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| Blackhawk Push/Pull Spinner vs TurboTwist High-Low Push-Pull Arcade Spinner |
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| RetroBorg:
--- Quote from: Bender on October 12, 2011, 08:42:03 am ---I'd echo everything zallex said I too have both spinners The Apache is a big heavy solid piece of arcade machinery I like the feel best for DOT The GGG Hi/lo is very small but well built. It's a great all around spinner it has a much higher resolution which is noticeably smother in Arkanoid, but that is because that game had such a ridiculously sensitive spinner, The Apache was fine for every other spinner game I tried including tempest I did have some trouble with setting up the GGG Hi/Lo software in XP64 but eventually got it worked out So the short answer is: Apache for a dedicated DOT good for everything but Arkanoid GGG Hi/Lo for all around Mame spinner that can play DOT very well (might want to avoid if your running XP64) --- End quote --- Thanks Bender, that's good information there. At this stage I'm leaning towards the GGG Hi/Lo, main reason is the small footprint but I'm a bit worried about the mounting of it. |
| Gray_Area:
I imagine the Apache is essentially the same as the original DOT. I played this games perhaps twenty times at Six Flags Magic Mountain in '84, and I don't recall whether I got to variable field and fire. Since MAME, I've been used to not having the option*, and just running back and forth and evenutally, hopefully, getting Sark. However, today I finally had a run with the TT hi-low, and I found it just hard as hell to play the game. So much going on, and targeting wasn't exactly as it would've seemed. And I didn't at all understand how to aim for the ceiling. *Old MAME allowed trackball use - probably around .69 - but I haven't used that in a while. |
| equlizer:
is it ok to lube the bearings on the apache? if so, with what type of oil/grease? thx :) |
| RandyT:
--- Quote from: Gray_Area on October 28, 2011, 10:11:35 pm ---However, today I finally had a run with the TT hi-low, and I found it just hard as hell to play the game. So much going on, and targeting wasn't exactly as it would've seemed. --- End quote --- Did you adjust the sensitivity of the control within MAME? At full sensitivity, the High-Low would be about 3x the resolution of the original, making it difficult to play. Try reducing the sensitivity down to about 36% (I don't have the exact number at the moment) and see if it works better for you. RandyT |
| Gray_Area:
--- Quote from: RandyT on October 29, 2011, 09:54:19 am --- --- Quote from: Gray_Area on October 28, 2011, 10:11:35 pm ---However, today I finally had a run with the TT hi-low, and I found it just hard as hell to play the game. So much going on, and targeting wasn't exactly as it would've seemed. --- End quote --- Did you adjust the sensitivity of the control within MAME? At full sensitivity, the High-Low would be about 3x the resolution of the original, making it difficult to play. Try reducing the sensitivity down to about 36% (I don't have the exact number at the moment) and see if it works better for you. RandyT --- End quote --- I was afraid I wasn't clear. There was no issue with the axis. I had problems with controlling up and down, which I think is related to where the 'targeting line' appears to be and where your discs actually hit in relation to it. |
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