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Capcom 6 button layout...how do I order the buttons? Top to bottom or bottom up

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Dragonman73:

I am working on redoing my control panel layout, I cut the new panel with the typical six button layout per player. But had a question:

I notice most people order the buttons like this

1    2      3

4    5      6


Is there a specific reason for this? Most of the games use 1-3 buttons and it would seem like you would be tripping over the bottom row buttons to get to the top three.

I was going to order mine like this:

4     5     6

1     2     3 


Any reasons why this wouldn't work or am I missing something?

BobA:

Just depends on personal preference.  You can reassign them any way you want if you hate the layout.

nitz:


--- Quote from: Dragonman73 on December 16, 2011, 05:00:40 pm ---I was going to order mine like this:

4     5     6

1     2     3 
Any reasons why this wouldn't work or am I missing something?

--- End quote ---

I'd go with that layout for the reason you mentioned. Of course you'd have to remap the controls for the Capcom fighters, but that's a relatively small number of games compared to all the 1,2, and 3 button games out there for which this layout works better.

Jack Burton:

People tend to instinctively use the top row of buttons. 

However, my default layout was funky.

4 5 6

3 1 2

Because if you look at many cabs with just two buttons the 1 and 2 buttons fall at about the same height and distance relative to the joystick. 

Of course, for SF I used the standard

1 2 3
4 5 6

Ginsu Victim:

I have mine mapped as
456
123

I don't bother changing the layout since I didn't really play Capcom fighters that much in the first place, though I do enjoy them.

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