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UGGGH! MAME Maintenance
Xiaou2:
I like the new HLSL stuff.. but Id never say it looks accurate Its not been proven to be accurate in any comparisons, and it has no good defaults or pre-sets either. The effects really help a PC / LCD monitor however.
But actually, it has sparked my interest even more in a real arcade CRT. I got a cab with a working low-res 19" arcade monitor recently... and Im really excited to get the thing running mame with arcade accurate output.
The worst part about mame maintenance, is the 2gb of completely worthless fruit machines added recently.
Howard_Casto:
--- Quote from: Xiaou2 on January 05, 2012, 12:38:54 am ---I like the new HLSL stuff.. but Id never say it looks accurate Its not been proven to be accurate in any comparisons, and it has no good defaults or pre-sets either. The effects really help a PC / LCD monitor however.
--- End quote ---
Up to your old tricks eh?
No man there have been plenty of comparisons. It doesn't look 100% accurate compared to a real monitor, but it is in the ballpark. It's certainly better than the stupid "scanlines" option we've had for years.
It doesn't show up on film though. Crt's have glare so when you take a snap all of the "pattern" from the dotpitch and ect kind of blurs away. Lcd's don't have this problem so you see this very distinct pattern. About the only way to compare and contrast is to have to games running on the two different monitors beside each other and see them in person. I haven't went that far yet but I have fired stuff up on the gorf which has an arcade monitor on it and then went over to my pc with some hlsl effects turned on and the simulation is remarkably good.
Xiaou2:
Old Tricks? Im just stating an opinion.
Is there or isnt there various default settings for HLSL ? Last time I used it, there was None.. and any settings that were popped onto websites, were those from people making their interpretation of foggy memories, and not really comparing real results.
Yes, its true that its difficult to get good pictures of monitors. However, if you get close up shots, things tend to be much more clear. If closeups of an arcade monitor and an LCD using HLSL match, then the full result should be equivalent.
As I said, I love the effects 1000x better than the crappy fake scanline effect. All Im saying, is that Id like to see some researched and proven results, to hone in the effects to a very high degree of accuracy.
Such as for example... an older monitor with lower dot pitch, will look different than the newer 'finer' shadowmasks. A default setting created that would be applied to those games which used those types of monitors.
Until then, theres no real preservation of how these games are supposed to really look.
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