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Best Diablo 3 Announcement reaction gifs ever...
fallacy:
--- Quote ---I suppose that's true. But on the other hand the very thing that you take issue with IS the issue. The internet. Developers/publishers didn't always have to deal with the internet. Literally, if you want Bioshock or Call of Duty or Windows or Creative Suite, you can just go to Pirate Bay, plug the name into the search bar and anywhere from 1 to 60 minutes later the software is sitting on your computer, pre-cracked, ready to install. This dynamic is night-and-day different than what publishers were responding to when they introduced the serial number. So . . . I mean . . . is that part of the conversation? I suppose you could argue that, as a consumer, it's not part of the conversation--that internet piracy is the publisher's problem and it's not your job to be part of the solution. But what's the alternative for the publisher? Raise prices to compensate? That's probably not more palatable to the consumer than the DRM measures, plus it would likely encourage more piracy.
I dunno! It's complex. It's also a little bit interesting that the vast majority of people complaining about anti-piracy phoning home don't actually take issue with phoning home per se. You've got Dropbox running in the system tray. You play Draw Something. Your Skype and instant messaging apps. All kinds of software is interacting with company servers. So its not like most people fundamentally disagree with the concept of software communicating with a company's server, so long as the communications are adding value. But if that's the case, it seems like one could make a strong argument that the anti-piracy phoning home is adding value, albeit indirectly by keeping prices down or keeping the companies who make your software in business.
--- End quote ---
It’s not really that complex of an issue... The company can do whatever they want with their product. If you don’t like it don’t buy it. There sales will determine if the consumer does or does not like what they are doing.
Money talks everything else is wasted breath.
Dervacumen:
I buy all of my PC games, with the exception of the latest Duke Nukem release which I tried for two levels and deleted. I'm not concerned with the always on connection being DRM, I'm concerned because my connection gets lost frequently enough that it's a PITA. It's why I don't play online games. So for me, it's just irritatingly inconvenient. When I want to play my single player game, I just want to play it. The last time my connection went down was last night.
shmokes:
--- Quote from: fallacy on April 26, 2012, 07:55:32 pm ---
The company can do whatever they want with their product. If you don’t like it don’t buy it. There sales will determine if the consumer does or does not like what they are doing.
--- End quote ---
Obviously the company CAN do what they want and consumers CAN purchase or not purchase. We're talking about shoulds. We're talking about whys.
fallacy:
Reasons why they want their single player game connected to the net?
Because it’s far harder to pirate, in fact I am not sure if you will be able to pirate. I never heard of anyone pirating WOW.
Because they will have full control over the direction the game goes.
Because they are trying to pioneer the real money action house system.
The reasons why seem pretty blatant to me.
shmokes:
No, that's not one of the whys we're talking about. We're not questioning whether the purpose of "anti-piracy phoning home" is to make games harder to pirate. You're right. That is pretty blatant.