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What filters are you using for LCD screens?
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BadMouth:

--- Quote from: Bender on October 06, 2011, 09:44:54 pm ---poor original poster this thread had been taken over by the HLSL news

--- End quote ---

Yeah, especially considering that I said I was focused on games that aren't playable in MAME.   :lol


--- Quote from: BadMouth on September 30, 2011, 09:21:44 am ---This cab was going to be geared more toward newer atomiswave,naomi & taito type x games,
but even the 3D Taito Type X games have too much jaggedness to them.

Are there any video card filters you consider "must use"?

--- End quote ---

Doesn't matter 'cause all the filters cause the Taito Type X games to crash.  :-\

Continue the HLSL discussion......
Blanka:
The big question: when will it be ported to SDL mame and OpenGL for Mac? PC's boot too nasty.
Locut0s:
Thanks for the heads up on this guys. Need to use this in my cab!
lettuce:

--- Quote from: Vulgar Soul on October 05, 2011, 07:21:27 am ---One thing I really like about HLSL is its color settings. I never realized how "washed out" these games can look on an LCD until I messed around with HLSL's RGB settings. It brings out the deeper colors I remember many of these games having on it's original hardware. Compare for yourself.

LCD:


LCD + HLSL:


--- End quote ---

What RGB settings did u use to achieve this??
Vulgar Soul:

--- Quote from: lettuce on October 27, 2011, 04:39:19 pm ---
--- Quote from: Vulgar Soul on October 05, 2011, 07:21:27 am ---One thing I really like about HLSL is its color settings. I never realized how "washed out" these games can look on an LCD until I messed around with HLSL's RGB settings. It brings out the deeper colors I remember many of these games having on it's original hardware. Compare for yourself.

LCD:


LCD + HLSL:


--- End quote ---

What RGB settings did u use to achieve this??

--- End quote ---

First I like to raise the RGB "Power" settings. Raise Red Power, Green Power, And Blue Power to your desired level (I like to have them all match, but you can mess around with it if you want). The more you raise it, the deeper and somewhat darker the colors will be. I personally find 2.00-2.50 to be just right.

Next I balance out the colors by raising RGB "Scale". Raise Red Scale, Green Scale, and Blue Scale (once again I prefer to have them all match) till you get the image you want. The colors will still be very deep but RGB Scale will give them just a little bit of brightness and balance. I like to add just a little, 1.30 at the most.


There's other RGB settings and I'm still messin around with everything, but I REALLY like balancing between Power and Scale to bring out much deeper colors. It makes a huge difference in simulating that CRT look.

Play around with it yourself and see if you can get those deep Arcade perfect colors! Don't be afraid to share your results!
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