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Pinball 2000 style - Digital Pinball/Arcade hybrid project
RandyT:
--- Quote from: Xiaou2 on May 21, 2011, 06:17:03 pm ---Re: Hit-Nudege (see around 38 seconds in)
(Video from a player whos won competitions in PAPA)
A nudge can be a tap/slap, or it can be more subdued as a push.
--- End quote ---
I saw him do it....but I can't say that I saw it have any measurable effect on the ball. Saw him do a few other odd things, as well (1:14ish) that don't really affect the action. And like you stated, we are talking digital switches and electronic pinball, not the real thing. I play both quite often, and I can tell you that if you need to take your fingers off the flipper buttons to whack the side of the machine, it will bite you eventually. I don't want to de-rail Dazz's project thread though. It was just a suggestion.
Xiaou2:
--- Quote ---I saw him do it....but I can't say that I saw it have any measurable effect on the ball.
--- End quote ---
I actually own this pinball machine, so Im familiar with what he uses this for. Almost any effect on a ball is hard to see, unless its drastic. Anyways, he used it to keep the ball from draining down the W / A / R guides, by making the ball hop from one bumper to the next... in attempt to get back to the flipper.
You can do approximately the same without tapping, but this is just a more refined and condensed version.
--- Quote ---Saw him do a few other odd things, as well (1:14ish)
--- End quote ---
At about 1:17, he taps the side of the pin when the ball is hitting the rubber post, which causes the ball to fly out of the war guide that it was about to sink into. Added horizontal energy, making the ball able to escape.
Remember, its not really the table thats changing the ball movement. Its like the old 'pull the table cloth trick', where the flowers are still left standing. However, if there was a 2x4 glued to the table cloth, the 2x4 would cause the flowers to fly off the table. Its the vertical objects that hit the ball that cause it to change/move... not the table surface itself.
RandyT:
--- Quote from: Xiaou2 on May 21, 2011, 08:04:19 pm --- At about 1:17, he taps the side of the pin when the ball is hitting the rubber post, which causes the ball to fly out of the war guide that it was about to sink into. Added horizontal energy, making the ball able to escape.
--- End quote ---
Not what I was referring to. But that's ok. I understand what you are saying. It just takes a bit more force than a slap on a 175+lb machine to have any real effect on a heavy steel ball in motion. The hand "flourishes" when pressing the flipper buttons notwithstanding. :)
ChadTower:
You guys aren't accounting for the fact that the whole nudge thing here is one size fits all. Real nudges are physical movements. You can go any direction any strength. The software has one nudge in each direction that is one strength. Are people completely overthinking the mechanism given that the software nudge is nothing like reality anyway?
RandyT:
--- Quote from: ChadTower on May 22, 2011, 10:16:50 am ---You guys aren't accounting for the fact that the whole nudge thing here is one size fits all. Real nudges are physical movements. You can go any direction any strength. The software has one nudge in each direction that is one strength. Are people completely overthinking the mechanism given that the software nudge is nothing like reality anyway?
--- End quote ---
We understand that. In fact, it was mentioned it a couple of times. The sidetrack to reality was more of a "what are we trying to simulate?" thing, than anything else. I think it's more about the most reliable way to be able to activate the nudge function, in the most intuitive way possible. Standard buttons are the most reliable, but not intuitive. "Slam" sensors are a little more intuitive (not much, IMHO) but not nearly as reliable. The "all or nothing" nature of the nudge feature is the reason I suggested a mechanism that directly closes a switch (or a couple) when the player moves it. I think there are probably a few ways to do this outside of the method I gave.
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