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Has there ever been a documented reverse engineering of an arcade game? |
(1/8) > >> |
jimmy2x2x:
Like a complete breakdown of all code, documenting subroutines, methods, input/output parameters - that kind of thing. Just wondering if it had been done at any time |
TopJimmyCooks:
Isn't that what MAME is? or is intended to be by the mamedev's? |
jimmy2x2x:
Not really what I was meant. I was thinking about reconstructed source code that could be assembled into a working rom image, with all the code seperated from the data and documented to some degree. |
TopJimmyCooks:
The documentation issue- not sure about that, but theoretically the roms are from the chips and can be used to reprogram chips that could be used on the PCB boards for the game. |
ark_ader:
--- Quote from: jimmy2x2x on February 26, 2012, 08:11:46 pm ---Not really what I was meant. I was thinking about reconstructed source code that could be assembled into a working rom image, with all the code seperated from the data and documented to some degree. --- End quote --- Unless it was for security improvement, wouldn't that be against the DMCA? |
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