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Best sounding games or sfx in games
boardjunkie:
Anyone heard of someone making some kind of interface to "play" a video sound board via MIDI input? That would be way cool.
Cynicaster:
+1 for Defender and Robotron. To me, those are the quintessential "retro arcade" sounds--masterful as they are iconic.
I was playing a bit of Marble Madness recently and I agree--that is some great music for its time. That second level tune always gets stuck in my head.
I think the SFX in Zaxxon are simple but very effective and convincing.
Other great retro arcade audio moments that come to mind:
- when the ghosts scatter in Pac-Man after you eat an engergizer--I think those sounds are brilliant.
- the "free life" sound in Centipede. It just has this awesome carnival-like "you win!" vibe to it.
- the explosions in Raiden
- explosions and thrust sounds in Asteroids (sound sweet with a sub)
- when Coily jumps of the edge of the pyramid in Q*Bert
- "The End" in Missile Command
- music in Pengo
- music in Golden Axe and Altered Beast
Malenko:
Daytona USA, Even Crusin' USA
I know you dont want non-arcade, but final fantasy and castlevania they both have simply wonderful compositions.
Thenasty:
Vanguard
Phoenix
Frogger
Moon Cresta
others:
The BREAK SCENE in the PAC family ( you can tell from a distance what level the player is in)
Moon Patrol
Gyruss
RayB:
Galaga for the cutesy weird FX
Rolling Thunder for some excellent funky music that was way ahead of its time
Juno First for techno sounds (original hardware though--the 48-in-1 boards sound like junk)
Marble Madness (and other Atari titles using that same sound hardware)
And as mentioned, most early 80's Williams games