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Hyperspin Wheel Text Overlapping
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danrosenstein:
Great news: It worked!

Plugging in headphones to my audio jack solved the problem.

It ends up that on my specific hardware even if the audio hardware/driver are configured, windows fails audio initialization (via windows DirectSound APIs) if no headphones or speakers are plugged in.

My hypothesis was correct - it looks like there is a bug in hyperSpin that if audio playback of sound during transitions fails, rendering of the game text AND rendering of the EXIT screen silently fail.

go ensure your sound hardware is setup correctly, and you should be good to go!

-Dan
Dazz:
Yeah, the issue is that Flash/Action Script doesn't like to play content that has audio on hardware without an audio output.  It actually causes several strange issues with HyperSpin, but this just wasn't one that I've seen before.
pinballwizard79:
Good to hear Dan!

Too bad I had speakers plugged into my rig during all testing  :'(

I will however reinstall audio drivers (onboard) when I get home & see if that helps but I ran all driver installs from my MB disc before.

What are DirectSound APIs?
scofthe7seas:
Run the latest DirectX
Hmmm, I never noticed Windows XP being able to tell if there is a speaker hooked up or not. I know Windows 7 does, but I've never had an issue with XP not just trying to pump out sound without speakers hooked up. Maybe you need a new cheapy sound card? Try directX first though.
danrosenstein:
Thanks Dazz, and good luck pinballwizard on trying this out. scof, good suggestion.

PinballWizard, make sure that you don't have multiple audio drivers installed, and if you do check that hyperspin is setup to output the the one with the speakers. ARe you hearing audio output in hyperspin? if not, this is still likely your issue.

DirectSound is a DirectX technology within Windows that media applications/games use to talk to audio hardware.
Consider it a layer above the driver that makes all drivers and hardware look the same to a Windows application.
this way a windows developer can write software that makes sound, without really worrying about the intracies of the specific audio hardware/driver details.

Dazz, it may be worthwhile to get the word out that weirdness in hyperspin can be caused by audio not being configured up correctly, even for graphics issues.

Dan

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