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Beatable arcade games
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Well Fed Games:
I often think about this in the context of the Metal Slug series, which I play through on the MS Anthology on PS2. The later stages have the same beautiful art and bosses, etc. as the early stages, but how many people got to see them in the arcade? As a cheapskate, when there were multiple cabinets to play, any one rarely got more than $2 in quarters from me, which in MS probably wouldn't have gotten past the first boss. I wonder if this ever affected the game designer's mindset? (Note: I do believe the MS games are possible to 1cc... would just take more determination and a better memory than I have).
gabe:
Indeed many people have 1CC'd the Metal Slug games:
http://www.youtube.com/results?search_query=metal+slug+1cc&page=&utm_source=opensearch

I'm going to post this link again:
http://insomnia.ac/commentary/arcade_culture/

It does a fine job of explaining WHY limiting yourself to 1 credit is necessary, and directly addresses many of the counter points brought up in this thread. Yes - it's a bit lengthy, but if your attention span isn't long enough to read the essay, it probably isn't long enough to 1cc anything.
Well Fed Games:

--- Quote from: gabe on October 26, 2011, 01:54:11 pm ---if your attention span isn't long enough to read the essay, it probably isn't long enough to 1cc anything.

--- End quote ---

u mad?

The essay is fine, an interesting read, for sure... I would love to see more stuff like that written about arcade games. Nonetheless, it is one particular guy saying that one particular kind of game should be played one particular kind of way (although he gives props to Gradius V, so that is good). Personally, I can't stand to credit-feed beat-um-ups like X-men... but I can do it with Metal Slug and enjoy everything that the designers created.
gabe:

--- Quote from: thefearsomefearful on October 26, 2011, 03:59:31 pm ---u mad?
--- End quote ---

No, not at all. To clarify, my comment wasn't directed at you or anyone in particular. I apologize if I came across as being abrasive.

The point of playing games is to have fun, and I don't really care how other folks go about having fun. To each his own.

That said, if you ask me, the most fun you can have with a game is with one credit.
Vigo:

--- Quote from: thefearsomefearful on October 26, 2011, 03:59:31 pm ---Nonetheless, it is one particular guy saying that one particular kind of game should be played one particular kind of way.

--- End quote ---

Yep, there is merit in that 1 credit playing is often a great way to become competitive and accomplish something in a game that can be quartered through. The honest truth is that many people play different games for different reasons. Many of which are not to get better or even accomplish anything at all. A lot of times I play games to see howwell I can do on 5 credits, or maybe I will play for 15 minutes and see how far I can get. Other games I will just play through, but that is usually when I am drinking and relaxing with friends.


--- Quote from: Rando on October 26, 2011, 10:17:45 am ---Having said that, Journey has a concert when you complete the different stages.  Reaching that is on my list of things to do, but does the game continue after that concert, or is it over?  And does that concert play in MAME?  I've seen some references that a tape or sound file is needed, but I don't know if that is currently valid.

--- End quote ---

I believe Journey had a tape inside the cab that played when you beat all the stages. It works in MAME as well, but you need the sound file in the samples folder. A Google search should get you the file easily.
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