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Random thoughts: The BYOAC Virtual Arcade

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alfonzotan:

That's pretty cool.  Of course, to get the proper arcade ambiance, it'll need lower lights and a soundtrack by, say, The Cars...

What kind of client would be needed for viewing?  Something OS-independent, hopefully...

Uncle Monkey:

And of course background noise from Arcade Ambience http://arcade.hofle.com/

kahlid74:


--- Quote from: alfonzotan on March 12, 2012, 10:56:37 am ---That's pretty cool.  Of course, to get the proper arcade ambiance, it'll need lower lights and a soundtrack by, say, The Cars...

What kind of client would be needed for viewing?  Something OS-independent, hopefully...

--- End quote ---

Client appears to be for Windows, Linux and Mac, so it's all golden there. - http://code.google.com/p/openqwaq/downloads/list

TopJimmyCooks:

Kahlid74:
At one point alfonzotan's Tron had more photo textures than just the marquee.  did something happen with quak or did you get the model that way?  just curious. 

kahlid74:


--- Quote from: TopJimmyCooks on March 12, 2012, 01:30:59 pm ---Kahlid74:
At one point alfonzotan's Tron had more photo textures than just the marquee.  did something happen with quak or did you get the model that way?  just curious. 

--- End quote ---

Great question.  That I assume was the import process from OpenQwaq.  I looked originally at the inner-workings of the import process because I wanted to understand it but I couldn't really find any documentation.

The import process is really just a point and click.  So maybe there's a client side setting that lets me see more?  Or maybe there's an advanced Import process.  I've yet to find any really good documentation on the OpenQwaq system aside from the server install instructions which are well detailed.

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