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| Why were mirrors originally used in so many early cabs? |
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| idsane:
Just curious. Was the monitor easier to fit this way? |
| Bender:
I think it was to eliminate the look of a monitor at all, the images just floats there, to me that look is just beautiful, I think they stopped doing it because of the cost, but this is purely a guess |
| CrazyKongFan:
Yeah, I agree with Bender. Alot of the games that did this also have a backdrop the image projects onto, giving it a more realistic look (like Space Invaders, Omega Race, Asteroids Deluxe, etc). I think some of the shooting games may have needed it due to the close proximity of the gun. Games like the eXidy shooters (Cheyenne, Chiller, Crossbow, etc), Operation Wolf and Thunderbolt. One other game that used one was X-men 6-player, which had 2 monitors. That way they could have a real monitor on one side and a mirror up tight against it to allow the 2 screens to (theoretically) look like one wide image. You couldn't get 2 monitors that close together otherwise. |
| Necro:
Because they wanted to make it a :angry: nightmare to get the cab MAME'd out with an LCD since you can't mirror the display out to an LCD. :) (I'm a bit bitter on this point...) |
| Gray_Area:
I think for games with overlays, you couldn't do it any other way. |
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