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| Fingers crossed - now with extra arcade pr0n |
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| TopJimmyCooks:
If I had that collection, I wouldn't be jacking about compressing any roms. >:D |
| newmanfamilyvlogs:
--- Quote from: spoot on September 03, 2011, 08:49:21 pm --- --- Quote from: cotmm68030 on September 03, 2011, 08:26:36 pm ---have you tried using 7zip? it's got several different compression engines and does a very good job at picking the best one for any given segment of data (works wonders with roms, particularly if you've got multiple versions of the same one). --- End quote --- :laugh2: --- End quote --- --- Quote ---I have the skp file available but it's huge, how do I get it to a manageable file size (currently 20mb+) --- End quote --- :P |
| dfmaverick:
--- Quote from: drawfull on September 03, 2011, 03:44:27 pm ---Can anyone with a better idea of space help with this please? --- End quote --- It'd be easier for you to just get rid of them all and put a MAME machine in the center of the room since it would play them all without the space restrictions. :P ;) Who needs windows in an arcade? :P ;) Wouldn't you want the Star Wars cockpit turned around so someone can watch the game from the outside. Cockpit might fit best under the stairs. Do you need multiples of games in the same room? Games with favorite art , I'd put against glass so can see from other side. Maybe try walkway between aisles in center of room rather than one end. Work from ends of room toward center? Taito and one next to it go back to back with the row behind the Taito. Gaunlet in the corner where Space Invaders is., slightly angled to give more room to players. SI goes where Cockpit is. Problem is where to put all the cocktails. |
| drawfull:
--- Quote from: cotmm68030 on September 03, 2011, 08:26:36 pm ---have you tried using 7zip? it's got several different compression engines and does a very good job at picking the best one for any given segment of data (works wonders with roms, particularly if you've got multiple versions of the same one). --- End quote --- LOL :applaud: |
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