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Emulaxian/Fe3darcade 0.65: fps3darcade and skin it
Howard_Casto:
lilwolf is right on that... all modern cards break up the textures into manageable bits. Now older cards might have a prob with large textures but considering 3darcade's system requirements I wouldn't worry about them.
Lilwolf:
sorry that I made your announcement a debate on textures..
btw, the pngTextureLoader I'm using is suppost to load off size textures and scale them before uploading... Most systems do something similar to this since the hardware doesn't do a good job on it.
but the time only on uploading and is very very quick. I don't think I would see a difference unless I loaded all the screenshots at once.... Then the difference might be clockable.