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What's up with the angling?
paigeoliver:
If people visited real arcades rather than following plans seemingly drawn up by people who have never seen a real arcade game then they would stop building this cabinet.
It is only a matter of time before someone in this hobby builds a cabinet that tips over on some kid and kills them. This isn't meant to be funny. It isn't a joke. It is deadly serious. I am actually surprised it hasn't happened yet.
--- Quote from: yotsuya on March 01, 2012, 07:30:34 pm ---
--- Quote from: DaveMMR on March 01, 2012, 07:10:51 pm ---I think visiting an arcade should be one of the recommended steps when building your own cab and/or control panel.
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Amen. When I built my first cab, I went to Castles 'N Coasters and took pictures of my favorite cabs as well as took measurements.
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yotsuya:
Four laughs, a select few of my photos from Castles 'N Coasters (note non-angled factory joysticks):
DCsegaDH:
--- Quote from: paigeoliver on March 01, 2012, 08:33:25 pm ---If people visited real arcades rather than following plans seemingly drawn up by people who have never seen a real arcade game then they would stop building this cabinet.
It is only a matter of time before someone in this hobby builds a cabinet that tips over on some kid and kills them. This isn't meant to be funny. It isn't a joke. It is deadly serious. I am actually surprised it hasn't happened yet.
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I don't know about the Mame cabinets tipping over, aren't most Mame cabinets really heavy and stable. Mine is pretty stable and its a slim one, but mine is only a 2 player if that makes a difference.
I did actually looked at real arcade cabinets to get ideas on what to do right.
Davros:
--- Quote from: paigeoliver on March 01, 2012, 11:30:22 am ---It would be easier to play if you didn't angle anything. The part to absorb is that the sticks are not supposed to be angled. I am very sorry that so many people have made that mistake and sorrier still that some of them pretend it isn't one. Just don't do it. It isn't something that needs a solution or an option it is something that shouldn't be done.
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Believe me, I hear the message. All joysticks should face north. Noted.
In my post I was trying to get at a slightly different (specific) issue. No one seems to think it is a terrible mistake to stagger joysticks as some of the arcade examples show. Say you had built a 4p cabinet with staggered joysticks. Then on this cabinet realized you wanted to play Smash TV. Is it better to play both north with staggered hands OR for this game on this cab angle sticks and play with parallel facing sticks (but now angled) and does the software for U360 offer you the ability to do this?
DaveMMR:
--- Quote from: Davros on March 02, 2012, 05:01:09 am ---
--- Quote from: paigeoliver on March 01, 2012, 11:30:22 am ---It would be easier to play if you didn't angle anything. The part to absorb is that the sticks are not supposed to be angled. I am very sorry that so many people have made that mistake and sorrier still that some of them pretend it isn't one. Just don't do it. It isn't something that needs a solution or an option it is something that shouldn't be done.
--- End quote ---
Believe me, I hear the message. All joysticks should face north. Noted.
In my post I was trying to get at a slightly different (specific) issue. No one seems to think it is a terrible mistake to stagger joysticks as some of the arcade examples show. Say you had built a 4p cabinet with staggered joysticks. Then on this cabinet realized you wanted to play Smash TV. Is it better to play both north with staggered hands OR for this game on this cab angle sticks and play with parallel facing sticks (but now angled) and does the software for U360 offer you the ability to do this?
--- End quote ---
The staggering looks to be a way to physically separate the players from each other, but it's still kept straight to allow the player to stand almost anywhere and be able to control the character. (Though on the Open Ice picture above, it appears that only the buttons are staggered.)
If wanting to play Smash TV and 4-player games are a concern, you can probably leave the actual sticks straight on the same horizontal line and stagger the P3 and P4 buttons instead. Because if you angle the sticks (and remap with U360 software or in MAME for the 2-stick games like Smash TV), you are physically dictating where the player has to stand - and this is what leads to dangerously oversized panels to compensate for that very specific standing space.
As to Paige's point: I think oversized panels are ever more of a concern now with the advent of the skinny cabs, which has a lot less back weight to keep it standing up (and I've seen panels that must weigh more than the rest of the cab combined.)