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Best sounding games or sfx in games
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boardjunkie:
Anyone heard of someone making some kind of interface to "play" a video sound board via MIDI input? That would be way cool.
Cynicaster:
+1 for Defender and Robotron.  To me, those are the quintessential "retro arcade" sounds--masterful as they are iconic.

I was playing a bit of Marble Madness recently and I agree--that is some great music for its time.  That second level tune always gets stuck in my head.

I think the SFX in Zaxxon are simple but very effective and convincing.

Other great retro arcade audio moments that come to mind:

- when the ghosts scatter in Pac-Man after you eat an engergizer--I think those sounds are brilliant.  

- the "free life" sound in Centipede.  It just has this awesome carnival-like "you win!" vibe to it.

- the explosions in Raiden

- explosions and thrust sounds in Asteroids (sound sweet with a sub)

- when Coily jumps of the edge of the pyramid in Q*Bert

- "The End" in Missile Command

- music in Pengo

- music in Golden Axe and Altered Beast



Malenko:
Daytona USA, Even Crusin' USA

I know you dont want non-arcade, but final fantasy and castlevania they both have simply wonderful compositions.
Thenasty:
Vanguard
Phoenix
Frogger
Moon Cresta



others:
The BREAK SCENE in the PAC family ( you can tell from a distance what level the player is in)
Moon Patrol
Gyruss
RayB:
Galaga for the cutesy weird FX
Rolling Thunder for some excellent funky music that was way ahead of its time
Juno First for techno sounds (original hardware though--the 48-in-1 boards sound like junk)
Marble Madness (and other Atari titles using that same sound hardware)
And as mentioned, most early 80's Williams games
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