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Are any of you iOS developers?
RayB:
Please share your experiences with developing and selling apps.
Dartful Dodger:
It's incredibly frustrating to get started.
Once you have all the right files and the right signing keys and provisions, you can start programming your app.
It's incredibly frustrating to program apps.
Once you're almost finish programming your app, Apple will release another update to their OS(think about how often your iPhone/iTouch needs to be updated). When this happens you will need to go through all the getting started steps over again.
Once you finish installing and resigning everything your project files won't be compatible. The programming will be compatible and your source files will be compatible, but the project itself won't be. You'll need to copy and paste everything out of the old project into a new project, one file at a time.
Once you finally publish out your app you submit your app to iTunes. Dealing with iTunes is a whole new level of frustration.
I've only done free apps that were for corporations. Considering how painful it is to get a free app approved, I can't imagine trying to deal with a paid one.
All that being said, developing iOS is a breeze compared to developing for Blackberry. If you are just thinking about getting started with app development start with Android. It's crazy simple and painless.
I have to program in xCode, but every once in a while I get a simple app with lots of animations and I do it in Adobe CS5.5. If you can get away with just using Flash, use it.
Pinball Wizard:
I've touched on it some. It is kind of frustrating but once you get the hang of it, it isn't too bad. Android is easier to start off with. Well, it is all in preference.... Could I ask why? Thinking about getting involved yourself?
Personally, I love having access to the beta versions, if nothing else to brag to friends.
RayB:
Yes, though I am late to the bandwagon, and making money from games is a big crapshoot, it's what attracts me the most in terms of "what do I do with my career next". I'm at a crossroads where I either learn new skills and stay self-employed or I go and get a 9 to 5'er as a producer/project manager at some web agency or similar industry.
There's plenty of work if I learned PHP and HTML5, but games and apps are more attractive and I could leverage my existing history/experience in Flash games and advertising media. I'm considering learning Unity as an option too (way better performance than Flash) but then that skill wouldn't transfer to very much beyond games.
Each option has pros and cons and the bar on iOS games is incredibly high.
Dartful Dodger:
It's funny because it's true.
Every programmer I know is making a game app in their spare time, hoping they'll have the next Angry Birds.
They're all wrong, because I'm programming the next million dollar app game.
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