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| Gray_Area:
I remember in Robotech, in an (maybe the?) arcade in Macross City inside the SDF-1, that people got tokens for playing well. It sure seemed weird. Anyways. The cabinet has joysticks and buttons. How is this wii-related? |
| SavannahLion:
--- Quote from: Gray_Area on April 05, 2011, 08:35:39 pm ---Anyways. The cabinet has joysticks and buttons. How is this wii-related? --- End quote --- Probably based on the Wii version. Same way the vs. version of Super Mario Bros. is based on the NES but is a tad bit more difficult to play. Isn't the Wii verson multi-player simultaneous play? Am I the only one that notices the blurb about, "...each player getting a proportion of the overall screen."? That appears to be a big flat screen quartered and rotated for each player. That's an interesting design choice. |
| DataWest:
--- Quote from: SavannahLion on April 06, 2011, 12:21:53 am ---Am I the only one that notices the blurb about, "...each player getting a proportion of the overall screen."? That appears to be a big flat screen quartered and rotated for each player. That's an interesting design choice. --- End quote --- I noticed...I think it sounds like a poor choice. Having everyone forced on to one screen makes it hectic and fun. |
| RayB:
--- Quote from: SavannahLion on April 06, 2011, 12:21:53 am ---Isn't the Wii verson multi-player simultaneous play? --- End quote --- 4 players. Just like this arcade game. |
| Turnarcades:
If it weren't for the accelerometer commands for certain actions, New Super Mario Bros Wii would easily be made a regular 4-player machine. With Dolphin emulator running the game well, if I could get round the motion controls I'd love us to build a proper retro-styled 4-player cabinet fully Mario themed to play this, Super Smash Bros. Brawl and Mario Kart Wii. |
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