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Best Diablo 3 Announcement reaction gifs ever...
shmokes:
--- Quote from: kahlid74 on May 22, 2012, 08:22:29 am --- but I accepted long ago that Diablo 3 was an online only game and i can deal with it now. I tried to play this morning for a few minutes before heading to work and the servers were down for 8 hours. I was upset.
--- End quote ---
It's so funny that the only person managing to convince me that it's unacceptable to have an online requirement for a single-player game is the guy advocating for the online requirement. This is NOT okay. If they can't make the thing work, they have no business putting it on the market. They're gonna end up with a class action for breach of warranty on their hands. All the stuff I said earlier about online checks being transparent seems to be completely without merit.
Samstag:
Playing Titan Quest for the last week or two has reminded me that hack & loot gameplay just doesn't do it for me anymore.
kahlid74:
--- Quote from: shmokes on May 22, 2012, 09:29:21 am ---
--- Quote from: kahlid74 on May 22, 2012, 08:22:29 am --- but I accepted long ago that Diablo 3 was an online only game and i can deal with it now. I tried to play this morning for a few minutes before heading to work and the servers were down for 8 hours. I was upset.
--- End quote ---
It's so funny that the only person managing to convince me that it's unacceptable to have an online requirement for a single-player game is the guy advocating for the online requirement. This is NOT okay. If they can't make the thing work, they have no business putting it on the market. They're gonna end up with a class action for breach of warranty on their hands. All the stuff I said earlier about online checks being transparent seems to be completely without merit.
--- End quote ---
Even the biggest data centers need maintenance. Stuff gets taken down all the time. Sometimes you need a hard reboot too if the code just doesn't do what it's supposed to or is written poorly. If it's truly deemed not able to be taken down, the code is then built to make it fully resilient. The problem usually encountered however, is that resiliency of that level requires a chunk of capital that executives can never seem to wrap their heads around. In the end it's a risk vs reward thing that has clearly paid off for them and all other MMO's. People get pissed, but eight hours later when they're playing the game again they seem to forget their gripes until they get bored of the game.
This isn't a hospital, or someones life we're talking about here, it's a game. It's a game with a clearly defined online component. They didn't slip it under the covers, they told you about it before you bought it. Maintenance is a given. It sucks, but it's the way it goes. Hospitals have multiple levels of resiliency because they have regulations to adhere to and people's lives where when handled improperly, can provoke legal action. There are no laws or regulations on MMO's. Only laws in general terms of providing services. If you read the TOS, you'll see they don't provide a figure for how much up time you should expect. So if you feel that 20 hours of downtime over the course of a month breaches the contract of service they provided you by all means take them to court. I'm pretty sure you won't get a judge anywhere to give you a judgement.
shmokes:
Terms of service are irrelevant. You can't EULA your way around statutory rights (Uniform Commercial Code). When you put a product on the market it comes, by law, with a warranty of merchantability requiring, among other things, that the goods reasonably conform to an ordinary buyer's expectations. It's silly to speak of "even the biggest data centers need maintenance." This isn't maintenance. It's failing to provide proper capacity. And contrary to what you said, this is nothing like a DDoS attack. DDoS traffic is unanticipated. Diablo 3 is a game made by the company with more experience than any other company in the world in MMO games. Their sales predictions weren't off (and preorders can't be off). Plus, it was extensively beta tested. They can't argue they were caught with their pants down. You said yourself that servers to handle the level of traffic generated by Diablo 3 requires, " . . . a chunk of capital that exectives can never seem to wrap their heads around . . . it's a risk vs reward thing that has clearly paid off for them . . . ." In other words, they simply cut a corner to make more money and in the process they shipped a literally defective product. That's not something you can put in a TOS.
Samstag: