Main > Main Forum
GGG TT HighLow Spinner out of stock??!!
<< < (2/2)
rikitiki:
from what I read here the apache one seem to have some issues with a "grinding"  :dunno IIRC
and was atttracted to the GGG version because of its size.
But as luck would have it Ill be using an orginal DOT spinner for my project. :applaud:
RandyT:

--- Quote from: taylormadelv on February 18, 2012, 10:14:46 am ---No offense to Randy but the Apache Blackhawk is the best spinner I have ever used by far, it just blows every other spinner I have ever used away. Superior construction, easy panel mounting, 5 mouse buttons and it can accept trackball inputs at the same time as a spinner axis. I do not get anything for plugging this, just wanted to share since ithis is the only other push/pull spinner option available, as far as I know.

--- End quote ---

Which spinners have you used?  Without providing this info, you are inferring that you have broad experience with all the different types.  I would venture a guess that you haven't used a High-Low, or any other high resolution spinner.  Try comparing the performance between both with driving games, Arkanoid games, or any game which originally used a potentiometer based control.  And of course, using the control while either in the pushed or pulled state.  There are marked differences between the two devices, both in build and function, and suffice it to say that I strongly disagree with your conclusion.  But until we get some more parts on hand. it is the only other option for push pull functionality.

RandyT
Le Chuck:

--- Quote from: RandyT on February 20, 2012, 05:43:52 pm ---
--- Quote from: taylormadelv on February 18, 2012, 10:14:46 am ---No offense to Randy but the Apache Blackhawk is the best spinner I have ever used by far, it just blows every other spinner I have ever used away. Superior construction, easy panel mounting, 5 mouse buttons and it can accept trackball inputs at the same time as a spinner axis. I do not get anything for plugging this, just wanted to share since ithis is the only other push/pull spinner option available, as far as I know.

--- End quote ---

Which spinners have you used?  Without providing this info, you are inferring that you have broad experience with all the different types.  I would venture a guess that you haven't used a High-Low, or any other high resolution spinner.  Try comparing the performance between both with driving games, Arkanoid games, or any game which originally used a potentiometer based control.  And of course, using the control while either in the pushed or pulled state.  There are marked differences between the two devices, both in build and function, and suffice it to say that I strongly disagree with your conclusion.  But until we get some more parts on hand. it is the only other option for push pull functionality.

RandyT

--- End quote ---

+1, I'm a high-low GGG convert and am so glad I got mine before the outage.  Awesome spinner Randy, totally wish they weren't such a bear to produce.  Far and away the best arcade control investment I've made in years, brought some obscure titles back to life for me.
RandyT:

Just wanted to put out a note here that I have decided to do another run of the current High-Low spinner. 

The changes I would have made are fairly small, and really are only being considered to make installation more simple, but would be very time consuming to finalize.  Enough folks have contacted me about the availability of the High-Low that it makes sense to stick with the current version for a while longer.

The parts are on order with my machinist, and will be ready in a couple of weeks.  When they get here, they will be available again on the store.

Thanks for all the support,
RandyT
Navigation
Message Index
Previous page

Go to full version