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Basic Lubuntu with Wah!Cade Tutorial
Pixel Fun:
Thanks for the detailed reply, much appreciated. I think I'll have to explain a bit on what it is I'd like to do.
I'm very interested in building a small arcade system out of a Raspberry Pi. It has decent performance for emulation of most of the games that I'd like it to do, and it is open enough to hook up to a control set, a screen and some audio output and still keep the whole thing small in terms of dimensions. I'm much more at ease with Windows / MS DOS configurations, but to the best of my knowledge only Linux works well on Raspberry Pi mostly because it can be (and indeed already is) compiled to support the ARM processor architecture.
The cool thing about that Raspberry Pi is that it can boot from an SD card. So I figured this: if I could put a really small, fast-booting Linux distro on an SD card, and then make it start an emulator with a desired game, an SD card can essentially be used like a console cartridge. I'm not interested in using a front-end because I'm not interested in supporting as many games as I can - I'd just like to create a set of cartridges using small SD cards and put the bare minimum OS, the required emulator, the game and the configuration for the hardware on it. This allows for easy game swaps and a small collection of favorites. In one cartridge it could be a MAME game, in another it can be a WinUAE game.
Obviously, to get that console feel I need it to be able to do no more than boot (preferably displaying nothing but a splash screen), get a minimum OS running to get hardware, sound, a file system and some controls devices in place, and then silently boot the emulator and the game. That's all, and obviously in a minimum amount of time required. Ideally the SD-card device drivers are changed in such a way that removing a 'cartridge' would switch off the Pi, but this is long-run vision.
My problem with the Linux platform is my ignorance on the subject, of course. I can't see myself compile an OS from scratch, so unless I can get away with just combining packages and doing some careful scripting, this plan is a no-go for me. The virtual terminal you speak of sounds like a good start for experiments. I understand that such a terminal represents the bare minimum (just the kernel) so if I can make it work from there, all I need to do is find a way to run the required applications in some kind of start-up script and create a bootable SD out of it. I think you're referring to X-Linux? This may be of help too.
candlebox:
Well I tried to do this on my own with 12.10 desktop and it is so slugish.....
Will try this way.
@pixel what did you start working on that Raspberry Pi MAME yet? Will be interesting to see.
Pixel Fun:
--- Quote ---@pixel what did you start working on that Raspberry Pi MAME yet? Will be interesting to see.
--- End quote ---
I'd like to, but I'm just too unfamiliar with Linux distros to proceed. I hope that at some point a minimal Windows XP distribution is released for the Pi (although I consider it unlikely given that libraries would have to be recompiled for ARM processors) because that's a platform I'm much more familiar with tweaking to perfection.
joeuser:
Many thanks for this tutorial. I followed it yesterday.
Just got a problem when starting Wah!cade, I do not get listed any games at added to the machine. And if I quit, I get an error message.
I installed the 64bit version of Lubuntu. Could this be an issue or is anyone using that successfully?
Appreciated,
Joe
empardopo:
Good Job!
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