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High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)

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torino:

danny_galaga, opt2not, jasonbar, mimic, Haze:

- What do you think about sharing competition scoreboard so everyone can see current records right in the game itself, like this:





...can you please explain in few words what do you like, or not like, about this idea? Thank you.




emphatic,
you forgot to mention DIP SWITCH settings, where particularly important is number of LIVES, DIFFICULTY and BONUS LIFE. Perhaps the game default setting should be used, which we get by deleting game's .cfg file, so for this game it should be LIVES="3", DIFFICULTY="normal" and BONUS LIFE="50K, then every 150K", additionally then ALLOW CONTINUES could be set to "NO". -- By the way, I could make the script start the game with input recording enabled, then after game exits the script could upload screenshots and .inp files all together when publishing local records back to server.

Haze:


--- Quote from: emphatic on July 01, 2011, 04:59:37 pm ---Oh my. I just tried this in MAME and the emulation is nowhere near the PCB (I have one and it's awesome). Some small enemies are way too fast, the boss behavior is totally broken and surely more stuff.  :-[

What do you say guys, should we scrap this and I'll edit the first post with a new game? I'll have a look at the earlier inputs and choose something that is WORKING.

Edit: NEW GAME IS SKY SHARK. Really sorry about this.  :'(

--- End quote ---

The game (HMF) is tagged as 'UNEMULATED PROTECTION' which is probably the source of some of your issues.

If you want to compile a list of exact differences between the current version of MAME and your PCB (with video evidence if possible) it would help document how the game should behave (as most of it is guesswork for now)  Such information could be posted to MameTesters as original reference material.  Having people with a good knowledge of the original games and their behavior is always useful in such cases.

Eventually the protection device should be decapped and emulated for 100% accuracy, but if and when that will happen is anybody's guess (my guess is never..)

danny_galaga:


--- Quote from: torino on July 04, 2011, 05:10:55 am ---danny_galaga, opt2not, jasonbar, mimic, Haze:

- What do you think about sharing competition scoreboard so everyone can see current records right in the game itself, like this:





...can you please explain in few words what do you like, or not like, about this idea? Thank you.



--- End quote ---

I don't really understand all this syncbat this and did.bat that. I struggle with software stuff. I just like to sit down, at my cocktail cab, and play the game  :dunno

emphatic:

Default settings should be used.

@ Haze: I'll try to record a video. I know there's a short one on YouTube already, but it's only stage 1 IIRC.

Also, no .bat business is required to compete, even though it's quite a nifty feature.

torino:


--- Quote from: danny_galaga on July 04, 2011, 08:12:39 am ---I don't really understand all this syncbat this and did.bat that. I struggle with software stuff. I just like to sit down, at my cocktail cab, and play the game  :dunno

--- End quote ---

There is nothing you need to understand in order to use it, simply download and double-click.


The question is whether you like the idea to see current scoreboard in the game itself, or not?


It would be like everyone is playing on one and the same public machine, and when you run SYNC.BAT it's like you just walked in the arcade room - you would be able to see everyone's scores right there in the game itself and there will always be a chance someone has beaten your old record while you were "away". This little 'in-game scoreboard' thingy, that's what large part of the arcade experience was all about. Try it and you will see it will get you more excited and motivated to play, it will make you feel again a little bit of that sweet arcade taste from your nostalgic dreams. I guarantee, or your money back!

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