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teaching with video games
shateredsoul:
I was thinking of having them take it home. Hmm, I just had an idea. I could use the virtualnes website right? I was thinking of having them play Chrono Trigger. But then again, most people have already played that game if they are gamers (soooo many remakes). I was thinking of trying a game that has a lot of story and is an RPG.
Alternatively, I can ask them to play a few games and report back on how they learned to play the games. The differences. Etc.. This would relate to my lecture based on intrepid exploration. Intrepid exploration refers to learning to use digital technology through trial and error (without a manual). It's a term used in the computer sciences and education research.
by the way, this would be with college age kids. 20 to 23 probably. I also provide info about where to find computer labs on campus for students who may not own a computer.
Howard_Casto:
I think it's a good concept, but keep in mind that most games, even games as simple as those on the NES, can be frustrating to play on a keyboard. Mind you not all of them, but you get my point.
Well Fed Games:
Spelunky. It is a free game, PC based, that will run on anything. Exploration, lots of trial and error. And well respected indie game with a retro flair.
http://spelunkyworld.com/
paigeoliver:
--- Quote from: shateredsoul on February 24, 2012, 02:38:47 pm --- That guy must have taught via emulators.. I doubt he was able to secure original copies of the games he chose.
--- End quote ---
Because lord knows they couldn't possibly afford to spend $20 on an old Dragon Warrior cartridge for a class the students probably payed $2000 to be in.
You could just use the freely released roms on the main site to be in the clear of course the choices there are so simplistic that they may not really be what you are looking for. You may be better off just using a free PC game or a demo of a pc game.
But you are going to have problems no matter what you choose. Emulators can be hard to use at first for people who aren't good at thinking. Most of your students won't own a gamepad. A huge percentage of them are going to have Macs instead of PCs (and a few may have Linux systems).
Well Fed Games:
I was actually pretty pleased with my Spelunky suggestion. Would love to hear if OP ever found something to satisfy his needs.
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