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| How many coin buttons do you have? |
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| wweumina:
I agree one per player is best. However if you prefer the look of only one, then I would have a shift key available (depending on your encoder) so that you can also have a player 2 coin button. |
| Erik:
you'd better have a button for every player or you risk an uncomfortable hand-on-hand moment |
| scofthe7seas:
--- Quote from: Donkbaca on April 27, 2011, 05:38:07 pm ---I have a coin door that's wired and a microswitch that triggers when press the eject button on the coin door. --- End quote --- I have 6 total buttons for starts. One for each player, and then the coin door return buttons trigger coins also. I thought this would be a cool idea, and I still like it, but honestly it's way less convenient than just pushing a button on the CP. Especially when I'm sitting on one of my barstools. |
| mgb:
definately one coin switch per player. I'm a fan of the coin rejector switch for coining up. |
| Sir Headless VII:
I have two buttons one set as 1 and 3 and the other as 3 and 4. If you don't have anything set to coins 3 and 4 certain games wont let you play as players 3 or 4 (turtles in time is the one that mattered to me). |
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