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Where is the rotation data for each game in mame?
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TopJimmyCooks:
Looked it up, looks like it's actually called iniwrite.  that could replace what Malaori is doing. 

one of my low priority projects is to combine my various AHK scripts into one  - I'll look into that then - Thanks for the heads up.  let me know if you get it working that way. 
BadMouth:

--- Quote from: TopJimmyCooks on December 20, 2012, 11:44:49 am ---Looked it up, looks like it's actually called iniwrite.  that could replace what Malaori is doing. 

one of my low priority projects is to combine my various AHK scripts into one  - I'll look into that then - Thanks for the heads up.  let me know if you get it working that way.

--- End quote ---

It works.  I'm using it to accomplish a few other things also, but wasn't sure that it fit with the topic of this thread.

In short, I have to kill Mala to get a few of the Taito Type X games to run.  With ahk killing it, Mala doesn't get a chance to write anything to the .ini file like it normally does when it exits properly.  The script writes the orientation, gamelist & position to the .ini file before relaunching Mala.  It also disables the video intro.
Otherwise when Mala is relaunched, it will be on whatever gamelist and game it was on last time it was shut down properly, not the place it was when you launched the game.  The video intro is re-enabled in the same script that resets everything to horizontal when Mala exits properly.  The result is pretty close to not knowing that Mala was even shut down. 

The pololu commands can also be incorporated into the same script instead of having a batch file.

--- Code: ---run smccmd --speed -3200,,Hide
--- End code ---

DaOld Man:
Good work guys, I knew you would figure it out.  ;D

When you guys get everything hammered out, how about starting a new thread with the info laid out in order, that will perhaps help others find the needed info.
Good stuff guys, keep up the good work.
TopJimmyCooks:
I've kept the batch files for SMCCMD for the Startcom plugin to use.  Right now I'm only using AHK to start games in Mala with Coin and P2 start button presses as well as "start". and a script to convert u360 input to keystrokes to navigate mala.  this last because mala input via joystick has bugs.  Good thing there are lots of options.  Sounds like a good workaround you've developed to work well with the type X pc games. 

If you ever need help with a script Nitz here on the forum is great with them. 
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