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SIGILL
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twist:
I keep getting the error:
Exiting due to signal SIGILL.
Invalid Opcode at....blah blah
Call frame traceback EIPs:
0x00000000
in VAntAGE whenever I try to run a game. What's wrong?! I need help ASAP.
JMDickson:
That's a GCC error message. There is a bug somewhere in the code that attepts to execute an invalid instruction. Looks like a jump to a null pointer. Possibly an unmapped emluated opcode, or a stack corruption. If you give the authors the ....blah blah part, they may be able to trace the cause down in the map files.
twist:
Yes, but it seems no one else gets this problem!
Chazz:
I'm getting this problem too. I can't figure out what the problem is.
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