Main > Main Forum
Scanline PNG files for 1080p LCD displays??
<< < (2/3) > >>
John IV [MameUI64]:
Use the new HLSL functionality in Mame.

http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=256643&page=0&view=expanded&sb=5&o=&fpart=1&vc=1&new=#Post256643

http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=255593&page=0&view=expanded&sb=5&o=&fpart=1&vc=1&new=#Post255593
nox771:

--- Quote from: John IV [MameUI64] on June 18, 2011, 12:22:11 am ---Use the new HLSL functionality in Mame.

http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=256643&page=0&view=expanded&sb=5&o=&fpart=1&vc=1&new=#Post256643

http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=255593&page=0&view=expanded&sb=5&o=&fpart=1&vc=1&new=#Post255593

--- End quote ---

Wow, nice!  Thanks for the links.
scofthe7seas:
I think that's only for direct3d :/
lettuce:
I came across this thread over at the arcade taku forums

http://forum.arcadeotaku.com/viewtopic.php?f=10&t=3686

the png file the guy created gives a nice effect but isnt designed for 16:9 1080p displays just normal 4:3 800x600 displays....and i dont really understand the math invloved for creating a png for a 16:9 1080p display. Any one with the know how willing to give it a go??
51mmz0rz:
I use the 'ScanRez2' overlay with otherwise default settings and I'm pretty satisfied.  Granted, I don't have the same eye for authenticity as many people here, so YMMV.  Running on a 27" 1080p LCD.
Navigation
Message Index
Next page
Previous page

Go to full version