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Author Topic: High Score Competition #71: Make Trax (US ver of Crush Roller)  (Read 9522 times)

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jasonbar

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#1 - Shinobi - Winner: Destructor, Second: fixedpigs
#2 - Jungle Hunt - Winner: CrazyKongFan, Second: DeLuSioNal29
#3 - Zoo Keeper - Winner: DeLuSioNal29, Second: Ummon
#4 - Q*Bert - Winner: quarterstringer, Second: CrazyKongFan
#5 - Robotron 2084 - Winner: (+_+), Second: opt2not
#6 - Joust - Winner: (+_+), Second: Shoegazer
#7 - Elevator Action - Winner: FrontyDev, Second: Zebidee
#8 - Mr Do - Winner: DeLuSioNal29, Second: rotheblog
#9 - Hyper Sports - Winner: drawfull, Second: Ummon
#10 - Wonder Boy - Winner: DrFrag, Second: drawfull
#11 - Bubble Bobble - Winner: mrclean, Second: isucamper
#12 - Gun.Smoke - Winner: isucamper, Second: Ummon
#13 - Ghouls 'n Ghosts - Winner: Ginsu Victim, Second: Zebidee
#14 - Ms Pac-Man (with speedup hac) - Winner: CrazyKongFan, Second: wooowman93
#15 - Frogger - Winner: CrazyKong Fan, Second: Jasonbar
#16 - Grobda - Winner: mimic, Second: Cornchip
#17 - Bank Panic - Winner: ahofle, Second: Jasonbar
#18 - Juno First - Winner: RayB, Second: Shoegazer
#19 - Rolling Thunder - Winner: DrFrag, Second: isucamper
#20 - Terra Cresta - Winner: isucamper, Second: Jasonbar
#21 - Gladiator - Winner: Jasonbar, Second: Hewskie
#22 - Alcon (Slap Fight) - Winner: DrFrag, Second: Bender
#23 - Galaga - Winner: quarterstringer, Second: ToddH
#24 - Defender - Winner: quarterstringer, Second: tcleary
#25 - Klax - Winner: CrazyKongFan, Second: TAG
#26 - Funny Mouse - Winner: quarterstringer, Second: Epyx
#27 - Rampart - Winner: isucamper, Second: john_abey
#28 - Satan's Hollow - Winner: jasonbar, Second: ummon
#29 - The Speed Rumbler - Winner: Epyx, Second: mimic
#30 - Black Dragon - Winner: Epyx, Second: CrazyKongFan
#31 - Twin Cobra - Winner: ArcadeNerd, Second: jasonbar
#32 - Tetris - Winner: DrFrag, Second: qlunch
#33 - Gyruss - Winner: Hurray Banana, Second: vorghagen
#34 - Mappy - Winner: Jasonbar, Second: TAG
#35 - Bump 'n' Jump - Winner: Comtek, Second: DrFrag
#36 - Popeye - Winner: CrazyKongFan, Second: isucamper
#37 - Pengo - Winner: CrazyKongFan, Second: MazzMn
#38 - Bomb Jack - Winner: bpark42, Second: Flaptop
#39 - Smash T.V. - Winner: jasonbar, Second: quarterstringer
#40 - Rygar - Winner: Cakemeister, Second: jasonbar
#41 - Krull - Winner: jasonbar, Second: I/O
#42 - Tutankham - Winner: DrFrag, Second: creatine28
#43 - Astro Blaster - Winner: mimic, Second: WhereEaglesDare
#44 - Son of Phoenix - Winner: jasonbar, Second: syph007
#45 - Metal Slug - Winner: doteater, Second: Hewskie
#46 - Puzzle Bobble - Winner: quarterstringer, Second: Benevolance
#47 - Street Fighter 2 - The World Warrior - Winner: isucamper, Second: jordanshadow
#48 - Crazy Climber - Winner: jasonbar, Second: quarterstringer
#49 - Strider - Winner:Jasonbar, Second: Bender
#50 - Donkey Kong - Winner: wweumina, Second: javeryh
#51 - Champion Wrestler - Winner: vorghagen, Second: Bender
#52 - Karnov - Winner: DrFrag, Second: darcyp
#53 - Gauntlet - Winner: quarterstringer, Second: vorghagen
#54 - Tapper - Winner: CapriRS302, Second: quarterstringer
#55 - Namco Classic Collection Vol.2 - Winner: jasonbar, Second: CapriRS302
#56 - Gain Ground - Winner: jasonbar, Second: upprc04
#57 - Escape from the Planet of the Robot Monsters  - Winner: DirtyDachshunds, Second: upprc04
#58 - Raiden  - Winner: jasonbar, Second: Gray_Area
#59 - Buster Bros  - Winner: spoot, Second: jasonbar
#60 - Dig Dug  - Winner: quarterstringer, Second: Matthew Anderson
#61 - Mario Bros - Winner: LeapinLew, Second: Nickelstringer
#62 - Chicken Shift - Winner: quarterstringer, Second: jasonbar
#63 - Roc'n Rope - Winner: dfmaverick, Second: Nephasth
#64 - Moon Patrol - Winner: CrazyKongFan, Second: jasonbar
#65 - Nibbler - Winner: CrazyKongFan, Second: jasonbar
#66 - Truxton II - Winner: jasonbar, Second: spoot
#67 - Aliens vs Predator - Winner: Nbk_Orchid, Second: spoot
#68 - Caveman Ninja - Winner: Nbk_Orchid, Second: jasonbar
#69 - Majestic 12 - Winner: emphatic, Second: jimmy2x2x
#70 - Sky Shark - Winner emphatic, Second: jasonbar



Make Trax released by Williams in the USA



----------------------------------------------------

ROMSet: maketrax  (parent set "crush" required!)

----------------------------------------------------

Default settings:
Lives: 3
First Pattern: Easy
Teleport Holes: Off

----------------------------------------------------

- One credit only!

- No continues or adding credits!

- No MAME cheats!

- Last day is Tuesday July 26 (11:59:59pm Pacific Daylight Time), 2011.
 
- High score wins.

- No savestates, savestate practices, etc. during the round.

- MAME INP recordings are encouraged but optional.

- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.

- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!

- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.

- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).

Best of luck!-

New (PM me if you want to suggest any revisions/additions/omissions):
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed.  No program or other person or entity of any sort may manipulate your controls during your game.  Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
« Last Edit: July 24, 2011, 09:00:50 pm by jasonbar »

jasonbar

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #1 on: July 11, 2011, 06:48:16 pm »
Opening salvo (first game I played--surely won't last long):
16,600

Thanks,
-Jason

Hewskie

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #2 on: July 11, 2011, 07:41:50 pm »
This game is hard...  :dizzy:

I was born in '85 so i missed most of the original games from the 80s. Does anyone have any tips? I didn't even know you could eat the cat my first few games. Kept wondering how it was fair that he just stomped all over my fresh paint job and there was little i could do about it.

Anyway, only have about 7,500 or so after 5 or 6 attempts. Hopefully I can do much better.

Good pick!

jimmy2x2x

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #3 on: July 11, 2011, 08:10:07 pm »
Never even heard of this one!

Nice game ;)

8750

syph007

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #4 on: July 11, 2011, 08:11:42 pm »
This one is kinda fun.  Here is the instruction card for reference.  I had to look it up, since it wasn't obvious to me what I was supposed to do with those rollers in the aisles.


emphatic

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #5 on: July 12, 2011, 04:33:02 am »
Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.

 :laugh2:

Edit: Someone had already asked for instructions.
« Last Edit: July 12, 2011, 04:49:13 am by emphatic »

boardjunkie

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #6 on: July 12, 2011, 11:07:04 am »
Yet another one with annoying sound based on the Galaxian topology.....

Hewskie

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #7 on: July 12, 2011, 08:45:57 pm »
19,900 - Getting better  :applaud:


CrazyKongFan

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #8 on: July 13, 2011, 06:51:32 pm »
20,540 :) Oh, and it doesn't use Galaxian type sounds, it actually has the same audio processor as Pac-Man. It'd be much more annoying if it used Galaxian sound hardware ;D

jasonbar

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #9 on: July 13, 2011, 08:56:46 pm »
Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
 :laugh2:

Emphatic, did ya notice how I picked a game with no fire button?   ;D

-Jason
« Last Edit: July 13, 2011, 09:40:52 pm by jasonbar »

Donkey_Kong

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #10 on: July 13, 2011, 09:10:27 pm »
We had this game at our small town local arcade. I remember distinctly my gaming partner on this game at least a few times...my sister of all people.

BTW: That annoying ass sound track was music to my 7 y.o. ears back in the early 80's   :lol

Edit: Went to try a game and my kids have my machine all tore up...nothing works, The damn player one stick came right out of the socket...

 :hissy: 
« Last Edit: July 13, 2011, 09:28:17 pm by Donkey_Kong »
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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #11 on: July 13, 2011, 11:10:19 pm »
Upping the ante, got 27,860 this time.

jasonbar

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #12 on: July 14, 2011, 02:36:36 am »
@syph007: thanks for posting the instruction card.  My bezel artwork on my cab has a big blank white rectangle where that's supposed to go...weird.  I'll clean up my bezel with your attachment.

Had me a good game: 30,700.

Roll those fish over as much as you can--I got them up to 6400 points on the first screen.  That's pretty much where all the points are...

Also, that paint brush certainly isn't as responsive as the Pac games are--it's hard to perform quick back-and-forth maneuvers.  I think I'm liking this game less the more I play it...   :P


Thanks,
-Jason

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #13 on: July 14, 2011, 08:46:39 am »
Had me a good game: 30,700.

Roll those fish over as much as you can--I got them up to 6400 points on the first screen.  That's pretty much where all the points are...

Yeah, I think it actually tops out at 9600, but it takes some real skill/perfect timing to pull that off.

djm858

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #14 on: July 14, 2011, 10:09:20 am »
Had me a good game: 30,700.

Roll those fish over as much as you can--I got them up to 6400 points on the first screen.  That's pretty much where all the points are...

Yeah, I think it actually tops out at 9600, but it takes some real skill/perfect timing to pull that off.

I thought I was being smart by allowing the footprint cat to live on the first level.  My plan was to casually eat footprints for points forever while I easily outran slow fish.  Too bad the cat disappeared after awhile and I didn't get the 1000pts from catching it...

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #15 on: July 16, 2011, 09:15:36 am »

Geez, you guys get better scores on your first try than I can after hours of playing!

17730 so far...


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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #16 on: July 17, 2011, 12:25:15 am »
tried few times did 5K. It's not my cup of tea, I'll wait till next competition.

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #17 on: July 21, 2011, 02:26:05 am »

This game makes me cranky! 17730 may yet be my highest score...


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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #18 on: July 21, 2011, 02:48:26 am »
I know what you mean. I got my 19k on my 5th or 6th game, haven't come even CLOSE since...

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #19 on: July 21, 2011, 11:00:19 am »
28280

Just missed the dang initials screen cause I was trying to figure out the print screen function.  The score is still on the image though.

Playing til you get 9000 for rolling a fish on the first level without losing any lives really helps, cause I tanked hard on the 2nd level after that.

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #20 on: July 21, 2011, 12:42:51 pm »
Woah, I actually just dominated my previous score.  Time to chill for awhile.

43710

« Last Edit: July 21, 2011, 12:46:05 pm by djm858 »

emphatic

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #21 on: July 21, 2011, 01:27:09 pm »
I've been really busy for two weeks, so I haven't had a chance to play this. Now after reading people's thoughts on it, I feel kinda blessed.  :afro:

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #22 on: July 22, 2011, 08:29:42 am »
28280

Just missed the dang initials screen cause I was trying to figure out the print screen function.  The score is still on the image though.

Playing til you get 9000 for rolling a fish on the first level without losing any lives really helps, cause I tanked hard on the 2nd level after that.

For me, I actually went the other way so to speak. I was really desperate to go past the second screen, so i decided to only run over fish incidentally, with the main goal of just completing the screen. Last night I finally got to the third screen this way! But a couple of grand down from my best score. The other thing I was trying was to set a target before not bothering with the fish. 1600 seemed fairly easy to get. I'll try that approach again. Your initial fish points doubles for each screen it seems so that's one less fish to kill for each consecutive screen. This is my theory, and definitely not the best, as I really blow at pac man type maze games...


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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #23 on: July 23, 2011, 01:21:48 pm »
Hey jasonbar, just noticed, the ending date is screwed up...should it be Monday July 25th, or Tuesday July 26th? You have it listed as "Tuesday July 25th" ???

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #24 on: July 23, 2011, 01:59:21 pm »
Hey jasonbar, just noticed, the ending date is screwed up...should it be Monday July 25th, or Tuesday July 26th? You have it listed as "Tuesday July 25th" ???

Sweet, I'm not the only one who screws up the date setting these things up then.   ;D

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #25 on: July 24, 2011, 01:53:52 am »
I found this game really hard and haven't had a decent score yet.  Whoever wins make the next competition something I'm good at.   ;)

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #26 on: July 24, 2011, 04:18:43 am »
Hey jasonbar, just noticed, the ending date is screwed up...should it be Monday July 25th, or Tuesday July 26th? You have it listed as "Tuesday July 25th" ???

Sweet, I'm not the only one who screws up the date setting these things up then.   ;D

Cool, I'm going to make it Tuesday and have another go or two  ;)


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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #27 on: July 24, 2011, 03:42:14 pm »
Hey jasonbar, just noticed, the ending date is screwed up...should it be Monday July 25th, or Tuesday July 26th? You have it listed as "Tuesday July 25th" ???

Sweet, I'm not the only one who screws up the date setting these things up then.   ;D

Cool, I'm going to make it Tuesday and have another go or two  ;)

Shouldn't that be up to jasonbar? ;)

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #28 on: July 24, 2011, 09:04:12 pm »
1: Calendars are tricky.

2: I meant Monday the 25th, since I started this on Mon July 11, but since it's now late on Sun the 24th, that's not much advance notice, so I've changed the end date to be Tues the 26th.

3: I'm not getting notifications when others post in this thread, for some reason.

4: 2 words: 3-day Vegas Bachelor Party...ouch... :angel:


Thanks,
-Jason

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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #29 on: July 25, 2011, 03:13:45 am »
Hey jasonbar, just noticed, the ending date is screwed up...should it be Monday July 25th, or Tuesday July 26th? You have it listed as "Tuesday July 25th" ???

Sweet, I'm not the only one who screws up the date setting these things up then.   ;D

Cool, I'm going to make it Tuesday and have another go or two  ;)

Shouldn't that be up to jasonbar? ;)

nope, I'm capitalising on his mistake  ;D


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Re: High Score Competition #71: Make Trax (US ver of Crush Roller)
« Reply #30 on: July 26, 2011, 03:34:12 am »

Well, I tried a little more and I came to the conclusion that there is a reason this game isn't that well known  ;D So I changed my joys back to 8 way and had the best game of 1942 on this cab yet (",)


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