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What killed the Arcade for you?

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saint:

--- Quote from: Donkbaca on April 29, 2011, 11:40:37 am ---Mikezilla - we just don't get it.  We were born too late and missed the love moon patrol gene.

Like I said, just pay the attention to the posts around here.  If fighters suck so bad, then why do 90% of the cabs built have a SF layout?

--- End quote ---

By the way, I don't think fighters suck from a perspective of were/are they popular. Of course they're popular. I think fighters suck personally, as in I don't enjoy them.

scofthe7seas:

--- Quote from: saint on April 29, 2011, 01:27:49 pm ---Never going to get a definition that satisifes everyone.
--- End quote ---

I have a feeling you're responding to individual posts as you make your way down..

Vigo:

--- Quote from: scofthe7seas on April 29, 2011, 01:21:14 pm ---Is it generally agreed that Snacks'n Jackson is awesome?
I think this could probably be up for debate.

I like it well enough :P

But honestly, I'm down with any game that has a creepy stretchy/floaty clown head that can accidentally eat soap before his nose explodes through a window.

--- End quote ---

Well, I'm sure for a span of 3 minutes Snacks 'n Jackson was all the rage at the arcade.  ;D Besides, when you put it that way, how can it not be a classic?  :lol

saint:

--- Quote from: Donkbaca on April 29, 2011, 12:35:03 pm ---To me a classic would seem to have some sort of intrinsic quality that spans generations.  Sinatra is classic, because everyone from my grandpa to my 22 month old daughter loves him.


--- End quote ---

So trying to use your definition what a classic is as something that stands the test of time:

Moon Patrol was re-released for various platforms in:

1997
1999
2003

Can be played on your cell phone:
http://wireless.ign.com/articles/424/424306p1.html

Was being requested for Xbox Live Arcade
http://forums.xbox.com/5/31823713/ShowPost.aspx

Can be played online today in 2011:
http://www.classicgamesarcade.com/game/21619/Moon-Patrol.html
http://www.onlinegames.net/games/617/moon-patrol.html
(Both implementations kind of stink though)

And something I didn't know, Moon Patrol was the first it seems to have parallax scrolling!
http://www.gamesradar.com/f/gamings-most-important-evolutions/a-20101008102331322035/p-3

"Games like ActRaiser and Street Fighter II took the innovations pioneered by Moon Patrol and used them to create detailed, multi-layered backdrops and, in SFII’s case, 3D-looking floors that would actually shift slightly to match your perspective of the action. "

===============================

Does that meet the test of time?

yotsuya:
I personally have Moon Patrol on my cab, but I got hooked on the game through the 2600 version, not the arcade one. It's still a lot of fun.

And I would think anyone between 30-45 would consider Centipede a classic arcade game, whether they played it or not.

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