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Author Topic: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)  (Read 35772 times)

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emphatic

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The past competitions:

#1 - Shinobi - Winner: Destructor, Second: fixedpigs
#2 - Jungle Hunt - Winner: CrazyKongFan, Second: DeLuSioNal29
#3 - Zoo Keeper - Winner: DeLuSioNal29, Second: Ummon
#4 - Q*Bert - Winner: quarterstringer, Second: CrazyKongFan
#5 - Robotron 2084 - Winner: (+_+), Second: opt2not
#6 - Joust - Winner: (+_+), Second: Shoegazer
#7 - Elevator Action - Winner: FrontyDev, Second: Zebidee
#8 - Mr Do - Winner: DeLuSioNal29, Second: rotheblog
#9 - Hyper Sports - Winner: drawfull, Second: Ummon
#10 - Wonder Boy - Winner: DrFrag, Second: drawfull
#11 - Bubble Bobble - Winner: mrclean, Second: isucamper
#12 - Gun.Smoke - Winner: isucamper, Second: Ummon
#13 - Ghouls 'n Ghosts - Winner: Ginsu Victim, Second: Zebidee
#14 - Ms Pac-Man (with speedup hac) - Winner: CrazyKongFan, Second: wooowman93
#15 - Frogger - Winner: CrazyKong Fan, Second: Jasonbar
#16 - Grobda - Winner: mimic, Second: Cornchip
#17 - Bank Panic - Winner: ahofle, Second: Jasonbar
#18 - Juno First - Winner: RayB, Second: Shoegazer
#19 - Rolling Thunder - Winner: DrFrag, Second: isucamper
#20 - Terra Cresta - Winner: isucamper, Second: Jasonbar
#21 - Gladiator - Winner: Jasonbar, Second: Hewskie
#22 - Alcon (Slap Fight) - Winner: DrFrag, Second: Bender
#23 - Galaga - Winner: quarterstringer, Second: ToddH
#24 - Defender - Winner: quarterstringer, Second: tcleary
#25 - Klax - Winner: CrazyKongFan, Second: TAG
#26 - Funny Mouse - Winner: quarterstringer, Second: Epyx
#27 - Rampart - Winner: isucamper, Second: john_abey
#28 - Satan's Hollow - Winner: jasonbar, Second: ummon
#29 - The Speed Rumbler - Winner: Epyx, Second: mimic
#30 - Black Dragon - Winner: Epyx, Second: CrazyKongFan
#31 - Twin Cobra - Winner: ArcadeNerd, Second: jasonbar
#32 - Tetris - Winner: DrFrag, Second: qlunch
#33 - Gyruss - Winner: Hurray Banana, Second: vorghagen
#34 - Mappy - Winner: Jasonbar, Second: TAG
#35 - Bump 'n' Jump - Winner: Comtek, Second: DrFrag
#36 - Popeye - Winner: CrazyKongFan, Second: isucamper
#37 - Pengo - Winner: CrazyKongFan, Second: MazzMn
#38 - Bomb Jack - Winner: bpark42, Second: Flaptop
#39 - Smash T.V. - Winner: jasonbar, Second: quarterstringer
#40 - Rygar - Winner: Cakemeister, Second: jasonbar
#41 - Krull - Winner: jasonbar, Second: I/O
#42 - Tutankham - Winner: DrFrag, Second: creatine28
#43 - Astro Blaster - Winner: mimic, Second: WhereEaglesDare
#44 - Son of Phoenix - Winner: jasonbar, Second: syph007
#45 - Metal Slug - Winner: doteater, Second: Hewskie
#46 - Puzzle Bobble - Winner: quarterstringer, Second: Benevolance
#47 - Street Fighter 2 - The World Warrior - Winner: isucamper, Second: jordanshadow
#48 - Crazy Climber - Winner: jasonbar, Second: quarterstringer
#49 - Strider - Winner:Jasonbar, Second: Bender
#50 - Donkey Kong - Winner: wweumina, Second: javeryh
#51 - Champion Wrestler - Winner: vorghagen, Second: Bender
#52 - Karnov - Winner: DrFrag, Second: darcyp
#53 - Gauntlet - Winner: quarterstringer, Second: vorghagen
#54 - Tapper - Winner: CapriRS302, Second: quarterstringer
#55 - Namco Classic Collection Vol.2 - Winner: jasonbar, Second: CapriRS302
#56 - Gain Ground - Winner: jasonbar, Second: upprc04
#57 - Escape from the Planet of the Robot Monsters  - Winner: DirtyDachshunds, Second: upprc04
#58 - Raiden  - Winner: jasonbar, Second: Gray_Area
#59 - Buster Bros  - Winner: spoot, Second: jasonbar
#60 - Dig Dug  - Winner: quarterstringer, Second: Matthew Anderson
#61 - Mario Bros - Winner: LeapinLew, Second: Nickelstringer
#62 - Chicken Shift - Winner: quarterstringer, Second: jasonbar
#63 - Roc'n Rope - Winner: dfmaverick, Second: Nephasth
#64 - Moon Patrol - Winner: CrazyKongFan, Second: jasonbar
#65 - Nibbler - Winner: CrazyKongFan, Second: jasonbar
#66 - Truxton II - Winner: jasonbar, Second: spoot
#67 - Aliens vs Predator - Winner: Nbk_Orchid, Second: spoot
#67 - Aliens vs Predator - Winner: Nbk_Orchid, Second: spoot
#68 - Caveman Ninja - Winner: Nbk_Orchid, Second: jasonbar
#69 - Majestic 12 - Winner: emphatic, Second: jimmy2x2x

So. I had no idea what to do when winning #69, but here goes:

Sky Shark by TAITO



----------------------------------------------------

ROMSet: skyshark

----------------------------------------------------

Default settings:
Medium difficulty
Extend 50K, 200K, 150K+
Lives: 3

----------------------------------------------------

- One credit only!

- No continues or adding credits!

- No MAME cheats!

- Last day is Friday July 8 (11:59:59pm Pacific Daylight Time), 2011.
 
- High score wins.

- No savestates, savestate practices, etc. during the round.

- MAME INP recordings are encouraged but optional.

- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.

- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!

- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.

-Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).

Best of luck!

Note:
At first, I chose Hacha Mecha Fighter by NMK as I had no idea how broken the emulation was. Really sorry about that, guys.
« Last Edit: July 04, 2011, 10:56:50 am by emphatic »

Gray_Area

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #1 on: June 30, 2011, 09:16:37 am »
Kinda of a strange game.
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Bender

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #2 on: June 30, 2011, 07:51:39 pm »
kinda new?
what version of Mame did this start working in?
I can't get it to run in .135

syph007

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #3 on: June 30, 2011, 07:57:52 pm »
Ya this wasn't in my main mame list.  I have preliminary driver status ones filtered out and as of current MAME version looks like it's still prelim.

According to MAWS

version added    .074u2
last change(s)    .132u2 .075

Bender

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #4 on: June 30, 2011, 08:27:31 pm »
yeah found it working in .129
man that is a weird game, don't get me wrong I like it but kinda strange, some of the graphics are really cool
doesn't seem like it's 100% accurate emulation yet, but pretty playable I guess (not knowing what it should play like  :dunno)
« Last Edit: July 01, 2011, 07:26:24 am by Bender »

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #5 on: June 30, 2011, 10:33:16 pm »
596,100 After one try.

mimic

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #6 on: June 30, 2011, 11:22:09 pm »
948,700 After second time, but it got super hard and viciously fast. I didn't know how to kill the chinook that was behind me the whole time.

danny_galaga

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #7 on: July 01, 2011, 05:59:05 am »

Bugger, no good in 78. I'll just have to wait for the next one...


ROUGHING UP THE SUSPECT SINCE 1981

emphatic

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #8 on: July 01, 2011, 02:52:01 pm »
948,700 After second time, but it got super hard and viciously fast. I didn't know how to kill the chinook that was behind me the whole time.

chinook?

I'm really sorry that people seem to have issues running this game. I had no idea it was such trouble-ridden. :(

emphatic

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #9 on: July 01, 2011, 04:59:37 pm »
Oh my. I just tried this in MAME and the emulation is nowhere near the PCB (I have one and it's awesome). Some small enemies are way too fast, the boss behavior is totally broken and surely more stuff.  :-[

What do you say guys, should we scrap this and I'll edit the first post with a new game? I'll have a look at the earlier inputs and choose something that is WORKING.

Edit: NEW GAME IS SKY SHARK. Really sorry about this.  :'(
« Last Edit: July 01, 2011, 05:06:54 pm by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #10 on: July 01, 2011, 05:43:21 pm »
Change it to Dodonpachi and we can call it quits ;)

emphatic

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #11 on: July 01, 2011, 05:50:19 pm »
Change it to Dodonpachi and we can call it quits ;)


Nice try. Win this week and do that yourself. Much better.  :cheers:

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #12 on: July 01, 2011, 05:51:44 pm »
hehe I'll give it a go ;)

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #13 on: July 01, 2011, 08:57:42 pm »
Can I apply my high score from HMF? ;) I know I suck at flying shark even though I love that game.
Btw seemed like a I had no issues with HMF at all, maybe it seemed very fast paced, but then again I have no idea how it should play like, that was my first time.

for empatic
chinook = http://en.wikipedia.org/wiki/Boeing_CH-47_Chinook

emphatic

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #14 on: July 02, 2011, 05:36:16 am »
Can I apply my high score from HMF? ;) I know I suck at flying shark even though I love that game.
Btw seemed like a I had no issues with HMF at all, maybe it seemed very fast paced, but then again I have no idea how it should play like, that was my first time.

for empatic
chinook = http://en.wikipedia.org/wiki/Boeing_CH-47_Chinook

How about an honorary mention?  :laugh:

The Chinook is never supposed to appear behind you in the game. The whole boss' mechanics are messed up. I'll try to shoot a video of me playing my PCB sometime next week (I'm not competing in Sky Shark, my personal best is two loops).

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #15 on: July 02, 2011, 09:20:34 am »
We can share hi-scores via public web-folder. With the help of HiToText utility simple .BAT script can update local hi-scores with server scoreboard and publish our own records back to server by merging all the current scores automatically. The point of this would simply be so that everyone can see current competition scoreboard right there in the game itself, which kind of makes it more interesting and motivating to break someone else's record.


I already have everything set up, currently there is only my record in there: 46950 TORINO 13



HOW TO IMPORT SERVER SCOREBOARD & PUBLISH LOCAL RECORDS
===================================================

1.) download "web-sync_skyshark.zip" (web-sync folder)

2.) unzip and copy "web-sync" folder in MAME folder

3.) in "web-sync" folder is SYNC.BAT script, run it



That's it. The script is for SKYSHARK ONLY.
« Last Edit: July 04, 2011, 05:22:26 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #16 on: July 02, 2011, 09:28:56 am »
That's way cool, torino. I'll have to check it out.

Edit: In Windows 7 I get this error when running sync.bat:

"net.ext - Entry Point Not Found

The procedure entry point I_NetPathType could not be located in the dynamic link library NETAPI32.dll."

Edit 2: I just realized that I didn't have a "hi" folder, the "highscore.dat" or an actual score recorded yet. I'll try to play later when the kids aren't screaming (that's apparently how kids talk) at each other.
« Last Edit: July 02, 2011, 09:54:39 am by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #17 on: July 02, 2011, 10:21:31 am »
That's way cool, torino. I'll have to check it out.

Edit: In Windows 7 I get this error when running sync.bat:

"net.ext - Entry Point Not Found

The procedure entry point I_NetPathType could not be located in the dynamic link library NETAPI32.dll."

I think it's cool too, and the more people jump in the cooler it gets, or so it would seem. I never tried it before with anyone else, I only tested it by myself so far. Anyway, I don't know about Windows 7 but I'm pretty sure we can overcome the problem of 'network drive' mapping, one way or another.


a.) Try deleting "net.exe" in "web-sync" folder, it's WinXP version. That should make the script use system's own "net.exe", if your system has it. My WinXP did not have that command, for some reason, and that's why I placed it in the .zip, but if your Win7 does not have "net.exe" and the script still does not work, you can always map network drive manually:


b.) [Top menu of any folder]: Tools->Map Network Drive... (Z:)

"http://www.drivehq.com/webdav/OnlineMAME"

Username: OnlineMAME / Password: letmeplay



Once Z: drive is mapped .BAT file will start reporting error how "device is already in use", but that's fine. We could un-map the drive at the end of .BAT file after each web-syncing, but it takes several minutes until the drive can be mapped again, so I just leave it mapped all the time to make testing faster. If more than few people happen to be interested I will make the script a little better and maybe implement some additional features.


Quote
Edit 2: I just realized that I didn't have a "hi" folder, the "highscore.dat" or an actual score recorded yet. I'll try to play later when the kids aren't screaming (that's apparently how kids talk) at each other.

Yeah, you need to have MAME enabled for hi-score support, which includes having a "hiscore.dat" and "hi" folder.


So, everyone has their local "skyshark.hi" copy as usual in their "MAME/hi" folder, and then there is one 'master' copy of "skyshark.hi" in shared web-folder. The script downloads this master file to temporary local folder, locks server file access and uses HiToText utility to merge scoreboards, then it overwrites both local and server "skyshark.hi" with this new one and unlocks back master copy file access.
« Last Edit: July 02, 2011, 10:46:50 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #18 on: July 02, 2011, 11:19:50 am »
so does this overwrite the local "skyshark.hi" folder?
if not how do you switch back and forth between using the local and the web hi for a game?
Theoretically this sounds pretty cool, a live updating scoreboard
man I'd like to set that up with just a couple of friends

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #19 on: July 02, 2011, 11:44:02 am »
Removing the "net.exe" worked for me.  :applaud: I'm just gonna play a credit (I'm not competing in this game though) and see if it works 100% on my end.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #20 on: July 02, 2011, 01:12:40 pm »
Yes! Flying/Sky Shark is one of my favorite shmups! I'm in.

Good pick Emph!

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #21 on: July 02, 2011, 01:55:46 pm »
so does this overwrite the local "skyshark.hi" folder?
if not how do you switch back and forth between using the local and the web hi for a game?

The important thing is that "web-sync" folder shares the same parent folder with whatever currently used "hi" folder, becasue that's where the .BAT script is looking for local scores to update master (server) scoreboard and where consequently local .hi files will be updated.

C:/WEB_SYNC_MAME_COMPETITION_FOLDER/
 + cfg
 + hi
 + roms
 + web-sync
hiscore.dat
mame.exe



You can avoid overwriting or mixing "local" and "competition" .hi files in several ways:

a.) SEPARATE: duplicate MAME to a new folder, say "c:/OnlineMAME" and empty "hi" to start clean

b.) BACKUP: rename or zip your current "hi" folder, make a new one, alternate renaming accordingly

c.) some better and simpler solution, something that can be automatised with the .BAT script itself?


Quote
Theoretically this sounds pretty cool, a live updating scoreboard
man I'd like to set that up with just a couple of friends

Go ahead and use "OnlineMAME" drivehq account, or open your own, it's free. I'll help you modify .BAT script for other games.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #22 on: July 02, 2011, 01:57:05 pm »
Removing the "net.exe" worked for me.   I'm just gonna play a credit (I'm not competing in this game though) and see if it works 100% on my end.

Did you run .BAT script before you started the game and you could see my score inside it once you entered the game?

If you first play the game with a brand new .hi file and register some score, exit the game and then run .BAT script, you should see both my score and your score the next time you start the game.


The script can probably be inserted to work within some MAME front-ends, so that it can be run automatically by the front-end each time when the game starts and/or after game exits.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #23 on: July 02, 2011, 01:58:02 pm »
Wouldn't it be possible to use the * to include all available games in one's hi folder with this tool?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #24 on: July 02, 2011, 02:42:47 pm »
Wouldn't it be possible to use the * to include all available games in one's hi folder with this tool?

Almost, it's a bit more complicated because different games use different number of fields, but HiToText utility, beside reading and writing, can also inspect each format beforehand, so too then can .BAT script do each different format merging accordingly. In short, with some little additions and modifications the only limit for this script is the number of games actually supported by HiToText.

So, did you see my score in the game after running SYNC.BAT ?


Why are you not competing? Wasn't it the point when you won the last competition to choose some game you would actually _want to compete in... so you can win again, then choose another game you're good at and win yet again, and then again, and again... until everyone bows down and calls you the king? That's how you can rule this competition, or can you? How high can you get?


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #25 on: July 02, 2011, 02:58:13 pm »
The first time I ran the sync.bat, I saw your score. Then I played and MAME recorded my score above yours. I then used the sync.bat again, but now both scores has been removed for some reason.  :dizzy:

Well, let's see how the competition goes, maybe I'll enter a score. It's super hot here right now, so I'm lazy.  :cheers: I just don't see the point in adding games you know you're good and play yourself. I chose Hacha Mecha Fighter because it's a little known game, and when people first see it they will just zip on by to the next game because it looks totally insane. But it's really very fun (when working properly). I chose Sky Shark because it's a very good game, and it hadn't been chosen before.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #26 on: July 02, 2011, 03:30:16 pm »
The first time I ran the sync.bat, I saw your score. Then I played and MAME recorded my score above yours. I then used the sync.bat again, but now both scores has been removed for some reason.  :dizzy:

Don't know. I tried it just now and everything is fine with server file, it still has only one (my) name in it.

Did .BAT script got to the point to say "- SERVER UPDATE FINISHED -", or maybe it got stuck, or something?


Try it again please, it should work, I don't see why not, it works every time from here.
If .BAT files runs correctly you should still at least see my score next time you run the game.

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #27 on: July 03, 2011, 03:59:51 am »
Oh my. I just tried this in MAME and the emulation is nowhere near the PCB (I have one and it's awesome). Some small enemies are way too fast, the boss behavior is totally broken and surely more stuff.  :-[

What do you say guys, should we scrap this and I'll edit the first post with a new game? I'll have a look at the earlier inputs and choose something that is WORKING.

Edit: NEW GAME IS SKY SHARK. Really sorry about this.  :'(

Woot! I can play this on my cab! Something like 1942, which I'm not bad at so I might be in with a chance. First attempt attached. I'll try and work on it some more. How long have we got?

80350
« Last Edit: July 03, 2011, 04:03:25 am by danny_galaga »


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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #28 on: July 03, 2011, 06:01:57 am »
How long have we got?

80350

Last day is Friday July 8 (11:59:59pm Pacific Daylight Time), 2011.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #29 on: July 03, 2011, 02:07:12 pm »
3rd game netted 214,280.

Boy, your plane moves far too slowly relative to the enemies & their bullets... :-\

-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #30 on: July 03, 2011, 11:09:15 pm »
Love this game!
So far I'm at 332,790.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #31 on: July 03, 2011, 11:27:25 pm »
...my personal best is two loops).

Video please, I would love to see whole game! I love this game but as I mentioned I suck at it and I struggle terribly. After maybe 20 games measly 150K or so.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #32 on: July 04, 2011, 12:28:59 am »
...my personal best is two loops).

Video please, I would love to see whole game! I love this game but as I mentioned I suck at it and I struggle terribly. After maybe 20 games measly 150K or so.

I'll see if I can make that happen tonight (recording the .inp anyway). For some reason, my whole face starts to itch whenever I play this game, and you can't ever take your hands off the controls or you're dead.  ;D I've had this problem since first playing it back in 1987.

A tip for you who are new to Flying Shark: Don't leave your plane just sitting there or you will get sniped by a tank or small boat. Move almost constantly because your weapons (unless you've just died) will have the spread to kill stuff anyway.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #33 on: July 04, 2011, 04:05:12 am »

Sneaking up from behind (",)

189340



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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #34 on: July 04, 2011, 04:43:43 am »
The first time I ran the sync.bat, I saw your score. Then I played and MAME recorded my score above yours. I then used the sync.bat again, but now both scores has been removed for some reason.

Everything is fine with server file, and I do not think it's possible for the script to erase or corrupt local scoreboard.

Something else must have happened there. Did you try it again to make sure what is going on?


You can even completely delete your local skyshark.hi, in which case the script will only download master file from the server for you. By the way, I updated server scoreboard with some of the records from the screenshots people reported so far. If you run SYNC.BAT now you will get all these records imported (see attached), and the script would also publish all your local records if you got any.
« Last Edit: July 04, 2011, 04:56:55 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #35 on: July 04, 2011, 05:10:55 am »
danny_galaga, opt2not, jasonbar, mimic, Haze:

- What do you think about sharing competition scoreboard so everyone can see current records right in the game itself, like this:





...can you please explain in few words what do you like, or not like, about this idea? Thank you.




emphatic,
you forgot to mention DIP SWITCH settings, where particularly important is number of LIVES, DIFFICULTY and BONUS LIFE. Perhaps the game default setting should be used, which we get by deleting game's .cfg file, so for this game it should be LIVES="3", DIFFICULTY="normal" and BONUS LIFE="50K, then every 150K", additionally then ALLOW CONTINUES could be set to "NO". -- By the way, I could make the script start the game with input recording enabled, then after game exits the script could upload screenshots and .inp files all together when publishing local records back to server.
« Last Edit: July 04, 2011, 06:31:42 am by torino »

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Re: High Score Competition #70: Hacha Mecha Fighter
« Reply #36 on: July 04, 2011, 06:19:04 am »
Oh my. I just tried this in MAME and the emulation is nowhere near the PCB (I have one and it's awesome). Some small enemies are way too fast, the boss behavior is totally broken and surely more stuff.  :-[

What do you say guys, should we scrap this and I'll edit the first post with a new game? I'll have a look at the earlier inputs and choose something that is WORKING.

Edit: NEW GAME IS SKY SHARK. Really sorry about this.  :'(

The game (HMF) is tagged as 'UNEMULATED PROTECTION' which is probably the source of some of your issues.

If you want to compile a list of exact differences between the current version of MAME and your PCB (with video evidence if possible) it would help document how the game should behave (as most of it is guesswork for now)  Such information could be posted to MameTesters as original reference material.  Having people with a good knowledge of the original games and their behavior is always useful in such cases.

Eventually the protection device should be decapped and emulated for 100% accuracy, but if and when that will happen is anybody's guess (my guess is never..)
« Last Edit: July 04, 2011, 06:21:45 am by Haze »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #37 on: July 04, 2011, 08:12:39 am »
danny_galaga, opt2not, jasonbar, mimic, Haze:

- What do you think about sharing competition scoreboard so everyone can see current records right in the game itself, like this:





...can you please explain in few words what do you like, or not like, about this idea? Thank you.



I don't really understand all this syncbat this and did.bat that. I struggle with software stuff. I just like to sit down, at my cocktail cab, and play the game  :dunno


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #38 on: July 04, 2011, 08:48:10 am »
Default settings should be used.

@ Haze: I'll try to record a video. I know there's a short one on YouTube already, but it's only stage 1 IIRC.

Also, no .bat business is required to compete, even though it's quite a nifty feature.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #39 on: July 04, 2011, 08:50:48 am »
I don't really understand all this syncbat this and did.bat that. I struggle with software stuff. I just like to sit down, at my cocktail cab, and play the game  :dunno

There is nothing you need to understand in order to use it, simply download and double-click.


The question is whether you like the idea to see current scoreboard in the game itself, or not?


It would be like everyone is playing on one and the same public machine, and when you run SYNC.BAT it's like you just walked in the arcade room - you would be able to see everyone's scores right there in the game itself and there will always be a chance someone has beaten your old record while you were "away". This little 'in-game scoreboard' thingy, that's what large part of the arcade experience was all about. Try it and you will see it will get you more excited and motivated to play, it will make you feel again a little bit of that sweet arcade taste from your nostalgic dreams. I guarantee, or your money back!
« Last Edit: July 04, 2011, 09:27:33 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #40 on: July 04, 2011, 09:07:00 am »

Also, no .bat business is required to compete, even though it's quite a nifty feature.

Of course, and I am glad you like it. So, did you try it again?

Do you have any local records registered for script to publish?



Quote
Default settings should be used.

Default setting may differ from version to version, and also some people might not even pay attention to their DIP SWITCH setting unless it is specifically stated and clearly underlined as an important part for the competition rules.
« Last Edit: July 04, 2011, 09:15:59 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #41 on: July 04, 2011, 10:55:07 am »
I have updated the first post with this info:
Settings:
Medium difficulty
Extend 50K, 200K, 150K+
Lives: 3

This should be the default setting for Sky Shark.

I'm gonna delete my skyshark.hi and try the bat again before I play this tonight (recording my run for YouTube upload).
« Last Edit: July 04, 2011, 10:57:42 am by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #42 on: July 04, 2011, 11:23:41 am »
I have updated the first post with this info:
Settings:
Medium difficulty
Extend 50K, 200K, 150K+
Lives: 3

This should be the default setting for Sky Shark.

Ok, so I have a slight problem then. I'm using MAME .88 and I don't have "Extend 50K, 200K, 150K+", only "50, 150K+" and some other different option. Also I should mention perhaps, in this version there is four difficulty levels, where 2nd one (default) is called "normal". What version of MAME are you using?


Quote
I'm gonna delete my skyshark.hi and try the bat again before I play this tonight (recording my run for YouTube upload).

Cool. Good luck.


If the .BAT does it's job you should see all those scores as in that screenshot. -- I noticed a little bug, there would be zeros at the end of some name instead of blank spaces. I already corrected this in download link, and if you like you can update your .BAT too.

Code: [Select]
@echo off & SETLOCAL ENABLEDELAYEDEXPANSION
SET GM=skyshark
CLS & echo Mapping OnlineMAME web-folder
net use z: http://www.drivehq.com/webdav/OnlineMAME /user:OnlineMAME letmeplay

echo. & echo Local init, locking...
mkdir hi
rename z:\Hi-Score\%GM%.hi %GM%.tmp

echo. & echo File locked, downloading...
copy z:\Hi-Score\%GM%.tmp hi\%GM%.hi

echo. & echo Merging Hi-Scores, wait...
FOR /f "skip=1 tokens=1,2,3,4 delims=|" %%A IN ('HiToText -r ../hi/%GM%') DO (
SET /a IsDuplicate=0
FOR /f "skip=1 tokens=1,2,3,4 delims=|" %%E IN ('HiToText -r ./hi/%GM%') DO (
IF %%B==%%F (IF %%C==%%G SET /a IsDuplicate=1) )
IF !IsDuplicate!==0 HiToText -w ./hi/%GM% %%A %%B "%%C      ." %%D
)

echo. & echo Uploading back, unlocking...
copy hi\%GM%.hi ..\hi\%GM%.hi /y
copy hi\%GM%.hi z:\Hi-Score\%GM%.hi

echo. & echo  - SERVER UPDATE FINISHED - & echo.

echo. & echo Cleaning up temporaries...
del z:\Hi-Score\%GM%.tmp
del hi\%GM%.hi & rmdir hi

ONLY CHANGE: --> IF !IsDuplicate!==0 HiToText -w ./hi/%GM% %%A %%B "%%C      ." %%D

Anyway, it's not a big deal whatever you do since we are only testing, and in any case none of that should impact your screenshot or .inp file to make an entry for this competition.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #43 on: July 04, 2011, 11:32:31 am »
torino´s scoreboard thingy needs its own topic and IMHO it should be included in the most popular MAME-versions as a choosable option (for all games), its such a cool feature.  :applaud:

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #44 on: July 04, 2011, 12:30:58 pm »
Although I won't participate in the shared high score system (because my cabinet isn't on a network & because I'm a software flunky), if somebody wants to perform the manual input of our scores & present them in a high score screen grab as torino is doing, that is a *GREAT* way to show our scores visually--sure beats having to dig through the thread & pick out all the scores!

Thanks,
-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #45 on: July 04, 2011, 01:25:17 pm »
...can you please explain in few words what do you like, or not like, about this idea? Thank you.
Sounds like a fine idea, but I'm running DOS in my cocktail cab without a network connection. I'm talking true DOS, boots up straight to my mame UI, no network drivers, no services, just a nice clean and fast boot...none of that windows crap. ;)

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #46 on: July 04, 2011, 01:49:07 pm »
Ok, so I have a slight problem then. I'm using MAME .88 and I don't have "Extend 50K, 200K, 150K+", only "50, 150K+" and some other different option. Also I should mention perhaps, in this version there is four difficulty levels, where 2nd one (default) is called "normal". What version of MAME are you using?

I'm using 0.140. If you select the "show dip switches" in the DIP SWITCHES option of MAME, you should have the "B" difficulty. With the extends setting you have, you still get the second extend at 200K, right, as 50K + 150K = 200K? :)

BTW, when running the batch file, I get a "SYSTEM 85 error" as the unit Z: is already mounted. But removing my skyshark.hi file and running the new sync file worked wonders. I see all scores in-game now. Very cool. I'll play in a short while and top that score, just putting the kids to bed first.
« Last Edit: July 04, 2011, 01:57:49 pm by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #47 on: July 04, 2011, 02:51:25 pm »
torino´s scoreboard thingy needs its own topic and IMHO it should be included in the most popular MAME-versions as a choosable option (for all games), its such a cool feature.  :applaud:

I already had a thread about it, and although the topic attracted some attention no one cared enough to actually try it out. I then decided to suggest some automated version of "live scoreboard", based on this, to Twin Galaxies, but their forum seem pretty deserted so I did not even bother, and I also went to MARP, but their forum does not even seem to accept any new registrations.

Anyway, the problem with this early "prototype" solution, using public web-folder, is that anyone can do whatever they like with server files, so it's only suitable for small closed circles, like this "forum competition" for example. Still, since it is very easy to enter whatever score without even playing the game, it should be mandatory for screenshot or photo to be at time of the name registration where the current entry is visibly selected or character cursor is still in "edit mode".


If there was real interest in this "Live Arcade Scoreboard" thing, like there is for PlayStation and Xbox networks, then this would need more serious server able to provide individual accounts and backup system, plus enforce mandatory submission of .inp files to avoid cheating and stuff. Kind of like MARP or TG, where the only difference would be that submissions could be done with a single press of a button, or automatically when the game starts and exists back to some front-end, as well as that everyone could actually see current scoreboard right there in the games itself.


It may be easier to get from 100 to 1000 than from 0 to 10 people.
Perhaps it is not easy for people to realize just how cool this could be.
We need sponsors, prizes and promotions to make it really really cool, fast.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #48 on: July 04, 2011, 02:56:02 pm »
Is this the right place for the high score comp?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #49 on: July 04, 2011, 02:59:00 pm »
Although I won't participate in the shared high score system (because my cabinet isn't on a network & because I'm a software flunky), if somebody wants to perform the manual input of our scores & present them in a high score screen grab as torino is doing, that is a *GREAT* way to show our scores visually--sure beats having to dig through the thread & pick out all the scores!

Thanks,
-Jason

Everyone can enter scores themselves from (almost) whatever computer they use to post messages on this forum. The computer does not need to have MAME and you do not need to copy anything from or to the machine you are playing on, so the only disadvantage would be that you yourself will not see complete scoreboard, unless you afterwards copy "skyshark.hi" over to your cabinet via USB stick or something.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #50 on: July 04, 2011, 03:10:31 pm »
Is this the right place for the high score comp?


Yes. Everything is explained in the 1st post - make sure you have correct DIP SWITCH settings, and then you only need to attach screenshot, or photo, to your post when you register some score in order to submit it and participate in this competition. -- If you can break the top record I suppose input recording would be welcome submission too, not only to verify your score, but also to let us learn some tricks and enjoy watching your gameplay.
« Last Edit: July 04, 2011, 03:16:46 pm by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #51 on: July 04, 2011, 04:19:44 pm »
Sounds like a fine idea, but I'm running DOS in my cocktail cab without a network connection. I'm talking true DOS, boots up straight to my mame UI, no network drivers, no services, just a nice clean and fast boot...none of that windows crap

Me too. I'm playing this on my laptop. -- If this happens to become popular, by some chance, I would seek to obtain source code of HiToText utility and port it to DOS, then it would all be a matter of finding DOS network drivers for the particular card you might want to plug in there.

Alternatively, you can always transfer .hi files via USB stick, or some other drive, between your MAME cabinet and the computer that does have internet connection (where you actually do the web-syncing).

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #52 on: July 04, 2011, 04:24:30 pm »
I'm using 0.140. If you select the "show dip switches" in the DIP SWITCHES option of MAME, you should have the "B" difficulty. With the extends setting you have, you still get the second extend at 200K, right, as 50K + 150K = 200K?

I think you're right, that indeed does look like the same settings, with different "name". In any case I'll switch to same MAME version as yours.


Quote
BTW, when running the batch file, I get a "SYSTEM 85 error" as the unit Z: is already mounted. But removing my skyshark.hi file and running the new sync file worked wonders. I see all scores in-game now. Very cool. I'll play in a short while and top that score, just putting the kids to bed first.

Cool. If you run SYNC.BAT once more after you register some scores and exit the game, I will do the same and then I will be able to verify if I can see your records as well. You too can verify if the server file has been updated properly if you rename or delete your local "skyshark.hi" file and run SYNC.BAT to download a new master copy from the server.

That error is fine, it tells us that mapping has already been done. We could un-map the drive at the end of .BAT file after each web-syncing to avoid that message, but it takes some time until the drive can be mapped again, so I just leave it mapped all the time to make testing faster.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #53 on: July 04, 2011, 05:21:02 pm »
Perhaps we should move this discussion (high score sharing) to a different thread? This is very off topic now. Also, when I ran sync.bat my actual high score got erased. Not cool, so I'm not doing that again without a backup file.

I had a few games tonight, and made it through the first loop and into stage 4 even though I'm rusty and had auto fire (not recommend for this game). The bullets are faster and twice as many in the second loop.

The input file seems to be broken though, but not until the very end, so most is watchable.  :cheers: The effect is quite comical, as the broken input ending before reaching the actual score and entering AAAAA beneath my #1 spot. High score . I'm making an xvid encode now (with added scanlines), so I have a smaller file to upload tomorrow, it's taking forever.  :banghead:

Final score, 1,043,140

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #54 on: July 04, 2011, 05:44:19 pm »
Perhaps we should move this discussion (high score sharing) to a different thread? This is very off topic now. Also, when I ran sync.bat my actual high score got erased. Not cool, so I'm not doing that again without a backup file.

More scores, less technical stuff IMO. :)

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #55 on: July 04, 2011, 06:38:18 pm »
Perhaps we should move this discussion (high score sharing) to a different thread? This is very off topic now. Also, when I ran sync.bat my actual high score got erased. Not cool, so I'm not doing that again without a backup file.

I don't think it's off topic since it is directly related to the possible way how to organize, sort, visually present and make more interesting this very competition. There are only few people competing anyway and if we were not talking about this there would hardly be any posts in this thread at all, or so it would seem. -- jimmy2x2x there was just poking at me, for some reason, he is not really lost and we did not really stray away since all that is important is explained in the 1st post. In any case, we are just talking, that's why we're here, and it's easy to ignore for everyone who does not like the idea and wishes to do so.


I have no clue how could hi-scores get erased, especially since at first the script apperantly works and imports server scoreboard correctly. I can't erase scores even on purpose and everything works fine from my computer every time. I suppose the problem may be we are using different MAME version and probably different "hiscore.dat" version, so possibly these formats are slightly different and HiToText does not fully support either your or mine version. I have yet to find, or build, MAME .140 with hi-score support to be able to test what is going on.

Yeah, you should make a backup, hahaa! Sorry, we're just testing, but you got your screenshot and .inp file regardless, so not a big deal, right? In any case, you can use HiToText utility to insert that score back there, and if you got the screenshot I can do it for you like I did for other records.


Quote
Final score, 1,043,140

Sheesh! I don't think I have any chance getting anywhere close to that any time soon, especially not with laptop and while playing on a keyboard.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #56 on: July 04, 2011, 07:14:05 pm »
Quote
Final score, 1,043,140

Sheesh! I don't think I have any chance getting anywhere close to that any time soon, especially not with laptop and while playing on a keyboard.

Well, I did the recording as someone requested to see the whole game (and hear it, the music is fantastic, one of my favorites), but I still don't feel comfortable claiming the #1 spot in a game I myself chose that I already know I'm good at. So the runner-up gets to choose the next game, now work at it!  :angry:  :cheers:

Well, it may be "OK" for the other people in this thread that some discussion of your score tool, but it's better to have a dedicated thread in case it finally get's recognition (for forum search purposes among other things). Also, if you created a thread (or bumped the old one you made) your can edit the download link, info etc. and keep it all nice and available in the first post instead like here where the first page is a mishmash of Hacha Mecha Fighter that doesn't even work in MAME then Sky Shark. Catch my drift? Now I'm off to bed, will upload to YouTube before going to work early tomorrow.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #57 on: July 05, 2011, 12:11:42 am »
I find this game rather difficult.  Highest I've been able to get after a little over an hour of play is 77,600.   :-[

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #58 on: July 05, 2011, 01:42:11 am »
Emph, I still wanna see that video man. From one SHMUP-brother to another, I'd love to see you play! Especially an unforgiving game like this.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #59 on: July 05, 2011, 02:03:51 am »
Twin Cobra is way cooler.
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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #60 on: July 05, 2011, 03:17:59 am »
Twin Cobra is way cooler.

IMHO, they can't be compared. While both developed by Toaplan, Sky Shark has better music, and a gameplay that's more typical for their other games. I love 'em both though. Didn't have time for an upload yet, it's coming though.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #61 on: July 05, 2011, 04:51:30 am »
Although I won't participate in the shared high score system (because my cabinet isn't on a network & because I'm a software flunky), if somebody wants to perform the manual input of our scores & present them in a high score screen grab as torino is doing, that is a *GREAT* way to show our scores visually--sure beats having to dig through the thread & pick out all the scores!

Thanks,
-Jason

Exactly my situation, not connected to net, and don't want it to be. In my opinion Microsoft products should never have internet access  :D  And I'm a software flunky. By the way, does this sys.bat thing exist for V78 of MAME?

But feel free to load them up manually. Looks good so far (",)


ROUGHING UP THE SUSPECT SINCE 1981

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #62 on: July 05, 2011, 06:16:14 am »
Is this the right place for the high score comp?


:duckhunt


ROUGHING UP THE SUSPECT SINCE 1981

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #63 on: July 05, 2011, 06:21:25 am »
Well, I did the recording as someone requested to see the whole game (and hear it, the music is fantastic, one of my favorites), but I still don't feel comfortable claiming the #1 spot in a game I myself chose that I already know I'm good at. So the runner-up gets to choose the next game, now work at it!  :angry:  :cheers:

Taunting works on me, but giving up the 1st place is not motivating at all. I really think you should go for the longest streak, win several competitions in a row and be very loud about it, keep teasing people how they play like little girls and then you will get me mad enough to actually compete and overthrow you from the throne.

When there is only 4-5 people in the whole competition the only other thing that would motivate me is this "shared scoreboard" thing, as I would take a pleasure in knowing you are looking at my top score while you're playing on your cabinet, so to keep you constantly reminded who is the bestest of the best and the king of all kongs.


Quote
Well, it may be "OK" for the other people in this thread that some discussion of your score tool, but it's better to have a dedicated thread in case it finally get's recognition (for forum search purposes among other things). Also, if you created a thread (or bumped the old one you made) your can edit the download link, info etc. and keep it all nice and available in the first post instead like here where the first page is a mishmash of Hacha Mecha Fighter that doesn't even work in MAME then Sky Shark. Catch my drift? Now I'm off to bed, will upload to YouTube before going to work early tomorrow.

If we separate those topics this thread would be left with 4 people and the new thread would have 1.

Together I though we could make it more interesting and attract at least 10 people, but people are lazy.

Anyway, there is nothing more to say about it, we're done. People are simply not interested, and that's it.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #64 on: July 05, 2011, 02:16:20 pm »
More scores, less technical stuff IMO. :)

OK, you asked for it!   ;D

346,950.

-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #65 on: July 05, 2011, 03:05:37 pm »
Nicely done bro!  Game on!

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #66 on: July 05, 2011, 03:57:52 pm »
Nicely done bro!  Game on!

Indeed!

Finally got my video done. I have taken a long time completing a running text commentary, so I would appreciate if at least some of you watched it with that switched on.  :cheers:


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #67 on: July 05, 2011, 06:00:38 pm »
What did you use for auto fire?  I saw you had a comment that you had it on in the video that you were using autofire.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #68 on: July 05, 2011, 06:34:17 pm »
What did you use for auto fire?  I saw you had a comment that you had it on in the video that you were using autofire.

Built into my MAME build. I used the #5 speed setting. But autofire doesn't fit this game very well, usually (when I play this in my cabinet) I never use autofire because it causes gaps in the fire rate if you fire at full speed. It's only good for close combat (taking down a boss) but for level play it's kind of dangerous for your health.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #69 on: July 05, 2011, 08:48:50 pm »
Yeah, I never did like auto-fire. Always messed up the shooting rate I try to keep track of while playing.

Thanks for the video and the commentary, lots of good information here! (never knew about that bomb item trick).
You're awesome at this game!

Are you using the LS-32 with FrancoB's mod here? I really want to get my hands on that mod as I do really love the LS-32 as a shmup stick.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #70 on: July 05, 2011, 08:52:15 pm »
Thx for the video finally I know what happens next in this game and how pros handle it, and the commentary is a nice bonus! I could've try to strugle with continues but that's not the same as seeing the game uninterrupted.
But... one objection I might have is the use of autofire, if and that's a tiny if you're competing for first place, that would be a no-no. Your word that you didn't would be sufficient for me and hopefuly for others, as it's apparent you know what you're doing in this game.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #71 on: July 05, 2011, 11:22:18 pm »
Thanks for the video man.  Watching you play this as well as majest12 in the last high score competition showed me two things.  I need alot of practice.  And more practice.  Good job though.  I've been trying to record my games as well so if by some miracle of luck I do half decent I may post it. 

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #72 on: July 06, 2011, 12:27:25 am »
Yeah, I never did like auto-fire. Always messed up the shooting rate I try to keep track of while playing.

Thanks for the video and the commentary, lots of good information here! (never knew about that bomb item trick).
You're awesome at this game!

Are you using the LS-32 with FrancoB's mod here? I really want to get my hands on that mod as I do really love the LS-32 as a shmup stick.

Yeah, the autofire is a handicap in this game really, but it's just too hot during summer to mash buttons, even though I've always used the double-finger tap (as displayed in "The King Of Kong") for intense moments (the longest boss fight is that huge plane in area 97). I guess I'm just too used to the luxury of built in autofire from the CAVE games.

The bomb trick is something that I've discovered quite recently actually, and since I've never seen anyone else do it (even watched a few YouTube vids) I just had to put an explanation out there.  :cheers:

And finally, yes, I'm play-testing the enhanced LS-32. It's a thing of beauty, even though I still prefer my modified SUZO 500 or the virtstick (check the AO forums/Gallery for info and pictures of that one) for shumps.

@mimic: Sorry you feel that autofire should not be part of a competiton, but if you read the rules of the first post, it says NOTHING about autofire being out of the question. It also doesn't mention playing nude, putting muzzles on the wife or other things people do to make life easier. Fact=it doesn't make the game easier, just takes away the mashing that any monkey can do.

@all: If you want to learn more tricks or strategies that can be applied to ALL games, check out this PDF written by the western record holder for Do-Donpachi, PROMETHEUS: http://forum.shmupemall.com/viewtopic.php?f=5&t=431#p9243
It's written in a humorous style that's meant to provoke a bit, so don't get angry, smile and read on. The part about training using save states I don't agree on, because for me it takes away all that's fun with arcade games = progress from a single credit.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #73 on: July 06, 2011, 09:38:47 am »
Finally got my video done. I have taken a long time completing a running text commentary, so I would appreciate if at least some of you watched it with that switched on.  :cheers:

Very nice! So you got over 1 mil. and had quite a few lives left, but then you lost them all pretty quickly - did you just stop playing there on purpose as the score was already way over anyone else's pathetic abilities, and so that was enough to show it off, like Billy Mitchell did in King of Kong? That's way too cool, and taunting! You got my attention buddy, I am starting to get motivated and I'm warming up, perhaps not for this game, but better watch out what next game are you going to choose! Your reign is coming to an end... brace yourself, here I come!!!


By the way, I updated server scoreboard and inserted new records, including yours. I am now using MAME .141, which I downloaded from 'hiscore.dat' website: http://highscore.mameworld.info/download.htm - the build, beside hi-scores support, also has nag screen removed. Everything again works fine here with this version too, just as before, no missing or erased scores.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #74 on: July 06, 2011, 10:00:57 am »
Thanks for the video man.  Watching you play this as well as majest12 in the last high score competition showed me two things.  I need alot of practice.  And more practice.  Good job though.  I've been trying to record my games as well so if by some miracle of luck I do half decent I may post it. 

Hey there, it was you who published the score of 42520 as "ANFRNO", right?




It worked for you? No lost scores or other problems?

So, how do you like the idea of "shared scoreboard"?


Well, if there is at least half of us here who would like to use this we can open a new thread to discuss it, but I think the only people who would be interested are already here in this thread, so I don't see much point in separating that topic from this one, especially since it is meant to be an addition to this very competition, to complement it and possibly make it more interesting, perhaps even attract new people.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #75 on: July 06, 2011, 11:08:00 am »
Very nice! So you got over 1 mil. and had quite a few lives left, but then you lost them all pretty quickly - did you just stop playing there on purpose as the score was already way over anyone else's pathetic abilities, and so that was enough to show it off, like Billy Mitchell did in King of Kong? That's way too cool, and taunting! You got my attention buddy, I am starting to get motivated and I'm warming up, perhaps not for this game, but better watch out what next game are you going to choose! Your reign is coming to an end... brace yourself, here I come!!!

I just couldn't get past that part of the stage. I wasn't even close to getting past it when I recorded, but the .inp file is corrupted somehow, so it fails even before I did.

Too bad Rygar has already been played in competition. I have a 4 million plus score (on the arcade PCB). But I have a nice game in mind already.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #76 on: July 06, 2011, 12:27:19 pm »
Exactly my situation, not connected to net, and don't want it to be. In my opinion Microsoft products should never have internet access  :D  And I'm a software flunky. By the way, does this sys.bat thing exist for V78 of MAME?

I'm also not connected, I was playing on my laptop so far, but I can transfer files by taking out hard drive from the cabinet and connect it to another computer with Windows and internet connection. That's very inconvenient, yes, but if you have USB port on your cabinet computer it could be very simple to transfer .hi files with USB stick. 

I tried this with .141, .88 and .97, and I don't see why would any other version produce different format, so I think it should work, but it's always best to actually try, then we will know for sure.


Quote
But feel free to load them up manually. Looks good so far (",)

I don't mind doing that while I'm here, but the part of motivation for me is that you could see my score on your cabinet, otherwise this feature looses it's full charm potential. If at least half of the people actually decide to use it, then I suppose the whole thing would feel "official" and purposeful enough to justify manual score inserting (for the lazy ones).

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #77 on: July 06, 2011, 12:30:22 pm »
Hey there, it was you who published the score of 42520 as "ANFRNO", right?

It worked for you? No lost scores or other problems?

So, how do you like the idea of "shared scoreboard"?

Yes that was me.  I was in a hurry and couldn't think of how to write AlienInferno any better.  Probably should have just put AI.

Yeah it seems like it worked.  I only tried it that once.  I like the idea honestly.  Would be nice if you could set it up automatically for every mame game.  I just think it would be neat to be playing against other people's scores.  Just like an arcade.  You could be winning one day, leave, come back the next and knocked to last place.  Would be worth setting up my cab with wireless internet access just for this IMO.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #78 on: July 06, 2011, 12:59:41 pm »
I just couldn't get past that part of the stage. I wasn't even close to getting past it when I recorded, but the .inp file is corrupted somehow, so it fails even before I did.

Awww, I wish you would be more like Billy Mitchell, more taunting kind of person, you know? Anyhow, does that, what you said, mean the game gets much harder at that point or you just lost concentration by that time, or something?


Quote
Too bad Rygar has already been played in competition. I have a 4 million plus score (on the arcade PCB). But I have a nice game in mind already.

Aha, statistics is on my side now, I can already see you will pick one of "my" games. There is no escape, it will be the end of you, enjoy your supremacy while it lasts, girly-autofire-man!

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #80 on: July 06, 2011, 01:18:18 pm »
Hey there, it was you who published the score of 42520 as "ANFRNO", right?

It worked for you? No lost scores or other problems?

So, how do you like the idea of "shared scoreboard"?

Yes that was me.  I was in a hurry and couldn't think of how to write AlienInferno any better.  Probably should have just put AI.

Yeah it seems like it worked.  I only tried it that once.  I like the idea honestly.  Would be nice if you could set it up automatically for every mame game.  I just think it would be neat to be playing against other people's scores.  Just like an arcade.  You could be winning one day, leave, come back the next and knocked to last place.  Would be worth setting up my cab with wireless internet access just for this IMO.

- "You could be winning one day, leave, come back the next and knocked to last place."

Yeah, exactly. Just like an arcade!


Ok, that makes it 3 of us are now interested to actually test it, and several other people expressed interest in some more passive way, so the question is whether should we take this discussion to a separate thread until we test it and perhaps decide to expand with some new features, or should we stay in this thread?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #81 on: July 06, 2011, 02:00:08 pm »
Aha, statistics is on my side now, I can already see you will pick one of "my" games. There is no escape, it will be the end of you, enjoy your supremacy while it lasts, girly-autofire-man!

 :applaud:

*puts on American flag tie and combs mullet*

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #82 on: July 06, 2011, 02:34:26 pm »
Too bad Rygar has already been played in competition. I have a 4 million plus score (on the arcade PCB). But I have a nice game in mind already.

When the same person wins 2 competitions in a row, the 2nd place winner of the 2nd competition picks the next game.  This keeps it all friendly & keeps 1 person from dominating continuously by picking games at which he/she is an expert.  (Also, the comptetitions usually run ~2 weeks, but that's not a big deal that this one was a bit short.)


@mimic: Sorry you feel that autofire should not be part of a competiton, but if you read the rules of the first post, it says NOTHING about autofire being out of the question. It also doesn't mention playing nude, putting muzzles on the wife or other things people do to make life easier. Fact=it doesn't make the game easier, just takes away the mashing that any monkey can do.

I agree completely with mimic.  I feel that using a hack or aid to interface to the controls is not in the spirit of the competition.  This wouldn't be allowed in a "serious" competition.  And although you describe it as a handicap, you also say "it's just too hot during summer to mash buttons", so this sounds like an aid to me.  Something that frees up your hand & concentration so you can focus on the joystick & bomb button would certainly be helpful when it comes to a long endurance game.  I know I couldn't play more than a couple of games in a sitting because my fingers got too fatigued.  Allowing this score to be submitted would possibly open the floodgates to other, more significant aids).


That's my $0.02 & the start of what I hope is a friendly & fair discussion--I'm not out to ruffle any feathers.


Thanks,
-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #83 on: July 06, 2011, 02:48:03 pm »
When the same person wins 2 competitions in a row, the 2nd place winner of the 2nd competition picks the next game.  This keeps it all friendly & keeps 1 person from dominating continuously by picking games at which he/she is an expert.  (Also, the comptetitions usually run ~2 weeks, but that's not a big deal that this one was a bit short.)

This rule is very good and I will gladly let the runner-up for Sky Shark choose the next game. [Billy Mitchell mode]Unless someone beats my score that is.  :laugh2: [/Billy Mitchell mode]

I feel that using a hack or aid to interface to the controls is not in the spirit of the competition.  This wouldn't be allowed in a "serious" competition.  And although you describe it as a handicap, you also say "it's just too hot during summer to mash buttons", so this sounds like an aid to me.  Something that frees up your hand & concentration so you can focus on the joystick & bomb button would certainly be helpful when it comes to a long endurance game.  I know I couldn't play more than a couple of games in a sitting because my fingers got too fatigued.  Allowing this score to be submitted would possibly open the floodgates to other, more significant aids).

That's my $0.02 & the start of what I hope is a friendly & fair discussion--I'm not out to ruffle any feathers.

Your argument here is also sound. May I suggest that we add this to the "stickied" part of the first post for each following competition though so that no future feathers can get ruffled? Exceptions are of course for games that have the auto fire built in (I know a few games where the default settings enable this).

I didn't make the run I recorded to win the competition though, but to show some pointers on how to play the game, something that I always loved to do/watch when arcades still were a part of the day-to-day life of youth everywhere.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #84 on: July 06, 2011, 03:06:07 pm »

When the same person wins 2 competitions in a row, the 2nd place winner of the 2nd competition picks the next game.  This keeps it all friendly & keeps 1 person from dominating continuously by picking games at which he/she is an expert.  (Also, the comptetitions usually run ~2 weeks, but that's not a big deal that this one was a bit short.)


Are those actual rules or more of a "tradition" so far?

I find that completely unnecessary and counter-productive, with that you are taking out one possible meaningful "reward" where there are almost none, and when you take that "prize" from the winner to choose the next game and go for the longest streak, then "barging rights" also mean less without the "build-up", tension and taunting to make it all more interesting and meaningful.

Competition is not supposed to be "friendly", it is supposed to be "competitive", which does not mean we can not stay friends, although of course if you beat my record you will be my enemy, friend still, but also the greatest enemy, in a friendly way, if you know what I mean?


Friendly competition, huh?! That's for little girls!
« Last Edit: July 06, 2011, 04:20:02 pm by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #85 on: July 06, 2011, 03:13:58 pm »
Good rules, nice friendly comps!

Hopefully the next thread will stay more on topic, I really enjoy the game related banter, hints and tips (especially when done to the standard of Emph's very high quality vid - loved watching that one! - thanks), finding out about related games etc..

Not too keen on off topic discussion within these threads, kills the mood for me.

Play fair, have fun ;)

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #86 on: July 06, 2011, 04:05:02 pm »
Not too keen on off topic discussion within these threads, kills the mood for me.

This is second thread and third time you are poking at me, for no apparent reason. We are talking about how to make this competition more interesting and that's very on the topic, plus most of the people actually like the idea and do not mind discussing it. -- You do not even care enough to compete and submit your score, so how do you find appropriate to tell the rest of us what should we talk about?

It is only you who seem confused by this supplemental topic and supposedly unable to navigate the thread because of it. Until you intruded here by pretending to be "lost", as if you can not ignore it, no one complained and there was no mention to move this discussion to a separate thread. -- By the way, we are discussing your complaint right now, whether we should move "shared scoreboard" discussion to another thread, or not. I don't mind either way, but I think we should let "majority" to decide, ok?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #87 on: July 06, 2011, 04:11:26 pm »
Per the top post, "If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!"

So, I'd say that this is a friendly competition by definition.  There are other places to play seriously.

And, if you want something even *less* serious than what we have here, check out AtariAge's MAME competition--they don't even require screenshots, but those competitions don't get as much post traffic, they run only 1 week, they don't really discuss gameplay, & they also do occasional giant "tournaments" where you have to play 10 or so games--that's a bit much for me.  One thing I do rather like about the AA competition is that there's a scoring system & they track it.  One guy organizes the competitions & runs a pretty tight ship.

http://www.atariage.com/forums/forum/107-arcademame-high-score-club/


Also, I agree with emphatic that, to the letter of the competition as explained in the top post, we don't say people *can't* use aids, so we should add it to the next competition.


Thanks,
-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #88 on: July 06, 2011, 04:39:07 pm »
I'm not getting into an argument with you here torino, you are a known argumentative thread crapper with the tenacity of a commission based Jehovah's Witness.





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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #89 on: July 06, 2011, 04:45:45 pm »
Not too keen on off topic discussion within these threads, kills the mood for me.

This is second thread and third time you are poking at me, for no apparent reason.

I don't think he's singling you out in any way. If you look at the TWO first pages of this thread and look at the scores submitted it's pretty clear that there's a lot of off topic stuff. Most of this has to do with me messing up by choosing a non-working game. And I agree, score submitting and strategy discussion is the fun stuff in this thread. I'd love to see a dedicated thread for your high score tool though.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #90 on: July 06, 2011, 05:16:43 pm »
Not too keen on off topic discussion within these threads, kills the mood for me.
I agree. These threads are supposed to be about the fun of the game being played, the scores, tips and tricks. It definitely kills the mood if we're talking about a bunch of setup.
That topic should have been put in another thread, regardless of whether or not it's popular.  If people don't get on board with that dedicated thread, what's the point of inserting that discussion here if just as many people aren't interested?

Torino, relax, no one is getting on your case, or taunting you as you keep repeating. Your score-sync tool is great, but it doesn't fit everyone's configuration, therefor it doesn't work for this competition since this is supposed to be friendly, easy to compete and open to everyone. If these comps start adding software requirements, it might turn a lot of people away from participating.
IMO, the work you've done would be better served if you were to try to get it actually integrated into Mame as an option to turn on/off. 

Now can we please get the thread back to the competition?  It has been a while since I've participated in these comps, and already I'm starting to get a bad vibe from this thread.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #91 on: July 06, 2011, 05:24:40 pm »
I'm starting to get a bad vibe from this thread.

No worries, this weeks competition is almost at an end.  :cheers:

Last day is Friday July 8 (11:59:59pm Pacific Daylight Time), 2011.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #92 on: July 06, 2011, 07:21:54 pm »
I think the only problem here is the lack of motivation and small number of people participating. Anyway, here is separate thread where we can discuss how to make this competition more interesting, including shared web-folder -->  http://forum.arcadecontrols.com/index.php?topic=112907.0

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #93 on: July 06, 2011, 10:38:45 pm »
@emphatic Just quickly one more time about the autofire use. If I was in 2nd place maybe I would be more vocal about it, I really don't care as long as people that are competing for 2nd place don't mind, but I also think that left and right hand coordination has a lot to do with winning in this game, so when you take that element out I'd think that puts you at an advantage. Also the competitions also supposed to resemble arcade settings, and there wouldn't be any autofire. As to playing naked that's a whole another story, I'm not getting into! But as I mentioned if others don't care neither do I.
Waiting for the 2nd place winner to pick next game!

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #94 on: July 07, 2011, 04:07:34 am »
@emphatic Just quickly one more time about the autofire use. If I was in 2nd place maybe I would be more vocal about it, I really don't care as long as people that are competing for 2nd place don't mind, but I also think that left and right hand coordination has a lot to do with winning in this game, so when you take that element out I'd think that puts you at an advantage. Also the competitions also supposed to resemble arcade settings, and there wouldn't be any autofire. As to playing naked that's a whole another story, I'm not getting into! But as I mentioned if others don't care neither do I.
Waiting for the 2nd place winner to pick next game!


I'm not totally for allowing auto-fire in these comps, but then, how would anyone know? And since most of us are playing on cabs, or arcade sticks, you can hammer the fire button as quickly anyway. If it was a console competition, I would definitely say no.


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #95 on: July 07, 2011, 04:43:40 am »
@emphatic Just quickly one more time about the autofire use. If I was in 2nd place maybe I would be more vocal about it, I really don't care as long as people that are competing for 2nd place don't mind, but I also think that left and right hand coordination has a lot to do with winning in this game, so when you take that element out I'd think that puts you at an advantage. Also the competitions also supposed to resemble arcade settings, and there wouldn't be any autofire. As to playing naked that's a whole another story, I'm not getting into! But as I mentioned if others don't care neither do I.
Waiting for the 2nd place winner to pick next game!


The reason autofire is being discussed at all is that I mentioned it was used when I recorded that video. There are easier ways to get a top score and make it look legit, just look at how easy scores can be added into the scoreboard by using that new high score tool. What's really stopping anyone from just entering a totally fake score? I hope the spirit of these competitions keeps us from demanding replay files or YouTube clips but that these remain a cool extra for sharing tips etc.
« Last Edit: July 08, 2011, 10:54:27 am by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #96 on: July 07, 2011, 07:07:13 am »
The reason autofire is being discussed at all is that I mentioned it was used when I recorded that video. There are easier ways to get a top score and make it look legit, just look at how easy scores can be added into the scoreboard by using that new high score tool. What's really stopping anyone from just entering a totally fake score? I hope the spirit of these competitions keeps us from demanding replay files or YouTube clips but that these remain a cool extra for sharing tips etc.

To stop people from entering fake scores you only need to make mandatory for the screenshot or photo to be taken at the time of the name registration when the character cursor is in edit mode or the current entry is still visibly selected, like this:




Of course we are still left with the possibility for people to use easier difficulty setting and more lives, or even invisibility, to reach that screen, and the only way we can verify that is by recorded .inp file or actual video. I think this competition is small enough to trust people will not cheat, and even if they do it's not a big deal, but I also think submission gameplay recordings, at least for the 1st place, would make the competition feel more "official" and meaningful. -- On the other hand, I don't mind autofire at all. Little girls don't like to perspire, so I think we should let them use it.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #97 on: July 07, 2011, 07:35:16 am »

That topic should have been put in another thread, regardless of whether or not it's popular.  If people don't get on board with that dedicated thread, what's the point of inserting that discussion here if just as many people aren't interested?


But *everyone* said they are interested, except jimmy boy, including you, and then several other people came here to express their interest who would otherwise not even post in this thread. I'm trying to make this competition (this very thread) more interesting and attract new people, but you seem already overwhelmed as if there is 100 of us here all talking in the same time. I don't get it.


Quote
If these comps start adding software requirements, it might turn a lot of people away from participating.

There is no software requirement any more than this forum is "software requirement" for you to post the screenshot. Hi-score files can be copied over to another computer, just like you did with your screenshot. It's just that using shared scoreboard SYNC.BAT to publish .hi file records is easier and more automatic than attaching a screenshot to your post on this forum, wouldn't you agree? Come to new thread and tell us about it please: http://forum.arcadecontrols.com/index.php?topic=112907.0

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #98 on: July 07, 2011, 11:06:08 am »
On the other hand, I don't mind autofire at all. Little girls don't like to perspire, so I think we should let them use it.

In order for your taunts to have any bearing, you should post a score higher than that poor excuse you offered up earlier in the thread. Just sayin'.  :afro:

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #99 on: July 07, 2011, 11:40:10 am »
On the other hand, I don't mind autofire at all. Little girls don't like to perspire, so I think we should let them use it.

In order for your taunts to have any bearing, you should post a score higher than that poor excuse you offered up earlier in the thread. Just sayin'.  :afro:

Hahahaa! That's so true. Touché!

I don't think anyone has any doubt you can do it without it, but it's just kind of girly, you might as well use vibrator instead.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #100 on: July 07, 2011, 07:21:59 pm »
@emphatic Just quickly one more time about the autofire use...

I'm not totally for allowing auto-fire in these comps, but then, how would anyone know?...

No one would know of course. But because we don't play for golden britches or diamond encrusted arcade cabinet that's why it's assumed that honor system is enough here. If you cheat just to have your pick of a game to be played next, then you really only cheating yourself by not knowing how you stack up against others. I don't think anyone can question emphatics ability to play flying shark, but... would his score be equally high? As I mentioned before as long as second place winner don't complain, then it's all good with me, but I'd think that 2nd place winner has every right to DQ emphatic.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #101 on: July 07, 2011, 07:39:32 pm »
As I mentioned before as long as second place winner don't complain, then it's all good with me, but I'd think that 2nd place winner has every right to DQ emphatic.


I'm unsure if emphatic's score is even intended to be an offiicial competition submission:

"I still don't feel comfortable claiming the #1 spot in a game I myself chose that I already know I'm good at."

"I didn't make the run I recorded to win the competition though"

emphatic, is this an official submission?


If it is an official submission & it bumps me to 2nd or 3rd, then I will be OK with that (well, I'll be just a tad grumpy, thanks to my competitive nature, but that's my own shortcoming--emphatic didn't violate anything that was spelled out in our limited & terse guidelines), as long as we update the rules in the next post to disallow such aids in the future.

 :)

Thanks,
-Jason

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #102 on: July 08, 2011, 01:27:11 am »
My submission wasn't ever competition material. More like a tutorial kinda deal. Then some folks suggested it to be counted, but I'd rather have the runner-up choose the next game. That's just how awesome I am. :)

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #103 on: July 08, 2011, 02:40:00 am »
@emphatic Just quickly one more time about the autofire use...

I'm not totally for allowing auto-fire in these comps, but then, how would anyone know?...

No one would know of course. But because we don't play for golden britches or diamond encrusted arcade cabinet that's why it's assumed that honor system is enough here. If you cheat just to have your pick of a game to be played next, then you really only cheating yourself by not knowing how you stack up against others. I don't think anyone can question emphatics ability to play flying shark, but... would his score be equally high? As I mentioned before as long as second place winner don't complain, then it's all good with me, but I'd think that 2nd place winner has every right to DQ emphatic.

If you read my post very, very carefully, you'll see that I am ambivalent about it. Someone could use it, someone could not. In the end it's just a friendly comp, and I can't actually imagine anyone photoshopping a score just to win...


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #104 on: July 08, 2011, 02:46:45 am »
My submission wasn't ever competition material. More like a tutorial kinda deal. Then some folks suggested it to be counted, but I'd rather have the runner-up choose the next game. That's just how awesome I am. :)

 ;D


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #105 on: July 08, 2011, 07:10:47 am »
My submission wasn't ever competition material. More like a tutorial kinda deal. Then some folks suggested it to be counted, but I'd rather have the runner-up choose the next game. That's just how awesome I am. :)

That's true, but where did you ever get the idea not to compete just because you are good?

What's that all about, why? What sense does it make, tell me just one actual reason, please?


Wouldn't it better if we every time had a winner like you, a true champion, so we all can learn?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #106 on: July 08, 2011, 07:19:20 am »
I'm unsure if emphatic's score is even intended to be an offiicial competition submission:

"I still don't feel comfortable claiming the #1 spot in a game I myself chose that I already know I'm good at."

"I didn't make the run I recorded to win the competition though"

emphatic, is this an official submission?


Why are you even asking him? So your score looks better?

He submitted his score with that video, and that's perfectly valid entry according to rules.


You making the whole situation awkward. In one hand winning is not important in "friendly" competition, whatever is that supposed to mean, but on the other hand winning is important enough to disqualify true champion so that losers can feel better about their pathetic scores and enjoy their false rankings where victory is not won but given, huh?!  


Where did anyone ever see any team let the other win just becasue they won the last time so it's "fair" the other team wins the next time? How does that make it interesting for anyone and what in the world is "friendly" about it? What sense does it make?

Do you have a single reason WHY would you even suggest someone's entry be disqualified just becasue they are very good in this game?

WHY would you mind if winner could choose the next game every time, what is "not friendly" about it, can you name any ACTUAL REASON?
« Last Edit: July 08, 2011, 07:23:53 am by torino »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #107 on: July 08, 2011, 07:20:04 am »
If you read my post very, very carefully, you'll see that I am ambivalent about it. Someone could use it, someone could not. In the end it's just a friendly comp, and I can't actually imagine anyone photoshopping a score just to win...

What is the point of competition where winning is discouraged and being good is not welcome?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #108 on: July 08, 2011, 07:30:00 am »
If you read my post very, very carefully, you'll see that I am ambivalent about it. Someone could use it, someone could not. In the end it's just a friendly comp, and I can't actually imagine anyone photoshopping a score just to win...

What is the point of competition where winning is discouraged and being good is not welcome?

You still don't get it do you?

This is a friendly thread about playing games and having fun, not about arguing, not about techincal information or anything else - if you want to do any of that, make another thread!

Its about playing and banter about playing, please don't crap all over the next thread.

Next game please!


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #109 on: July 08, 2011, 07:47:43 am »
You are not getting it, little troll, and you never will unless you actually address the point in my question:


- What EXACTLY is "not friendly" about competition where winning is encouraged and being good is actually welcome?

- WHY would winner not choose the next game every time, what is "not friendly" about it, is there any ACTUAL REASON?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #110 on: July 08, 2011, 08:17:03 am »
You are not getting it, little troll, and you never will unless you actually address the point in my question:


- What EXACTLY is "not friendly" about competition where winning is encouraged and being good is actually welcome?

- WHY would winner not choose the next game every time, what is "not friendly" about it, is there any ACTUAL REASON?

Nuance my friend, nuance. Jimmy2x2x. There's still some time to go, and I live in the future (down under) so tomorrow morning I'll try and improve my score to submit by the deadline. I'm hoping to get in the top 3 (",)


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #111 on: July 08, 2011, 08:26:54 am »
Good man!

I'm usually pretty decent at shmups, but Sky Shark is somewhat unfamiliar to me and requires more time to practice than I have right now, the always keep moving mechanic sounds simple enough - but you have to combine with pattern learning and consider your planes speed at all times.  Not an easy combo with limited time and excellent score submissions!

Posted from the future ;)


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #112 on: July 08, 2011, 10:52:58 am »
where did you ever get the idea not to compete just because you are good?

Because I chose the game I feel that I have the upper-hand from the get-go (I choose it ONLY because it's awesome and more people should have a real taste).

What's that all about, why? What sense does it make, tell me just one actual reason, please?

If the above is not reason enough for you then so be it. Just drop it. I am fully capable of fighting my own battles.

Wouldn't it better if we every time had a winner like you, a true champion, so we all can learn?

How would my score teach you anything? My video on the other hand should tell you plenty and hopefully show you that while the game is hard, it's not completely unfair or impossible. The part where I game over'ed I've managed to get past many times before (when I was young and hungry), so it's not impossible either.

I don't know how "friendly competition" rhymes with name-calling etc. It's the Internet, so nuanced irony/sarcasm doesn't work like in real life. Trash talk is hard when you're not face to face.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #113 on: July 08, 2011, 11:04:04 am »
This is getting ugly real fast for no reason.

the following is mostly directed at torino who is calling people trolls and became emphatic's posse because he tested his software (or at least seems like that)

First of all if you've followed these competitions then you know there always was a rule about people competing in MARP to recuse themselves

There were many instances that people after winning one competition and introducing their pick would recuse themselves from participation in their pick because they felt they are very good at the game they picked and wanted to give chance to others, that was true untill someone in one of the competitions (cough epyx cough) decided they still wanted to compete, which was fine too since 2nd place winner was choosing next game anyway.

Having said that no one has problem with emphatics competing in a game he is clearly superior and autofire issue became an issue only when he mentioned it and basically introduced a precedence of something unfamiliar that wasn't dealt with before.

That's it, no need to veer off the friendly teritory and call people names.

EDIT: I wrote the above without realising Emphatic dealt with the issue himself at the same time. Spoken like a champ.
« Last Edit: July 08, 2011, 11:18:59 am by mimic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #114 on: July 08, 2011, 11:58:33 am »

Because I chose the game I feel that I have the upper-hand from the get-go (I choose it ONLY because it's awesome and more people should have a real taste).

If the above is not reason enough for you then so be it.

That's not reason, that's assumption and it's insulting to everyone, but you are not joking, you really do overestimate yourself that much, and you kind of feel sorry for us enough to consider you gesture as "friendly" where it is actually patronizing and offensively condescending.


Quote
Just drop it. I am fully capable of fighting my own battles.


I'm not fighting your battles. I just want to make this competition interesting enough for me to actually compete.

Drop what? Can you tell me who won this competition and who should choose the next game?
 


Quote
How would my score teach you anything? My video on the other hand should tell you plenty and hopefully show you that while the game is hard, it's not completely unfair or impossible. The part where I game over'ed I've managed to get past many times before (when I was young and hungry), so it's not impossible either.

And how would we ever get that video if I did not taunt you to compete?


Quote
I don't know how "friendly competition" rhymes with name-calling etc. It's the Internet, so nuanced irony/sarcasm doesn't work like in real life. Trash talk is hard when you're not face to face.

Huh?! I was teasing you because I like you, that's what friends do to motivate and support each other, but you have to have some sense of humour for that to work, sorry. I was joking, for the love of drugs, I thought it was obvious, ok?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #115 on: July 08, 2011, 12:11:59 pm »
...because they felt they are very good at the game they picked and wanted to give chance to others...

That's false logic based on arrogant assumption. -- Tell me please, when you play chess, for example, do you just roll the dice first to decide the winner and make it all "fair" and "friendly"? Perhaps when you are "too good" you just let your opponent win to make it all more interesting, and you think that kind of patronizing deception is "friendly", "motivating" or "helpful"?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #116 on: July 08, 2011, 12:51:22 pm »
 :blah:
« Last Edit: July 08, 2011, 01:30:27 pm by emphatic »

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #117 on: July 08, 2011, 02:00:32 pm »
Eh, I got it before you deleted it. -- Why do you hesitate to talk? This competition is over, our discussion should not bother anyone any more. And that's why we're here, to talk, that's the purpose of this forum, so speak your mind, my friend.


Choosing a game you know very well will get you an advantage over someone who's hasn't played it before. True or false?

You wish! Persistence and motivation is what really matters. -- If you submitted your score early someone amazing, like me, could have beaten it with enough time and motivation given, and that would make the whole competition much more interesting, wouldn't it? But how can that happen if people "participate" without competing, that does not even make any sense.

Besides, you do not know what games other people have played before, which makes it all that much more interesting, a bit of gamble, and there might be cool strategies developed if everyone tried for the longest streak. In how many games can you really be better than everyone else? How well can you choose your "next game"? Would not that be interesting to find out?


Alternatively, why bother reporting scores, or even play, let us all just be friends and agree everyone is a winner?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #118 on: July 08, 2011, 02:04:54 pm »
Eh, I got it before you deleted it.

That's too bad. After checking up on your post history here, it's pretty clear to me that I have nothing further to talk to you about. "Nice" getting to know you.  :tool:

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #119 on: July 08, 2011, 02:17:56 pm »
Anyways, I couldn't get a better score than the one I submitted. I love the game, but I admit I'm not so great at it. 
It's really difficult if you die once, to get that momentum back up. Especially being reset to little pee-shooter shots.

Sifting through all the crap in this thread, from what I can tell, jasonbar has the leading score and I'm in second. Nicely done bro!

There's still 45mins left in this comp according to the deadline (11:59:59pm Pacific Daylight Time).
Any more submissions?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #120 on: July 08, 2011, 02:19:55 pm »
Anyways, I couldn't get a better score than the one I submitted. I love the game, but I admit I'm not so great at it. 
It's really difficult if you die once, to get that momentum back up. Especially being reset to little pee-shooter shots.

Sifting through all the crap in this thread, from what I can tell, jasonbar has the leading score and I'm in second. Nicely done bro!

There's still 45mins left in this comp according to the deadline (11:59:59pm Pacific Daylight Time).
Any more submissions?


Nice work. If you die, just use your bombs a lot (you get 3 new at the start of each stage) and as you advance in each stage, you're bound to reach a new checkpoint. I'm excited to see what game jasonbar (or whoever can beat him) comes up with.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #121 on: July 08, 2011, 02:41:42 pm »
Eh, I got it before you deleted it.

That's too bad. After checking up on your post history here, it's pretty clear to me that I have nothing further to talk to you about. "Nice" getting to know you.  :tool:

What the..? Why so angry all of a sudden, my human friend?

Can I at last know _why are you angry at me, so I can improve?

What are you accusing me of, what's that insult all about, autofire-dude?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #122 on: July 08, 2011, 03:36:58 pm »
...because they felt they are very good at the game they picked and wanted to give chance to others...

That's false logic based on arrogant assumption. -- Tell me please, when you play chess, for example, do you just roll the dice first to decide the winner and make it all "fair" and "friendly"? Perhaps when you are "too good" you just let your opponent win to make it all more interesting, and you think that kind of patronizing deception is "friendly", "motivating" or "helpful"?

Why the anger directed at me? Talk to Ummon who first came up with the rules ...oh wait, Ummon, right... I don't even care to stick to original rules at all, just make your own rules and post for everyone to see to even the playfield. There already was one competition with a modified rom (speed hack version or something)

And btw can you take the "love affair" with emphatic to PM?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #123 on: July 08, 2011, 03:49:29 pm »
Looks like jasonbar pulls it off again.   :applaud:

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #124 on: July 08, 2011, 03:51:37 pm »
Looks like jasonbar pulls it off again.   :applaud:

A very nice effort on his part. I hope he chooses wisely.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #125 on: July 08, 2011, 04:47:04 pm »
Why the anger directed at me? Talk to Ummon who first came up with the rules ...oh wait, Ummon, right... I don't even care to stick to original rules at all, just make your own rules and post for everyone to see to even the playfield. There already was one competition with a modified rom (speed hack version or something)

I'm sorry, I was too brief, my comment was indeed not directed at you. But the questions were for you, those friendly questions not only illustrate how pointless and patronizing is to let others win out of some supposed "friendliness",  but also that is completely opposite of what "competition" should be all about. -- Anyway, I hope Jason will enjoy gifted victory like it is his own. It's very sweet of autofire-dude to let him win.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #126 on: July 08, 2011, 06:03:36 pm »
For those who dont know, torino is driverman and all his variations.  He's been banned here more than everyone ele combined, can't follow the rules and doesn't respect Saint or his site.  Ignore the 2 year old and hope he goes away soon.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #127 on: July 08, 2011, 06:18:43 pm »
For those who dont know, torino is driverman and all his variations.  He's been banned here more than everyone ele combined, can't follow the rules and doesn't respect Saint or his site.  Ignore the 2 year old and hope he goes away soon.

I had no idea until I checked out his other posts. Does this forum have an "ignore" feature?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #128 on: July 08, 2011, 06:28:34 pm »
For those who dont know, torino is driverman and all his variations.  He's been banned here more than everyone ele combined, can't follow the rules and doesn't respect Saint or his site.  Ignore the 2 year old and hope he goes away soon.
This makes complete sense now by the way he was pushing his "tech". Now I can justify ignoring this guy and his suggestions (aside from his trolling).

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #129 on: July 08, 2011, 06:37:19 pm »
For those who dont know, torino is driverman and all his variations.  He's been banned here more than everyone ele combined, can't follow the rules and doesn't respect Saint or his site.  Ignore the 2 year old and hope he goes away soon.

I had no idea until I checked out his other posts. Does this forum have an "ignore" feature?
There used to be an ignore feature but you had to be using a certain theme (default maybe?) but it fell by the wayside a while ago I think.  If it's still active, I haven't been able to find it.  It was kind of nice to see how many people were ignoring a particular member.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #130 on: July 08, 2011, 06:54:44 pm »
So, jasonbar, what's the High Score competition #71 gonna be about?

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #131 on: July 08, 2011, 10:03:27 pm »
Banned.
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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #132 on: July 08, 2011, 10:17:22 pm »
Thanks.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #133 on: July 09, 2011, 03:41:39 am »
Bah, I missed the deadline! I was hovering around 198k though, so not much chance of improving that in the few hours I had left. Next!

Oh, and what were the final scores by the way? Hard to see without reading through all those bizarre posts...
« Last Edit: July 09, 2011, 04:21:41 am by danny_galaga »


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Re: Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #134 on: July 09, 2011, 04:48:21 am »
Hooray!  Run-ner-up!  Run-ner-up!  :)

Sorry, I won't be able to start a proper thread until Mon eve, but that doesn't mean you can't bust out your 4-ways & paint rollers & start perfecting your Make Trax skills starting right now!  :D

Thanks,
-Jason

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Re: Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #135 on: July 09, 2011, 09:00:45 am »
Hooray!  Run-ner-up!  Run-ner-up!  :)

Sorry, I won't be able to start a proper thread until Mon eve, but that doesn't mean you can't bust out your 4-ways & paint rollers & start perfecting your Make Trax skills starting right now!  :D

Thanks,
-Jason

If it's the same as Crush Roller I think I already have that on my cab. I better get cracking (",)


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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #136 on: July 09, 2011, 09:24:49 am »
This is a game I've never played, so this will be interesting.

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #137 on: July 09, 2011, 12:27:29 pm »
There used to be an ignore feature but you had to be using a certain theme (default maybe?) but it fell by the wayside a while ago I think.  If it's still active, I haven't been able to find it.  It was kind of nice to see how many people were ignoring a particular member.

You add them to the block personal mails....and it hides their messages.

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Re: Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #138 on: July 09, 2011, 12:29:03 pm »
Sorry, I won't be able to start a proper thread until Mon eve, but that doesn't mean you can't bust out your 4-ways & paint rollers & start perfecting your Make Trax skills starting right now!  :D

Woo, time to swap my control panel.  Man I haven't played this game in 20 years.   :P

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Re: High Score Competition #70: Sky Shark (was Hacha Mecha Fighter)
« Reply #139 on: July 10, 2011, 07:49:25 pm »
Twin Cobra is way cooler.

IMHO, they can't be compared. While both developed by Toaplan, Sky Shark has better music, and a gameplay that's more typical for their other games.

I don't really like any of the other Toaplan games because of that.
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