pac-Family:

upload
« Last Edit: August 03, 2016, 02:11:14 am by damageinc86 »

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Re: Pac-Man Battle Royale Replica
« Reply #265 on: August 03, 2016, 06:56:49 am »
Does anyone have anything to share?

Sprites, sounds, levels????

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Re: Pac-Man Battle Royale Replica
« Reply #267 on: August 03, 2016, 11:31:05 am »
This update to the executable removes the timer. Just copy it over the BananaRoyale5 from the BananaRoyale topic.

To play the game, you still need to supply your own graphics (the old ones still work) and your own sounds. Or use the really nice graphics from damageinc86.  Crashes can be fixed by restarting the game ;)


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Re: Pac-Man Battle Royale Replica
« Reply #268 on: August 03, 2016, 11:56:49 am »
You sure that update is working?  File size is about 80kb.  The previous version was 625....


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Re: Pac-Man Battle Royale Replica
« Reply #269 on: August 03, 2016, 12:16:22 pm »
You sure that update is working?  File size is about 80kb.  The previous version was 625....

Yes, playing it right now. I used a different obfuscator which does better compression.

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Re: Pac-Man Battle Royale Replica
« Reply #270 on: August 03, 2016, 07:45:56 pm »
Beautiful!  We just played through two full rounds!  Thank you very much sjaak! 

I was also wondering when making mazes using the tiled program, how do you know which of the four power pellets you put down is going to actually show up in the maze?  I am having trouble figuring out how to get more than one on screen, and then the one I thought would be there, wasn't, it was one of the other four i put down.

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Re: Pac-Man Battle Royale Replica
« Reply #271 on: August 03, 2016, 08:16:57 pm »
Where do I get this Bannana royale 5? I would love to give this a go.

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Re: Pac-Man Battle Royale Replica
« Reply #272 on: August 03, 2016, 08:50:14 pm »
Where do I get this Bannana royale 5? I would love to give this a go.
It's on page 6 of the other thread.


Scott

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Re: Pac-Man Battle Royale Replica
« Reply #273 on: August 04, 2016, 03:51:29 am »
Beautiful!  We just played through two full rounds!  Thank you very much sjaak! 

I was also wondering when making mazes using the tiled program, how do you know which of the four power pellets you put down is going to actually show up in the maze?  I am having trouble figuring out how to get more than one on screen, and then the one I thought would be there, wasn't, it was one of the other four i put down.

Number of pellets = Number of remaining players - 1

Position is chosen at random from the 4 defined positions

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Re: Pac-Man Battle Royale Replica
« Reply #274 on: August 04, 2016, 07:23:45 am »
Where do I get this Bannana royale 5? I would love to give this a go.
It's on page 6 of the other thread.


Scott

Thanks, Ime gana have to check that out :)

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