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Virtual Reality? Anyone else interested, or just me?
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fallacy:
I just bought an Acer® H5360 3D-DLP Projector, and a di-lite High Powered 120 inch screen which is suppose to reflect the image back so brightly it’s almost the same as watching a 120” TV.

I am wondering if anyone has played around with setting up a racing game with 3d projectors. I am looking for ideas for virtual emersion. If you know of any good links please post them.
I have always been interested in VR since the late 90’s. I bought tons of books and novels, then the VFX-3D came out.
http://www.stereo3d.com/vfx3d.htm
As we all know VR never emerged. I remember even having a conversation with one of my professor back in 1999. We were talking about trends in technology and I brought up VR headsets and when they would be main stream. I said about 8 years and then he said no with the way technology is increasing it will be 5 to 6 years. 12 years later we still no closer to home consumer video game emersion.

However with the higher quality and price drop of projectors, 3d technology for consumers and games that are programmed to run on 3 separate screens simultaneously with the right hardware it seems actually possible now to create VR for the home consumer. You will have your depth of field and with the right vertical and horizontal set up your perspective vision. Along with Doby surround sound. Only other thing that would be missing is the head tracking.
scofthe7seas:
I'm going to vent for a second here.
Back in like.. 2000 3d LCD shutter glasses were available at decent prices. Like you posted, they even had a variety of headsets that had individual small monitors for each eye, which would basically emulate the virtual reality you're talking about. I didn't have the headset, but I had a pair of glasses (I think they might be in my parents garage..), and I was enjoying some 3d back in those days. It's annoyed the hell out of me how every piece of information insists that 3d HAS to be in 120Hz. I was rocking 3d at like 60Hz, and it gave some people headaches (not me), which is why the requirement was bumped up. I still think it should be a choice that the consumer can make without having to pay extra for hardware that technically isn't needed.
As far as current 3d virtual reality... I don't think that's going to happen. I do believe that 3d movies will continue to grow, but 3d games are a novelty right now. I used to like playing games in 3d. It made them cooler, for sure. Something like The Undying in 3d was pretty freaky. But with time, Nvidia even stopped the 3d part of their drivers from updating, and you had to roll back to older drivers to continue using it for games. Not to mention that the support at the time wasn't amazing. You couldn't use shader/pixel effects with 3d at the time. Things like bump mapping wouldn't work with it.
But these days, 3d is something that's kind of tacked on for games, and I don't know if it will move past that. The hardware supply/demand doesn't warrent full commitment from gaming companies to really put effort into making solid 3d games. The glasses alone are typically 100 or so dollars, not to mention the ridiculous Nvidia bundle you need to get for PC 3d games. The price for 3d TVs are dropping, and that's a good thing. I think they will phase out regular TVs, and people will be getting them even if they don't plan on using them for 3d. It's nice to have something like that as a "bonus" for your TV.
I mean, full virtual reality gaming is not that hard to do, technically. Some kind of cockpit game (flight, or mech) with a VR headset and head tracking to follow where you look within the cockpit.. plus an appropriate controller, would be awesome. But how many people are going to go for that? People ---smurfette--- and moan about even needing to wear glasses for 3d.
fallacy:
People will go for anything in gamming as long as it’s good. Problem with the VR headsets in the past is that they were never good. If they did not cause eye strain from looking at an image that close to your face then the image was really small peculated and crappy.

I would like to see these Sony 3D Goggles for myself. They are marketing them for movie watching experience yet nothing about gamming?



Blanka:
Virtual reality has nothing to do with displays, nor 3D. It is about having the feeling that you are in another place. Guess Second Life and WOW are more VR than any hardware solution can ever be.
scofthe7seas:
I think there's a loose definition of what the term means. But we're specifically talking about a visual / audio virtual reality.

I would imagine if those goggles had standard inputs they could be used for games, but probably not for PC, which is where the widest variety of 3d compatible games are, due to Nvidia's stupid lockdown on 3d hardware.
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