Software Support > GroovyMAME

Trying to create monitor presets for KT-2914 (Betson-Kortek) MultiSync

Pages: << < (4/42) > >>

RetroACTIVE:

I was thinking a bit more about this and I don't believe this particular monitor actually reports its capabilities.... in fact I'm pretty sure it doesn't.

Calamity:


--- Quote from: RetroACTIVE on January 25, 2012, 10:47:48 am ---I was thinking a bit more about this and I don't believe this particular monitor actually reports its capabilities.... in fact I'm pretty sure it doesn't.

--- End quote ---

Yeah it was just to be sure, because I've only seen the blank screen issue once, and it was because Windows was filtering some modes. If Arcade_OSD, which uses DirectDraw BTW, can show those modes, then MAME should.

So if the magic resolutions don't work in your system (I'd pay just to know why in the world they don't), you'll need to get rid of them, otherwise GroovyMAME will insist on picking them. Edit ReslList.txt, delete those resolutions and run VMMaker again.

By know you can just try that way. As soon as you want to use Hyperspin you'll need to trim your resolution list to something around 80 resolutions, using the TotalModes option in vmmaker.ini.

Hopefully HS 2 will fix this issue and we'll free to use as many resolutions as we want.


RetroACTIVE:


--- Quote from: Calamity on January 25, 2012, 12:52:46 pm ---
--- Quote from: RetroACTIVE on January 25, 2012, 10:47:48 am ---I was thinking a bit more about this and I don't believe this particular monitor actually reports its capabilities.... in fact I'm pretty sure it doesn't.

--- End quote ---

Yeah it was just to be sure, because I've only seen the blank screen issue once, and it was because Windows was filtering some modes. If Arcade_OSD, which uses DirectDraw BTW, can show those modes, then MAME should.

So if the magic resolutions don't work in your system (I'd pay just to know why in the world they don't), you'll need to get rid of them, otherwise GroovyMAME will insist on picking them. Edit ReslList.txt, delete those resolutions and run VMMaker again.

By know you can just try that way. As soon as you want to use Hyperspin you'll need to trim your resolution list to something around 80 resolutions, using the TotalModes option in vmmaker.ini.

Hopefully HS 2 will fix this issue and we'll free to use as many resolutions as we want.


--- End quote ---

Ok... let me start over... this time I will not use magic resolutions (assume for now I won't be using Hyperspin) and try to get it working all properly.



RetroACTIVE:

Tried again... This time I turned off the 32bpp opinion in VMMaker.ini.

Now it works with both d3d and ddraw options in the same manner.  I dont get a blank screen and MK doesn't fit and pacman is too long.

Calamity:

So are you still using magic resolutions?

Oh the 32bpp option, that one should not be used, I just included it at some point for experimenting.

Anyway, can you see if pacman is actually overflowing the framebuffer or is it possible that you have a real 288 lines resolution but your monitor adjustment is just chopping it? You can just check 1234x288 in Arcade_OSD.

Do some horizontal games look fine (toki, goldnaxe, etc)?


Pages: << < (4/42) > >>

Go to full version