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| Why the LCD TV hate? |
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| boardjunkie:
CRT *monitors* should all be within a small margin of each other. Maybe the uber giant home theatre type TVs with big audio amps/spkrs would draw considerably more, but that would be due to the audio mostly. Larger tubes really don't differ too much in pwr requirements. The only real difference being the HV second anode supply needs to be of a higher voltage, but there's no current there. |
| danny_galaga:
--- Quote from: pinballjim on November 16, 2011, 02:58:03 pm ---LCD all the way for me. I'm praying for all my remaining CRTs to die so I can get rid of them. --- End quote --- :duckhunt |
| danny_galaga:
My main reservation with LCD is the viewing angle for cocktail cabs. Also, with cocktail cabs, 16:9 just looks pretty crap to me. In regards CRT's, dunno about elsewhere, but in Australia, people are still putting out their old CRT tellies on the nature strip for hard rubbish collection. Many of them work fine, and are instantly the perfect thing for old consoles. Also, there is a guy here who makes custom arcade chassis for CRT TV's. You tell him what make and model, and for something like $130 he'll send you a chassis. Even in most of the broken TV's, the tube is still fine. So for $130 or so (don't know what the current price is) you have a perfectly fine alternative to a commercial arcade CRT. Having said all that, if I build another mame cab, it'll be an upright and I'll relent and get an LCD. All the mucking around with graphics cards and settings for an arcade monitor is just a tad too technical for me. I'll just make a bezel that hides the superfluous edges so and run the games in 4:3... |
| opt2not:
--- Quote from: ids on November 16, 2011, 02:48:26 pm --- --- Quote from: Paul Olson on November 16, 2011, 02:15:06 pm ---...I kinda like seeing what the sprites actually looked like when designed. --- End quote --- imho, when designed, they would have been designed by an "artist" staring at a CRT.... so the blur, colour bleeding, and all that went into the original design. In another thread I recall reading that some sprites were designed with pink pixels and such. The end result does not show the pink as neighbouring pixels bleed colours together. So, if this is true, to see the way it was designed, you would need a CRT (perhaps even a real arcade crt, not just a tv or other type). otoh, looking at these games on a high res LCD without HLSL effects does give a very crisp look at things. I was set up that way for a while and didn't mind it at all, but some guests complained :) --- End quote --- ^^ This. Also, CRTs last longer. |
| Jack Burton:
I suppose I should just outright answer the OP. Why I "hate" LCD's: -They have input delay -They are not available in 4:3 ratio. -The graphics don't look right on them. Of course, each of these points may be easily refuted to one degree or another. But in a nutshell, that's it. |
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