Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Star Wars Upright - Custom Cabaret!  (Read 47832 times)

0 Members and 1 Guest are viewing this topic.

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Star Wars Upright - Custom Cabaret!
« on: May 14, 2011, 03:15:06 pm »
After building my Tron Cabaret/Mini I thought I'd try Star Wars at a reduced size. I finally found a yoke on EBay (from a Lock-On) and that kickstarted the build.

I didn't really take any build pics while making the basic cabinet, but there's a couple of shots of the yoke being worked on. The current stage is the control panel, which I'm attempting to make more like the actual movie X-Wing's rather than the standard Star Wars CP, as I never did like those fake displays and readouts!



I'm using a portable DVD player for the X-Wing's Targetting Computer display. I had to mount it upside down, but I'll flip the file in iMovie to rectify this.

More soon.



« Last Edit: May 20, 2011, 03:07:35 am by shrunkenmaster »

Nimbus

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 60
  • Last login:December 21, 2019, 08:08:57 pm
Re: Star Wars Upright CABARET
« Reply #1 on: May 14, 2011, 11:47:30 pm »
AWESOME!!! This is a build I will keep a close eye on. I have become a huge fan of cabaret machines and custom cabaret machines. I agree with you on the 'fake' look of the Star Wars arcade machine control panel. I've even been toying around with the idea of a cockpit with updated graphics and a new shape. Just your cabaret shape is amazing. Keep up the good work and thanks for sharing your pictures and inspiration!!

Sjaak

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 706
  • Last login:Today at 05:50:12 am
Re: Star Wars Upright CABARET
« Reply #2 on: May 15, 2011, 07:01:02 am »
I like it. Great idea with the video. Any change you can put the video of the targeting computer online?

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright CABARET
« Reply #3 on: May 15, 2011, 07:29:17 am »
I like it. Great idea with the video. Any change you can put the video of the targeting computer online?

The targetting computer graphics came from a clever chap called Mike Rush. He has remade several displays in Flash - http://www.mrush.co.uk/softwareprops/

Mike was kind enough to some minor adjustments for me and sent me a .mov file for me to use. I'd rather not give out his adjusted work without his prior permission, but I'm sure if you contact him directly he would be able to oblige.

For my display, I've remade the Star Wars movie intro with the scrolling text, which will play while the computer boots, then will go straight into a loop of the targetting computer.


shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright CABARET
« Reply #4 on: May 15, 2011, 07:32:15 am »
I've even been toying around with the idea of a cockpit with updated graphics and a new shape.

I did think of a redesigned cockpit too. Would be interesting to see a new take on that one.

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Star Wars Upright - Custom Cabaret!
« Reply #5 on: May 22, 2011, 11:28:45 am »

Looking forward to updates.  Interesting project!

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #6 on: May 22, 2011, 11:45:03 am »
Slight deviation from SW, as I just picked up my favourite game - Gyruss! It was too heavy to lift up the stairs so I had to gut it first. Once it's back together I'll be back on the SW.



« Last Edit: May 22, 2011, 11:49:15 am by shrunkenmaster »

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #7 on: May 22, 2011, 04:05:41 pm »
Control panel illuminated button test...





I'll be swapping the graphics/colours to get it the same as the movie, before any SW nerds attack me for making a Y-Wing panel  ;D

I'm be adding some other LEDs for the small square lights too.
« Last Edit: May 22, 2011, 04:11:11 pm by shrunkenmaster »

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #8 on: May 22, 2011, 04:30:24 pm »
X-Wing Display intro video and Targetting Computer:




This will play upon power-up, while the PC boots up.

I've called this the "Vector Trilogy" as I'm hoping my man at http://urbaninteractive.wordpress.com will one day finish his vector version of Return Of The Jedi. Then, to coin a SW phrase, "the circle will be complete"  ;D

By the way, Ion Phantoms is a (fantastic!) anagram of my name.
« Last Edit: May 22, 2011, 05:30:00 pm by shrunkenmaster »

alfonzotan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 534
  • Last login:November 28, 2023, 08:39:45 am
    • The Cab With No Name
Re: Star Wars Upright - Custom Cabaret!
« Reply #9 on: May 22, 2011, 04:52:36 pm »
This is a fantastic project.  Nice job.

If you can, please post the plans for your yoke mount when you get to that... I'm still struggling with that particular design (for an alternate control panel) myself.

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Star Wars Upright - Custom Cabaret!
« Reply #10 on: May 22, 2011, 05:05:19 pm »

Whoa!  I had never seen that ROTJ before... hope he can get that to run on original hardware!

Woodshop Flunky

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 681
  • Last login:August 20, 2017, 05:24:57 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #11 on: May 22, 2011, 05:07:35 pm »
This is looking really slick!  :applaud:

Complete mini arcade cabinet plans available.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #12 on: May 22, 2011, 07:18:02 pm »
This is a cool idea. I need to consider something similar!
***Build what you dig, bro. Build what you dig.***

LeedsFan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1042
  • Last login:January 17, 2021, 06:14:23 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #13 on: May 23, 2011, 02:24:29 am »
I'm gonna be watching this build as I'm planning a mini Star Wars cabinet myself. Mine will be more of a copy of the original but I'm hoping I can pick up some tips from this project. That movie intro looks slick. I think this is gonna be good.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #14 on: May 23, 2011, 02:27:47 am »
I'm gonna be watching this build as I'm planning a mini Star Wars cabinet myself. Mine will be more of a copy of the original but I'm hoping I can pick up some tips from this project. That movie intro looks slick. I think this is gonna be good.

Me too. I love the idea of a custom cab with a Star Wars theme because I've been looking for a while now locally for an old SW cab with no luck. This might be the best way to tackle this problem.
***Build what you dig, bro. Build what you dig.***

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38211
  • Last login:October 19, 2022, 12:01:54 pm
Re: Star Wars Upright - Custom Cabaret!
« Reply #15 on: May 23, 2011, 09:41:25 am »

I know that pain.  I have picked two really beaten to crap Star Wars cabs from warehouses and ended up having to part them out because the water damage was just too extreme.  I looked for a good empty cab for a year.  I guess on the plus side I have a whole lot of Star Wars parts now.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #16 on: May 23, 2011, 11:58:21 am »
I'd build one from scratch, but the control panel/plastic bezel part is what throws me for a loop.
***Build what you dig, bro. Build what you dig.***

DNA Dan

  • Guys.. we're not talking gold bars here
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 505
  • Last login:September 02, 2017, 11:39:00 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #17 on: May 23, 2011, 12:40:38 pm »
So is the targeting timed with the game so you when you enter the death star scene it begins and ends when you need to shoot?

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #18 on: May 23, 2011, 01:30:59 pm »
So is the targeting timed with the game so you when you enter the death star scene it begins and ends when you need to shoot?

I wish! I don't see how you could get a prompt from that point in the game to trigger a video. It's just on a loop my man.

alfonzotan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 534
  • Last login:November 28, 2023, 08:39:45 am
    • The Cab With No Name
Re: Star Wars Upright - Custom Cabaret!
« Reply #19 on: May 23, 2011, 01:58:33 pm »
So is the targeting timed with the game so you when you enter the death star scene it begins and ends when you need to shoot?

I wish! I don't see how you could get a prompt from that point in the game to trigger a video. It's just on a loop my man.

C'mon, you can get it to sync.  Just use The Force...

DNA Dan

  • Guys.. we're not talking gold bars here
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 505
  • Last login:September 02, 2017, 11:39:00 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #20 on: May 23, 2011, 02:06:19 pm »
There must be something in the roms that signal that level. The only reason I ask is that level in the game has a fixed duration. You cannot take a longer or shorter route toward the end. So if you could find something in the code that triggers the level, you could perhaps make this work. I am thinking the same way the "search" function looks for cheats in the game. Where's a computer programmer when you need one?

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #21 on: May 23, 2011, 02:11:54 pm »
Trouble is, I'm using a mini DVD player for the display, I can't see how I'd get it to play even if you could dissect the ROMs and find a prompt.

Remember guys, it's just a bit of fun - I'm not building a REAL x-wing here!  ;D

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #22 on: May 23, 2011, 02:30:46 pm »
This is a fantastic project.  Nice job.

If you can, please post the plans for your yoke mount when you get to that... I'm still struggling with that particular design (for an alternate control panel) myself.

Oh, the yoke mount. My yoke only has 3 bolts on it, plus they're pretty short. I tried to JB Weld some longer bolts onto it but for some reason they wouldn't adhere properly, despite following the instructions to the tee.

As you can see below, I made a cutout for the yoke. I will probably use some epoxy to glue the mo-fo in place.



This MDF bezel will have a sheet of plexi over it with cutouts for the yoke and the illuminated buttons. On top of this will go the artwork, more on that soon...

javeryh

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7901
  • Last login:Yesterday at 03:23:20 pm
Re: Star Wars Upright - Custom Cabaret!
« Reply #23 on: May 23, 2011, 02:42:50 pm »
Cool project.  Some dude a while back made the crazy SW bezel out of wood using dowels and stuff - it came out great I just wish I had a link to the thread...

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #24 on: May 23, 2011, 02:43:51 pm »
I'd build one from scratch, but the control panel/plastic bezel part is what throws me for a loop.

Have you checked the ROTJ Vector version? He scratch-built a SW cab with the bezel. Looks pretty easy to make:



http://urbaninteractive.wordpress.com/2009/12/

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #25 on: May 23, 2011, 02:45:49 pm »
Cool project.  Some dude a while back made the crazy SW bezel out of wood using dowels and stuff - it came out great I just wish I had a link to the thread...

Hey Javeryh, check what I just posted, is this what you meant?

javeryh

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7901
  • Last login:Yesterday at 03:23:20 pm
Re: Star Wars Upright - Custom Cabaret!
« Reply #26 on: May 23, 2011, 02:56:20 pm »
Cool project.  Some dude a while back made the crazy SW bezel out of wood using dowels and stuff - it came out great I just wish I had a link to the thread...

Hey Javeryh, check what I just posted, is this what you meant?

haha - yeah that's it.  It does look simple enough and it doesn't have to be 100% accurate - no one will ever know the difference.   :cheers:

alfonzotan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 534
  • Last login:November 28, 2023, 08:39:45 am
    • The Cab With No Name
Re: Star Wars Upright - Custom Cabaret!
« Reply #27 on: May 23, 2011, 03:07:46 pm »
I'd build one from scratch, but the control panel/plastic bezel part is what throws me for a loop.

Have you checked the ROTJ Vector version? He scratch-built a SW cab with the bezel. Looks pretty easy to make:


[solo] "You call that easy?!?" [/solo]

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #28 on: May 23, 2011, 03:08:20 pm »
I've seen that before. I'm just afraid mine would look like ass if I tried that. But it is an option!
***Build what you dig, bro. Build what you dig.***

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #29 on: May 23, 2011, 03:10:29 pm »
[solo] "You call that easy?!?" [/solo]

Look, if you can bullseye a womp rat you can make one of these!

alfonzotan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 534
  • Last login:November 28, 2023, 08:39:45 am
    • The Cab With No Name
Re: Star Wars Upright - Custom Cabaret!
« Reply #30 on: May 23, 2011, 03:13:55 pm »
[solo] "You call that easy?!?" [/solo]

Look, if you can bullseye a womp rat you can make one of these!

Don't get cocky...

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #31 on: May 23, 2011, 03:18:03 pm »
OK you lot, computer time. I need to know what spec you're using to play SW. I've only ever played it with MAME on my Mystery Machine, an old P4 with stock graphics card. It's OK, but the framerate seems to drop. Not surprising really...

Who's running this smoothly, and on what spec? Any info appreciated. I'm looking for the cheapest option here, as I've just done a load on my Gyruss.

BTW, the monitor I'm using is a Dell 17" CRT with a flatscreen tube. With the gamma up, the display looks really good. Will post MAME display settings when the time comes.


PS. I'm really enjoying the SW quotes from you lot! For the Jedi it is time to laugh  :laugh2:
« Last Edit: May 23, 2011, 03:20:47 pm by shrunkenmaster »

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #32 on: May 23, 2011, 03:19:20 pm »
Thanks for the words of encouragement. Although I'm on a 'One Game At A Time Until We Get a Bigger House' Plan with my wife, I've always told her if I find a Star Wars, all bets are off.
***Build what you dig, bro. Build what you dig.***

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #33 on: May 23, 2011, 03:29:39 pm »
I have a SW yoke overlay from Ram Controls (Please save any Ram Controls comments for another thread)

My cat, Super Boofhead, doesn't think it will work with the new-style control panel, so I am going to make some new artwork for this.


DNA Dan

  • Guys.. we're not talking gold bars here
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 505
  • Last login:September 02, 2017, 11:39:00 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #34 on: May 23, 2011, 04:01:35 pm »

Remember guys, it's just a bit of fun - I'm not building a REAL x-wing here!  ;D

Dang, and I was hoping to see some real Monroe pneumatic shocks on the sides of the bezel. Instead we get the fake PVC.  :dunno

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #35 on: May 25, 2011, 12:53:54 pm »
OK you lot, computer time. I need to know what spec you're using to play SW. I've only ever played it with MAME on my Mystery Machine, an old P4 with stock graphics card. It's OK, but the framerate seems to drop. Not surprising really...

Who's running this smoothly, and on what spec? Any info appreciated. I'm looking for the cheapest option here, as I've just done a load on my Gyruss.

ANYONE?

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #36 on: May 25, 2011, 01:53:10 pm »
P4, 3 GB ram, 512 nVidia video card, XP, 142u1 Mame
***Build what you dig, bro. Build what you dig.***

shrunkenmaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:July 24, 2022, 10:17:33 am
Re: Star Wars Upright - Custom Cabaret!
« Reply #37 on: May 25, 2011, 02:00:07 pm »
P4, 3 GB ram, 512 nVidia video card, XP, 142u1 Mame

Thanks Yotsuya,
Pretty much the same here, but I only have 1 GB ram.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19955
  • Last login:Yesterday at 10:19:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Star Wars Upright - Custom Cabaret!
« Reply #38 on: May 25, 2011, 02:14:19 pm »
I fiddled with the vector settings to make it brighter and the vectors thicker. I noticed a bit of a performance hit when the Death Star explodes, but not much of one to matter. If I don't find a dedicated cab, the Mame one I build will be an Atom-based ITX board with 4 GB.
***Build what you dig, bro. Build what you dig.***

HaRuMaN

  • Supreme Solder King
  • Global Moderator
  • Trade Count: (+45)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 10327
  • Last login:Yesterday at 07:37:53 pm
  • boom
    • Arcade Madness
Re: Star Wars Upright - Custom Cabaret!
« Reply #39 on: May 25, 2011, 02:18:00 pm »
I've always told her if I find a Star Wars, HarumaN will beat me to it.

Fixed