Software Support > GroovyMAME
Games with ISSUES: report here!
Ansa89:
Ok, I will check and post the log.
Ansa89:
Snowbros:
--- Code: ---Parsing mame.ini
Parsing mame.ini
SwitchRes: Found output connector 'VGA-0'
SwitchRes: Monitor: pal Orientation: horizontal Aspect 4:3
SwitchRes: MonitorLimits 15625.00-15800.00,49.50-61.00,2.000,4.700,8.000,0.064,0.160,1.056,0,0,288.0,448
SwitchRes: Raw limits (57.5000Hz)-> YresMin= 251p, YresMax= 254p(508i)
SwitchRes: Logical limit YresMin (448/2) = 224p
SwitchRes: Setup monitor limits min=184x224 max=0x508
SwitchRes: Starting with Horizontal freq of 13.903 and Vertical refresh of 57.50
SwitchRes: Increased horizontal frequency from 13.903 to 15.625
SwitchRes: Using 28 lines padding
SwitchRes: # 15.625Khz -> 15.800Khz: ( | Hfreq Change | Vpad +28 lines | )
SwitchRes: # snowbros [5] 256x224@57.50 15.6400Khz
SwitchRes: ModeLine "256x224x57.50" 5.505280 256 272 304 352 224 239 242 272 -HSync -VSync
SwitchRes v0.013: [snowbros] (1) horizontal (256x224@57.50)->(256x224@57.50)->(256x224@57.50)
SwitchRes: # snowbros 256x224@57.50 15.6400Khz
SwitchRes: ModeLine "256x224x57.50" 5.505280 256 272 304 352 224 239 242 272 -HSync -VSync
SwitchRes: Setting Option -redraw 0
SwitchRes: Setting Option -rotate
SwitchRes: Setting Option -nothrottle
SwitchRes: Setting Option -refreshspeed
SwitchRes: Setting Option -waitvsync
SwitchRes: Xrandr ADD VGA-0: ModeLine "256x224x57.50" 5.505280 256 272 304 352 224 239 242 272 -HSync -VSync
SwitchRes: Running 'xrandr --newmode "256x224x57.50" 5.505280 256 272 304 352 224 239 242 272 -HSync -VSync'
SwitchRes: Running 'xrandr --addmode VGA-0 256x224x57.50'
SwitchRes: Setting Option -resolution 256x224x32@57.500000
Setting SDL audiodriver 'dsp' ...
Build version: 0.144u6 (Jan 18 2012)
Build architecure: SDLMAME_ARCH=
Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1
Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc
SDL/OpenGL defines: SDL_COMPILEDVERSION=1214 USE_OPENGL=1 USE_DISPATCH_GL=1
Compiler defines A: __GNUC__=4 __GNUC_MINOR__=5 __GNUC_PATCHLEVEL__=2 __VERSION__="4.5.2"
Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1
Compiler defines C: __USE_FORTIFY_LEVEL=0
SDL Device Driver : x11
SDL Monitor Dimensions: 768 x 576
Enter sdlwindow_init
Using SDL single-window OpenGL driver (SDL 1.2)
Leave sdlwindow_init
768x 576 -> 0.001156
256x 224 -> 2.000000
Loaded opengl shared library: <default>
--- End code ---
Toki:
--- Code: ---Parsing mame.ini
Parsing mame.ini
SwitchRes: Found output connector 'VGA-0'
SwitchRes: Monitor: pal Orientation: horizontal Aspect 4:3
SwitchRes: MonitorLimits 15625.00-15800.00,49.50-61.00,2.000,4.700,8.000,0.064,0.160,1.056,0,0,288.0,448
SwitchRes: Raw limits (59.6100Hz)-> YresMin= 242p, YresMax= 245p(490i)
SwitchRes: Logical limit YresMin (448/2) = 224p
SwitchRes: Setup monitor limits min=184x224 max=0x490
SwitchRes: Starting with Horizontal freq of 14.456 and Vertical refresh of 59.61
SwitchRes: Increased horizontal frequency from 14.456 to 15.625
SwitchRes: Increasing 1 line from horizontal freq 15617.820 to 15677.430
SwitchRes: Using 19 lines padding
SwitchRes: # 15.625Khz -> 15.800Khz: ( | Hfreq Change | Vpad +19 lines | )
SwitchRes: # toki [4] 256x224@59.61 15.6774Khz
SwitchRes: ModeLine "256x224x59.61" 5.518455 256 272 304 352 224 235 238 263 -HSync -VSync
SwitchRes v0.013: [toki] (1) horizontal (256x224@59.61)->(256x224@59.61)->(256x224@59.61)
SwitchRes: # toki 256x224@59.61 15.6774Khz
SwitchRes: ModeLine "256x224x59.61" 5.518455 256 272 304 352 224 235 238 263 -HSync -VSync
SwitchRes: Setting Option -redraw 0
SwitchRes: Setting Option -rotate
SwitchRes: Setting Option -nothrottle
SwitchRes: Setting Option -refreshspeed
SwitchRes: Setting Option -waitvsync
SwitchRes: Xrandr ADD VGA-0: ModeLine "256x224x59.61" 5.518455 256 272 304 352 224 235 238 263 -HSync -VSync
SwitchRes: Running 'xrandr --newmode "256x224x59.61" 5.518455 256 272 304 352 224 235 238 263 -HSync -VSync'
SwitchRes: Running 'xrandr --addmode VGA-0 256x224x59.61'
SwitchRes: Setting Option -resolution 256x224x32@59.609996
Setting SDL audiodriver 'dsp' ...
Build version: 0.144u6 (Jan 18 2012)
Build architecure: SDLMAME_ARCH=
Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1
Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc
SDL/OpenGL defines: SDL_COMPILEDVERSION=1214 USE_OPENGL=1 USE_DISPATCH_GL=1
Compiler defines A: __GNUC__=4 __GNUC_MINOR__=5 __GNUC_PATCHLEVEL__=2 __VERSION__="4.5.2"
Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1
Compiler defines C: __USE_FORTIFY_LEVEL=0
SDL Device Driver : x11
SDL Monitor Dimensions: 768 x 576
Enter sdlwindow_init
Using SDL single-window OpenGL driver (SDL 1.2)
Leave sdlwindow_init
768x 576 -> 0.001156
256x 224 -> 2.000000
Loaded opengl shared library: <default>
--- End code ---
Both games don't start, but I found this and following these instructions (create "bublbobl.ini" file with "cleanstretch 1" and "switchres 0") BubbleBobble starts with a really crappy sound.
Why with a dedicated config file it starts? I have to create a config file for every game which doesn't start (it sounds a bit ugly)?
If you need the log of running bublbobl, just ask me.
Calamity:
--- Quote from: Ansa89 on January 23, 2012, 12:50:44 pm ---Why with a dedicated config file it starts?
--- End quote ---
It just works because you're disabling the switchres engine so xrand is not invoked.
Yes, that's the classic low dotclock issue. I was going to refer you to that specific thread, it's a pity that it didn't get solved.
The only thing I can think of right now is that a folk who has ported Groovy patches to an Ubuntu distribution needed to make additional patches in order to make xorg accept resolutions below 320x240:
http://david.dantoine.org/destacado/922/
Ansa89:
Got the patch! 8)
Now BubbleBobble, Toki and SnowBros are displayed well, but...
MetalSlug (mslug) doesn't start at all (nothing new: also before patching it didn't start):
--- Code: ---Parsing mame.ini
Parsing mame.ini
SwitchRes: Found output connector 'VGA-0'
SwitchRes: Monitor: pal Orientation: horizontal Aspect 4:3
SwitchRes: MonitorLimits 15625.00-15800.00,49.50-61.00,2.000,4.700,8.000,0.064,0.160,1.056,0,0,288.0,448
SwitchRes: Raw limits (59.1856Hz)-> YresMin= 243p, YresMax= 246p(492i)
SwitchRes: Logical limit YresMin (448/2) = 224p
SwitchRes: Setup monitor limits min=184x224 max=0x492
SwitchRes: Starting with Horizontal freq of 14.344 and Vertical refresh of 59.19
SwitchRes: Increased horizontal frequency from 14.344 to 15.625
SwitchRes: Using 20 lines padding
SwitchRes: # 15.625Khz -> 15.800Khz: ( | Hfreq Change | Vpad +20 lines | )
SwitchRes: # mslug.zip [4] 320x224@59.19 15.6250Khz
SwitchRes: ModeLine "320x224x59.19" 6.625000 320 336 368 424 224 235 238 264 -HSync -VSync
SwitchRes v0.013: [mslug.zip] (1) horizontal (320x224@59.19)->(320x224@59.19)->(320x224@59.19)
SwitchRes: # mslug.zip 320x224@59.19 15.6250Khz
SwitchRes: ModeLine "320x224x59.19" 6.625000 320 336 368 424 224 235 238 264 -HSync -VSync
SwitchRes: Setting Option -redraw 0
SwitchRes: Setting Option -rotate
SwitchRes: Setting Option -nothrottle
SwitchRes: Setting Option -refreshspeed
SwitchRes: Setting Option -waitvsync
SwitchRes: Xrandr ADD VGA-0: ModeLine "320x224x59.19" 6.625000 320 336 368 424 224 235 238 264 -HSync -VSync
SwitchRes: Running 'xrandr --newmode "320x224x59.19" 6.625000 320 336 368 424 224 235 238 264 -HSync -VSync'
SwitchRes: Running 'xrandr --addmode VGA-0 320x224x59.19'
SwitchRes: Setting Option -resolution 320x224x32@59.185606
Setting SDL audiodriver 'dsp' ...
Build version: 0.144u6 (Jan 25 2012)
Build architecure: SDLMAME_ARCH=
Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1
Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc
SDL/OpenGL defines: SDL_COMPILEDVERSION=1214 USE_OPENGL=1 USE_DISPATCH_GL=1
Compiler defines A: __GNUC__=4 __GNUC_MINOR__=5 __GNUC_PATCHLEVEL__=2 __VERSION__="4.5.2"
Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1
Compiler defines C: __USE_FORTIFY_LEVEL=0
SDL Device Driver : x11
SDL Monitor Dimensions: 768 x 576
Enter sdlwindow_init
Using SDL single-window OpenGL driver (SDL 1.2)
Leave sdlwindow_init
768x 576 -> 0.001248
320x 224 -> 2.000000
Loaded opengl shared library: <default>
OpenGL: Advanced Micro Devices, Inc.
OpenGL: Mesa DRI R600 (CEDAR 68F9) 20090101 TCL DRI2
OpenGL: 2.1 Mesa 7.9.2
OpenGL: texture rectangle supported
OpenGL: non-power-of-2 textures supported (new method)
OpenGL: vertex buffer supported
OpenGL: pixel buffers supported
OpenGL: framebuffer object supported
OpenGL: GLSL supported, but disabled
OpenGL: max texture size 4096 x 4096
Keyboard: Start initialization
Input: Adding Kbd #0: System keyboard
Keyboard: Registered System keyboard
Keyboard: End initialization
Mouse: Start initialization
Input: Adding Mouse #0: System mouse
Mouse: Registered System mouse
Mouse: End initialization
Joystick: Start initialization
Joystick: End initialization
Audio: Start initialization
Audio: Driver is dsp
Audio: frequency: 48000, channels: 2, samples: 512
sdl_create_buffers: creating stream buffer of 114688 bytes
Audio: End initialization
ouput: unable to open output notifier file /tmp/sdlmame_out
Searching font Liberation Sans in -fontpath
Matching font: /usr/share/fonts/TTF/LiberationSans-Regular.ttf
Starting Driver Device 'root'
(missing dependencies; rescheduling)
Starting 68000 'maincpu'
Starting Z80 'audiocpu'
Starting NVRAM 'saveram'
Starting Video Screen 'screen'
Starting Speaker 'lspeaker'
(missing dependencies; rescheduling)
Starting Speaker 'rspeaker'
(missing dependencies; rescheduling)
Starting YM2610 'ymsnd'
Starting NEC uPD4990A 'upd4990a'
Starting Driver Device 'root'
(missing dependencies; rescheduling)
Starting Speaker 'lspeaker'
Starting Speaker 'rspeaker'
Starting Driver Device 'root'
Loading cheats file from /home/roms/cheat/mslug.xml
--- End code ---
BubbleBobble2 (bublbob2) graphic is screwed up (before patching it was playable without problems):
--- Code: ---Parsing mame.ini
Parsing mame.ini
SwitchRes: Found output connector 'VGA-0'
SwitchRes: Monitor: pal Orientation: horizontal Aspect 4:3
SwitchRes: MonitorLimits 15625.00-15800.00,49.50-61.00,2.000,4.700,8.000,0.064,0.160,1.056,0,0,288.0,448
SwitchRes: Raw limits (58.9700Hz)-> YresMin= 244p, YresMax= 247p(494i)
SwitchRes: Logical limit YresMin (448/2) = 224p
SwitchRes: Setup monitor limits min=184x224 max=0x494
SwitchRes: Starting with Horizontal freq of 14.288 and Vertical refresh of 58.97
SwitchRes: Increased horizontal frequency from 14.288 to 15.625
SwitchRes: Using 21 lines padding
SwitchRes: # 15.625Khz -> 15.800Khz: ( | Hfreq Change | Vpad +21 lines | )
SwitchRes: # bublbob2.zip [4] 320x224@58.97 15.6270Khz
SwitchRes: ModeLine "320x224x58.97" 6.625869 320 336 368 424 224 236 239 265 -HSync -VSync
SwitchRes v0.013: [bublbob2.zip] (1) horizontal (320x224@58.97)->(320x224@58.97)->(320x224@58.97)
SwitchRes: # bublbob2.zip 320x224@58.97 15.6270Khz
SwitchRes: ModeLine "320x224x58.97" 6.625869 320 336 368 424 224 236 239 265 -HSync -VSync
SwitchRes: Setting Option -redraw 0
SwitchRes: Setting Option -rotate
SwitchRes: Setting Option -nothrottle
SwitchRes: Setting Option -refreshspeed
SwitchRes: Setting Option -waitvsync
SwitchRes: Xrandr ADD VGA-0: ModeLine "320x224x58.97" 6.625869 320 336 368 424 224 236 239 265 -HSync -VSync
SwitchRes: Running 'xrandr --newmode "320x224x58.97" 6.625869 320 336 368 424 224 236 239 265 -HSync -VSync'
SwitchRes: Running 'xrandr --addmode VGA-0 320x224x58.97'
SwitchRes: Setting Option -resolution 320x224x32@58.969998
Setting SDL audiodriver 'dsp' ...
Build version: 0.144u6 (Jan 25 2012)
Build architecure: SDLMAME_ARCH=
Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1
Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc
SDL/OpenGL defines: SDL_COMPILEDVERSION=1214 USE_OPENGL=1 USE_DISPATCH_GL=1
Compiler defines A: __GNUC__=4 __GNUC_MINOR__=5 __GNUC_PATCHLEVEL__=2 __VERSION__="4.5.2"
Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1
Compiler defines C: __USE_FORTIFY_LEVEL=0
SDL Device Driver : x11
SDL Monitor Dimensions: 320 x 224
Enter sdlwindow_init
Using SDL single-window OpenGL driver (SDL 1.2)
Leave sdlwindow_init
768x 576 -> 0.001248
320x 224 -> 2.000000
Loaded opengl shared library: <default>
OpenGL: Advanced Micro Devices, Inc.
OpenGL: Mesa DRI R600 (CEDAR 68F9) 20090101 TCL DRI2
OpenGL: 2.1 Mesa 7.9.2
OpenGL: texture rectangle supported
OpenGL: non-power-of-2 textures supported (new method)
OpenGL: vertex buffer supported
OpenGL: pixel buffers supported
OpenGL: framebuffer object supported
OpenGL: GLSL supported, but disabled
OpenGL: max texture size 4096 x 4096
Keyboard: Start initialization
Input: Adding Kbd #0: System keyboard
Keyboard: Registered System keyboard
Keyboard: End initialization
Mouse: Start initialization
Input: Adding Mouse #0: System mouse
Mouse: Registered System mouse
Mouse: End initialization
Joystick: Start initialization
Joystick: End initialization
Audio: Start initialization
Audio: Driver is dsp
Audio: frequency: 48000, channels: 2, samples: 512
sdl_create_buffers: creating stream buffer of 114688 bytes
Audio: End initialization
ouput: unable to open output notifier file /tmp/sdlmame_out
Searching font Liberation Sans in -fontpath
Matching font: /usr/share/fonts/TTF/LiberationSans-Regular.ttf
Starting Driver Device 'root'
(missing dependencies; rescheduling)
Starting 68EC020 'maincpu'
Starting EEPROM 'eeprom'
Starting Video Screen 'screen'
Starting Timer 'timer_68681'
Starting 68000 'audiocpu'
Starting Speaker 'lspeaker'
(missing dependencies; rescheduling)
Starting Speaker 'rspeaker'
(missing dependencies; rescheduling)
Starting ES5505 'ensoniq'
Starting Driver Device 'root'
(missing dependencies; rescheduling)
Starting Speaker 'lspeaker'
Starting Speaker 'rspeaker'
Starting Driver Device 'root'
Loading cheats file from /home/roms/cheat/bublbob2.xml
OpenGL: VBO supported
OpenGL: PBO supported
OpenGL: FBO supported
OpenGL: using vid filter: 0
GL texture: copy 0, shader 0, dynamic 0, 320x224 320x224 [RGB32, Equal: 1, Palette: 0,
scale 1x1, border 0, pitch 416,320/4096], colors: 8192, bytes/pix 4
GL texture: copy 0, shader 0, dynamic 0, 320x224 320x224 [RGB32, Equal: 1, Palette: 0,
scale 1x1, border 0, pitch 416,320/4096], colors: 8192, bytes/pix 4
Average speed: 100.39% (75 seconds)
sdl_kill: closing audio
Sound buffer: overflows=3 underflows=0
Joystick: Start deinitialization
Joystick: End deinitialization
Enter sdlwindow_exit
Leave sdlwindow_exit
SwitchRes: Xrandr REMOVE VGA-0: ModeLine 320x224x58.97
SwitchRes: Running 'xrandr --delmode VGA-0 "320x224x58.97"'
SwitchRes: Running 'xrandr --rmmode "320x224x58.97"'
--- End code ---
Videocard: ati radeon hd5450
Monitor: pal tv
OS: slackware64 13.37
Calamity:
So that patch work partially, that's good! I guess why Groovy Arcade doesn't seem to need that patch. You're probably in better possition than me to have a global vision of what's going on in the Linux patch, I appreciate your efforts.
Definitely don't have a clue with the other issue. Is the resolution actually set before mslug exits?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version