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Avoiding a Frankenpanel...

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Bootay:

TopJimmy: Yep. I haven't actually decided whether to go with swappable or modular, but I personally prefer those options over a big honking frankenpanel.

Xiaou2: I see your points on both swappable and modular. For me swappable wouldn't be a big deal because I will probably load a game up and leave it running that game a while. Then when bored with it, switch it. I am not one to play a game for 15 mins then switch. So I don't care about the alleged 5 minute hookup. Modulars can look alright if done right, and since I won't always have the same game running I could care less about the artwork. Plus if done right you could put good artwork and have it flow right. I personally don't know how I will approach it when the time comes.

Vigo: LOL

RandyT:


--- Quote from: Xiaou2 on April 29, 2011, 10:49:02 am --- While I like that your opinion is not a forceful one, such as been seen by the beat-down crew here..  I have to disagree a bit with this point.  While gamepads on consoles have a staggered arrangement, its mainly because the thumb can more easily slide from one to the other, as well as hold nearly any two buttons down with the single thumb.

--- End quote ---

You can disagree.  The point is that, unless the buttons are labeled, making the mental association as to which button on the panel is associated to which button on a gamepad is easier with the offset config.  It has been for me, and that is why I am lending my support to his consideration in doing so.  It doesn't have anything to do with why they did it that way on a gamepad.


VanillaGorilla:

Control panels are for weenies.

Go hard mode:


OHHHH YEEEEEEEEEAAAAHHHHHHH!!!!


Nephasth:

That is one sweet ass sweater!

Donkbaca:

that's a franken sweater


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