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AimTrak and rotating monitor
Donkbaca:
The sensor won't work on the side. It doesn't matter how high you mount the sensor, as long as its calibrated right
Tumerboy:
wouldn't you have to recalibrate it every time you rotated the monitor?
DNA Dan:
I suppose. My setup is going to have a stationary portion of the bezel that I can use for this. I just hope what Donkbaca says is true about the height. If I mount it in the stationary portion of my bezel behind the glass, It would be a good 6" from the top of the monitor. This would make more sense to mount it here because I can't see the point in rotating the leds if they would need to be fine tuned after each rotation.
TopJimmyCooks:
If there was any emulated game available for vertical, it would be cool to have a cam or something that slides the aimtrak receiver up to a new elevation above the monitor when the rotation happens. It would be easy to do and could be steampunk'd nicely.
However, since there is no use for the aimtrack on the vert games, I would either let the rotated monitor cover it up or else mount it to the monitor and let it be off to the side and unused when vertical.
Donkbaca:
just mount it above the monitor, it will be fine