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What's up with the angling?

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DogFish:

nicely done ^_^

you were doing so well til you said

"But hey, you win. Your layout solves the problem perfectly. It will never be awkward or troublesome for anyone. You should build it."

apparently, 10+ years in the industry has not taught you common human decency.

also, i take it you don't see how a straight layout or an octagon layout with northward sticks is troublesome?

kahlid74:


--- Quote from: DogFish on March 06, 2012, 12:06:01 pm ---paigeoliver, you seem to have a rather poor grasp of understanding very basic english, so i have drawn up a diagram JUST FOR YOU to explain exactly how i am orienting the sticks and what it is i am trying to avoid, and, what i have never seen an example of.

i will explain this very simply, and very clearly, as if i were explaining it to a child. i will be VERY surprised if you manage to misinterpret it.

there are EIGHT lines i have drawn over this picture,
FOUR over each set of controls.
FOUR over the corresponding edge.

you will notice that the four lines over the controls run parallel with the four lines over the front edge of the control panel.
you will notice that despite the felt marker drawings on the middle two controls, the line for said two controls runs in line with the ledge in front of it. very simple stuff.
will will also notice that the outside 2 controls run parallel with the front the arcade controller, as i have marked with the two lines on each side.

now, if you can show me a controller with the same parallel with the front edge on player 3 and 4 setup, and the owner/maker/player of these controls can attest to it being awkward, i will bake you a damn cake and post it to you.

if you can not, kindly keep your nasty self-righteous comments to your self.

honest opinions are WELCOME and i thank everyone that has helped on my arcade-building journey.
ego-boosting nay-saying is totally un-called for and isn't going to help anyone at all.

--- End quote ---

Take it from someone who has angled them exactly how you did, it doesn't work long term.  I did the same thing with lining the joysticks based on the angled side of the CP closest to the player and what I found was that player 3-4 not only felt awkward to start but required a learning curve with each game and felt significantly awkward after 15 minutes of play.  This was even with stickers on the CP showing what direction was up/down/left/right.  

We all have a right to build cabinets however we want, and I'm a huge proponent of supporting every individuals uniqueness, but what the majority of people in this thread are telling you is that if you build it angled, there's a high chance that long term you won't be happy with what you've done.  Don't take it personally, because that's what I did and I acted like it was my choice and I was the right one. Then I actually played player 3 for a prolonged period of time and discovered how I had been misguided all along.  Then it made even more sense why at a lot of house parties we held people didn't play player 3/4 after about an hour of use where player 1-2 were played into the wee hours of the morning.

kahlid74:

Let me add also that I left the layout as is, with the players positioned just like you did but I aimed the joystick towards the screen like player 1/2.  That way player 3/4 were still physically separated from 1/2.  At first I thought it would be awkward as a wrist motion but it's not, it works.  Whole heartily it works.

Angle the buttons, but not the joystick.

DogFish:

why thank you, khalid. its nice to have an honest respectful opinion from someone who has had first-hand expirience with player 3/4 sticks lined up with the panel instead of the TV. thats think kind of thing that will make me seriously reconsider my design, rather than getting annoyed at spiteful nay-sayers.

once again, thank you. your voice of sanity and reason is very welcome.

....any suggestions as to what would be the best alternative?

Peja:

Kahlid,

I noticed you said P3 and P4 were barely played while 1 and 2 were into the wee hours of the morning.  Is this because of just hardly any 4 player games to play or because the controls were angled wrong? 

I'm in the process of cutting my CP this weekend and have yet to decide on all 4 players with trackball or just 2 players with trackball.  I have all the controls for 4 players, just not sure if it will be too cramped and not used.  However, I do want to play Dreamcast on my machine so I am leaning towards 4 players.

Thanks,

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